[Bug 57721] New: Allowing local tube serialization and approvers to append channel identification info. to offered tube parameters

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 30 08:18:31 CET 2012


https://bugs.freedesktop.org/show_bug.cgi?id=57721

          Priority: medium
            Bug ID: 57721
          Assignee: telepathy-bugs at lists.freedesktop.org
           Summary: Allowing local tube serialization and approvers to
                    append channel identification info. to offered tube
                    parameters
        QA Contact: telepathy-bugs at lists.freedesktop.org
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: chandniverma2112 at gmail.com
          Hardware: Other
            Status: NEW
           Version: unspecified
         Component: general
           Product: Telepathy

How are older channels identified? Should URNs/UUIDs be used which can collide
so are bad and there are users not willing to establish a whole new ID system?

I propose it should be possible for the "parameters" property of dbus-tubes to
be allowed to be able to add in some more parameters (eg. local data such as
path to the older channel-data-file to resume or key to some local database)
before invoking the handler?

Since if the file doesn't exist, the user might want to not play the game, so
searching for it is the task of the approver and re-searching in the handler to
actually continue would be nothing but a repetition of approver's processing.

I haven't yet looked into how to approach this implementation or what could be
the implications preventing it.

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