[Spice-devel] server: Add some comments to the sound structures.
Jonathon Jongsma
jjongsma at redhat.com
Wed Mar 16 20:40:56 UTC 2016
Acked-by: Jonathon Jongsma <jjongsma at redhat.com>
thanks for the documentation.
On Mon, 2016-03-14 at 17:50 +0100, Francois Gouget wrote:
> Signed-off-by: Francois Gouget <fgouget at codeweavers.com>
> ---
>
> More are probably needed but at least those would have helped me when I
> started looking at this code. (As would renaming SndWorker to SndState
> and making it clearer it's a base class.)
>
> server/sound.c | 12 ++++++++----
> 1 file changed, 8 insertions(+), 4 deletions(-)
>
> diff --git a/server/sound.c b/server/sound.c
> index 03d88eb..1cc4cfa 100644
> --- a/server/sound.c
> +++ b/server/sound.c
> @@ -79,6 +79,7 @@ typedef void (*snd_channel_cleanup_channel_proc)(SndChannel
> *channel);
>
> typedef struct SndWorker SndWorker;
>
> +/* Connects an audio channel to a Spice client */
> struct SndChannel {
> RedsStream *stream;
> SndWorker *worker;
> @@ -131,18 +132,20 @@ struct PlaybackChannel {
> SndChannel base;
> AudioFrame frames[3];
> AudioFrame *free_frames;
> - AudioFrame *in_progress;
> - AudioFrame *pending_frame;
> + AudioFrame *in_progress; /* Frame being sent to the client */
> + AudioFrame *pending_frame; /* Next frame to send to the client */
> uint32_t mode;
> uint32_t latency;
> SndCodec codec;
> uint8_t encode_buf[SND_CODEC_MAX_COMPRESSED_BYTES];
> };
>
> +/* Base class for SpicePlaybackState and SpiceRecordState */
> struct SndWorker {
> RedChannel *base_channel;
> - SndChannel *connection;
> - SndWorker *next;
> + SndChannel *connection; /* Only one client is supported */
> + SndWorker *next; /* For the global SndWorker list */
> +
> int active;
> };
>
> @@ -178,6 +181,7 @@ typedef struct RecordChannel {
> uint8_t decode_buf[SND_CODEC_MAX_FRAME_BYTES];
> } RecordChannel;
>
> +/* A list of all Spice{Playback,Record}State objects */
> static SndWorker *workers;
> static uint32_t playback_compression = TRUE;
>
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