[Spice-devel] [PATCH 05/20] mingw: use explicit std:: namespace for min/max
Christophe Fergeau
cfergeau at redhat.com
Thu Mar 1 02:17:39 PST 2012
---
vdagent/desktop_layout.cpp | 34 ++++++++++++++++++++++++++++++----
1 files changed, 30 insertions(+), 4 deletions(-)
diff --git a/vdagent/desktop_layout.cpp b/vdagent/desktop_layout.cpp
index f880fd3..b599aa3 100644
--- a/vdagent/desktop_layout.cpp
+++ b/vdagent/desktop_layout.cpp
@@ -18,6 +18,32 @@
#include "desktop_layout.h"
#include "vdlog.h"
+
+/* A bit ugly, VC++ doesn't have std::min but has min while
+ * mingw32 doesn't have min but has std::min
+ */
+#ifdef __GNUC__
+static LONG my_min(LONG lhs, LONG rhs)
+{
+ return std::min(lhs, rhs);
+}
+
+static LONG my_max(LONG lhs, LONG rhs)
+{
+ return std::max(lhs, rhs);
+}
+#else
+static LONG my_min(LONG lhs, LONG rhs)
+{
+ return min(lhs, rhs);
+}
+
+static LONG my_max(LONG lhs, LONG rhs)
+{
+ return max(lhs, rhs);
+}
+#endif
+
void DisplayMode::set_res(DWORD width, DWORD height, DWORD depth)
{
_width = width;
@@ -150,10 +176,10 @@ void DesktopLayout::normalize_displays_pos()
for (iter = _displays.begin(); iter != _displays.end(); iter++) {
mode = *iter;
if (mode->_attached) {
- min_x = min(min_x, mode->_pos_x);
- min_y = min(min_y, mode->_pos_y);
- max_x = max(max_x, mode->_pos_x + (LONG)mode->_width);
- max_y = max(max_y, mode->_pos_y + (LONG)mode->_height);
+ min_x = my_min(min_x, mode->_pos_x);
+ min_y = my_min(min_y, mode->_pos_y);
+ max_x = my_max(max_x, mode->_pos_x + (LONG)mode->_width);
+ max_y = my_max(max_y, mode->_pos_y + (LONG)mode->_height);
}
}
if (min_x || min_y) {
--
1.7.7.6
More information about the Spice-devel
mailing list