[Spice-devel] 3D Support
Fabio Fantoni
fantonifabio at tiscali.it
Fri Jun 12 02:12:01 PDT 2015
Il 12/06/2015 11:02, Victor Toso ha scritto:
> Hi Chris,
>
> Thanks for your interest in SPICE!
>
> On Thu, Jun 11, 2015 at 01:46:42PM +0100, Chris Harvey wrote:
>> I currently use spice in my home. I have a server in my attic
>> which has several virtual machines running on it (Windows &
>> Linux). I then have some really low spec laptops and Raspberry
>> Pi's which I use as thin clients > to connect to the virtual
>> machines through spice.
>>
>> Pretty weird setup, but it works pretty well with HD video etc.
> That's very cool! I'm quite curious about Raspberry Pi as client for
> quite some time now, how is the user experience?
I'm also trying to use raspberry2 as client in latest weeks.
With lz4 (for now server-side need some patches backports) is acceptable
on old low resolution screen but on new (or at least what the users
want) 1920x1080 is still bad.
I'm trying to see if can be improved using hardware acceleration or make
possible use more that one core (I'm trying gstreamer support patches
that seems can make something about)
>
>> The only thing missing is support for 3D, primarily for desktop
>> effects such as Aero or gnome shell.
>>
>> Has there been much progress with 3D support, if so, is there any
>> experimental spice build that I could try out? Do you think we'll
>> ever see gaming through spice?
> This depends more on QEMU-side by having the right bits upstream [0]
> but it will probably take while.
>
> [0] https://www.kraxel.org/blog/2015/04/virtio-gpu-and-virgl-status-update/
>
>> I'm really looking forward to the future of spice, it truly is an
>> amazing protocol.
>>
>> Anyway, apologies for the random email with questions you're
>> probably tired of reading. Just figured I'd say hi and if there is
>> anything I can do to help out with the development of spice then
>> I'm very happy to.
> Glad to hear it!
>
> Best,
> -toso
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>
>
>
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