[Spice-devel] [PATCH spice-html5]Handling non top-down lz_rgb

Vincent Desprez vincent.desprez at apwise.com
Tue Jan 22 04:01:43 PST 2013


On Mon, Jan 21, 2013 at 9:02 PM, Jeremy White <jwhite at codeweavers.com>wrote:

> Hi Vincent,
>
> > +function flip_image_data(img)
> > +{
> > +    var w = img.width;
> > +    var h = img.height;
> > +    var temp_w = w;
> > +    var temp_h = h;
> > +    var buff = new Uint8Array(img.width * img.height * 4);
> > +    while (temp_h--)
> > +    {
> > +        while (temp_w--)
> > +        {
> > +            buff[(temp_h * w + temp_w) * 4] = img.data[((h - temp_h -
> > 1) * w + temp_w) * 4];
> > +            buff[(temp_h * w + temp_w) * 4 + 1] = img.data[((h - temp_h
> > - 1) * w + temp_w) * 4 + 1];
> > +            buff[(temp_h * w + temp_w) * 4 + 2] = img.data[((h - temp_h
> > - 1) * w + temp_w) * 4 + 2];
> > +            buff[(temp_h * w + temp_w) * 4 + 3] = img.data[((h - temp_h
> > - 1) * w + temp_w) * 4 + 3];
> > +        }
> > +        temp_w = w;
> > +    }
> > +    img.data.set(buff);
>
> Couldn't this be done more simply by swapping line by line, rather than
> pixel by pixel?  If I'm not mistaken, the Uint8Array set() method will
> take an array and offset as a parameter, and you can get a subarray
> fairly easily.  I have no idea if that will provide a performance boost,
> but it will least enable the Javascript engines to try.
>

Well I didn't know about this function but I saw that generally built-in
array functions aren’t so efficient compared to raw loops. Anyway I
made as you said and I didn’t notice any significant performance
gain or loss.

>
> Either way, if you could resubmit this as a discrete git-format-patch
> entry (probably with signed-off-by while you're at it), I'd appreciate it.
>
> Cheers,
>
> Jeremy
> _______________________________________________
> Spice-devel mailing list
> Spice-devel at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/spice-devel
>




Signed-off-by: Vincent Desprez <vincent.desprez at apwise.com>
---
display.js | 3 ---
lz.js | 16 ++++++++++++++++
2 files changed, 16 insertions(+), 3 deletions(-)

diff --git a/display.js b/display.js
index 15d43d3..e4ae64b 100644
--- a/display.js
+++ b/display.js
@@ -243,9 +243,6 @@ SpiceDisplayConn.prototype.process_channel_message =
function(msg)
                     return false;
                 }

-                if (draw_copy.data.src_bitmap.lz_rgb.top_down != 1)
-                    this.log_warn("FIXME: Implement non top down support
for lz_rgb");
-
                 var source_img =
convert_spice_lz_rgb_to_web(canvas.context,

 draw_copy.data.src_bitmap.lz_rgb);
                 if (! source_img)
diff --git a/lz.js b/lz.js
index 2914c37..5c3452f 100644
--- a/lz.js
+++ b/lz.js
@@ -141,6 +141,19 @@ function lz_rgb32_decompress(in_buf, at, out_buf,
type, default_alpha)
     return encoder - 1;
 }

+function flip_image_data(img)
+{
+    var wb = img.width * 4;

+    var h = img.height;
+    var temp_h = h;
+    var buff = new Uint8Array(img.width * img.height * 4);
+    while (temp_h--)
+    {
+        buff.set(img.data.subarray(temp_h * wb, (temp_h + 1) * wb),
(h - temp_h - 1) * wb);
+    }
+    img.data.set(buff);
+}
+
 function convert_spice_lz_rgb_to_web(context, lz_rgb)
 {
     var u8 = new Uint8Array(lz_rgb.data);
@@ -151,6 +164,9 @@ function convert_spice_lz_rgb_to_web(context, lz_rgb)
     var ret = context.createImageData(lz_rgb.width, lz_rgb.height);

     at = lz_rgb32_decompress(u8, 0, ret.data, LZ_IMAGE_TYPE_RGB32,
lz_rgb.type != LZ_IMAGE_TYPE_RGBA);
+    if (!lz_rgb.top_down)
+        flip_image_data(ret);
+
     if (lz_rgb.type == LZ_IMAGE_TYPE_RGBA)
         lz_rgb32_decompress(u8, at, ret.data, LZ_IMAGE_TYPE_RGBA, false);
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