[Spice-devel] server: Add some comments to the sound structures.
Jonathon Jongsma
jjongsma at redhat.com
Wed Mar 16 21:42:48 UTC 2016
I've pushed this patch and the ref/unref patch
On Wed, 2016-03-16 at 15:40 -0500, Jonathon Jongsma wrote:
> Acked-by: Jonathon Jongsma <jjongsma at redhat.com>
>
> thanks for the documentation.
>
>
> On Mon, 2016-03-14 at 17:50 +0100, Francois Gouget wrote:
> > Signed-off-by: Francois Gouget <fgouget at codeweavers.com>
> > ---
> >
> > More are probably needed but at least those would have helped me when I
> > started looking at this code. (As would renaming SndWorker to SndState
> > and making it clearer it's a base class.)
> >
> > server/sound.c | 12 ++++++++----
> > 1 file changed, 8 insertions(+), 4 deletions(-)
> >
> > diff --git a/server/sound.c b/server/sound.c
> > index 03d88eb..1cc4cfa 100644
> > --- a/server/sound.c
> > +++ b/server/sound.c
> > @@ -79,6 +79,7 @@ typedef void
> > (*snd_channel_cleanup_channel_proc)(SndChannel
> > *channel);
> >
> > typedef struct SndWorker SndWorker;
> >
> > +/* Connects an audio channel to a Spice client */
> > struct SndChannel {
> > RedsStream *stream;
> > SndWorker *worker;
> > @@ -131,18 +132,20 @@ struct PlaybackChannel {
> > SndChannel base;
> > AudioFrame frames[3];
> > AudioFrame *free_frames;
> > - AudioFrame *in_progress;
> > - AudioFrame *pending_frame;
> > + AudioFrame *in_progress; /* Frame being sent to the client */
> > + AudioFrame *pending_frame; /* Next frame to send to the client */
> > uint32_t mode;
> > uint32_t latency;
> > SndCodec codec;
> > uint8_t encode_buf[SND_CODEC_MAX_COMPRESSED_BYTES];
> > };
> >
> > +/* Base class for SpicePlaybackState and SpiceRecordState */
> > struct SndWorker {
> > RedChannel *base_channel;
> > - SndChannel *connection;
> > - SndWorker *next;
> > + SndChannel *connection; /* Only one client is supported */
> > + SndWorker *next; /* For the global SndWorker list */
> > +
> > int active;
> > };
> >
> > @@ -178,6 +181,7 @@ typedef struct RecordChannel {
> > uint8_t decode_buf[SND_CODEC_MAX_FRAME_BYTES];
> > } RecordChannel;
> >
> > +/* A list of all Spice{Playback,Record}State objects */
> > static SndWorker *workers;
> > static uint32_t playback_compression = TRUE;
> >
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