[Spice-devel] [PATCH 05/20] mingw: use explicit std:: namespace for min/max
Alon Levy
alevy at redhat.com
Thu Mar 1 03:47:18 PST 2012
On Thu, Mar 01, 2012 at 11:17:39AM +0100, Christophe Fergeau wrote:
> ---
> vdagent/desktop_layout.cpp | 34 ++++++++++++++++++++++++++++++----
> 1 files changed, 30 insertions(+), 4 deletions(-)
>
> diff --git a/vdagent/desktop_layout.cpp b/vdagent/desktop_layout.cpp
> index f880fd3..b599aa3 100644
> --- a/vdagent/desktop_layout.cpp
> +++ b/vdagent/desktop_layout.cpp
> @@ -18,6 +18,32 @@
> #include "desktop_layout.h"
> #include "vdlog.h"
>
Instead:
#ifdef __GNUC__
using std::min;
using std::max;
#endif
> +
> +/* A bit ugly, VC++ doesn't have std::min but has min while
> + * mingw32 doesn't have min but has std::min
> + */
> +#ifdef __GNUC__
> +static LONG my_min(LONG lhs, LONG rhs)
> +{
> + return std::min(lhs, rhs);
> +}
> +
> +static LONG my_max(LONG lhs, LONG rhs)
> +{
> + return std::max(lhs, rhs);
> +}
> +#else
> +static LONG my_min(LONG lhs, LONG rhs)
> +{
> + return min(lhs, rhs);
> +}
> +
> +static LONG my_max(LONG lhs, LONG rhs)
> +{
> + return max(lhs, rhs);
> +}
> +#endif
> +
> void DisplayMode::set_res(DWORD width, DWORD height, DWORD depth)
> {
> _width = width;
> @@ -150,10 +176,10 @@ void DesktopLayout::normalize_displays_pos()
> for (iter = _displays.begin(); iter != _displays.end(); iter++) {
> mode = *iter;
> if (mode->_attached) {
> - min_x = min(min_x, mode->_pos_x);
> - min_y = min(min_y, mode->_pos_y);
> - max_x = max(max_x, mode->_pos_x + (LONG)mode->_width);
> - max_y = max(max_y, mode->_pos_y + (LONG)mode->_height);
> + min_x = my_min(min_x, mode->_pos_x);
> + min_y = my_min(min_y, mode->_pos_y);
> + max_x = my_max(max_x, mode->_pos_x + (LONG)mode->_width);
> + max_y = my_max(max_y, mode->_pos_y + (LONG)mode->_height);
> }
> }
> if (min_x || min_y) {
> --
> 1.7.7.6
>
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