[Spice-devel] [PATCH 4/4] gl: use glCopyPixels()

Alon Levy alevy at redhat.com
Tue Sep 24 06:02:53 PDT 2013


On 09/24/2013 02:47 PM, Marc-André Lureau wrote:
> I don't see why the fallback method should be the default.
>
> glCopyTexImage2D and glCopyPixels are equally broken with current Intel
> mesa/drivers (I'll be filing a bug). But sw rendering is correct.
> ---
>   common/glc.c | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/common/glc.c b/common/glc.c
> index 91b295c..c1795de 100644
> --- a/common/glc.c
> +++ b/common/glc.c
> @@ -1263,7 +1263,7 @@ void glc_copy_pixels(GLCCtx glc, int x_dest, int y_dest, int x_src, int y_src, i
>       int recreate = 0;
>   
>       spice_assert(ctx);
> -#ifdef USE_COPY_PIXELS
> +#if 1 /* USE_COPY_PIXELS */

Why not kill the deadcode?

>       start_draw(ctx);
>       if (ctx->pat) {
>           glDisable(GL_TEXTURE_2D);



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