[Spice-devel] [PATCH spice-gtk 09/12] doc: fix a few links

Frediano Ziglio fziglio at redhat.com
Tue Feb 12 11:40:17 UTC 2019


> 
> From: Marc-André Lureau <marcandre.lureau at redhat.com>
> 
> Signed-off-by: Marc-André Lureau <marcandre.lureau at redhat.com>

Acked-by: Frediano Ziglio <fziglio at redhat.com>

> ---
>  src/channel-display.c | 2 +-
>  src/channel-main.h    | 4 ++--
>  2 files changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/src/channel-display.c b/src/channel-display.c
> index ae949eb..fd072a9 100644
> --- a/src/channel-display.c
> +++ b/src/channel-display.c
> @@ -436,7 +436,7 @@ static void
> spice_display_channel_class_init(SpiceDisplayChannelClass *klass)
>       * @width: width
>       * @height: height
>       *
> -     * The #SpiceDisplayChannel::draw signal is emitted when the
> +     * The #SpiceDisplayChannel::gl-draw signal is emitted when the
>       * rectangular region x/y/w/h of the GL scanout is updated and
>       * must be drawn. When the draw is finished, you must call
>       * spice_display_gl_draw_done() in order to release the GL
> diff --git a/src/channel-main.h b/src/channel-main.h
> index fd7a3bb..3c527d6 100644
> --- a/src/channel-main.h
> +++ b/src/channel-main.h
> @@ -53,8 +53,8 @@ struct _SpiceMainChannel {
>  /**
>   * SpiceMainChannelClass:
>   * @parent_class: Parent class.
> - * @mouse_update: Signal class handler for the
> #SpiceMainChannel::mouse-update signal.
> - * @agent_update: Signal class handler for the
> #SpiceMainChannel::agent-update signal.
> + * @mouse_update: Signal class handler for the
> #SpiceMainChannel::main-mouse-update signal.
> + * @agent_update: Signal class handler for the
> #SpiceMainChannel::main-agent-update signal.
>   *
>   * Class structure for #SpiceMainChannel.
>   */


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