[Spice-devel] [PATCH spice-gtk 09/12] doc: fix a few links
Frediano Ziglio
fziglio at redhat.com
Tue Feb 12 11:40:17 UTC 2019
>
> From: Marc-André Lureau <marcandre.lureau at redhat.com>
>
> Signed-off-by: Marc-André Lureau <marcandre.lureau at redhat.com>
Acked-by: Frediano Ziglio <fziglio at redhat.com>
> ---
> src/channel-display.c | 2 +-
> src/channel-main.h | 4 ++--
> 2 files changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/channel-display.c b/src/channel-display.c
> index ae949eb..fd072a9 100644
> --- a/src/channel-display.c
> +++ b/src/channel-display.c
> @@ -436,7 +436,7 @@ static void
> spice_display_channel_class_init(SpiceDisplayChannelClass *klass)
> * @width: width
> * @height: height
> *
> - * The #SpiceDisplayChannel::draw signal is emitted when the
> + * The #SpiceDisplayChannel::gl-draw signal is emitted when the
> * rectangular region x/y/w/h of the GL scanout is updated and
> * must be drawn. When the draw is finished, you must call
> * spice_display_gl_draw_done() in order to release the GL
> diff --git a/src/channel-main.h b/src/channel-main.h
> index fd7a3bb..3c527d6 100644
> --- a/src/channel-main.h
> +++ b/src/channel-main.h
> @@ -53,8 +53,8 @@ struct _SpiceMainChannel {
> /**
> * SpiceMainChannelClass:
> * @parent_class: Parent class.
> - * @mouse_update: Signal class handler for the
> #SpiceMainChannel::mouse-update signal.
> - * @agent_update: Signal class handler for the
> #SpiceMainChannel::agent-update signal.
> + * @mouse_update: Signal class handler for the
> #SpiceMainChannel::main-mouse-update signal.
> + * @agent_update: Signal class handler for the
> #SpiceMainChannel::main-agent-update signal.
> *
> * Class structure for #SpiceMainChannel.
> */
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