[Bug 57721] New: Allowing local tube serialization and approvers to append channel identification info. to offered tube parameters
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Nov 30 08:18:31 CET 2012
https://bugs.freedesktop.org/show_bug.cgi?id=57721
Priority: medium
Bug ID: 57721
Assignee: telepathy-bugs at lists.freedesktop.org
Summary: Allowing local tube serialization and approvers to
append channel identification info. to offered tube
parameters
QA Contact: telepathy-bugs at lists.freedesktop.org
Severity: normal
Classification: Unclassified
OS: All
Reporter: chandniverma2112 at gmail.com
Hardware: Other
Status: NEW
Version: unspecified
Component: general
Product: Telepathy
How are older channels identified? Should URNs/UUIDs be used which can collide
so are bad and there are users not willing to establish a whole new ID system?
I propose it should be possible for the "parameters" property of dbus-tubes to
be allowed to be able to add in some more parameters (eg. local data such as
path to the older channel-data-file to resume or key to some local database)
before invoking the handler?
Since if the file doesn't exist, the user might want to not play the game, so
searching for it is the task of the approver and re-searching in the handler to
actually continue would be nothing but a repetition of approver's processing.
I haven't yet looked into how to approach this implementation or what could be
the implications preventing it.
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