[VDPAU] ffmpeg and HEVC: NumLongTermPicturesSlcieHeaderBits
Philip Langdale
philipl at overt.org
Fri May 22 15:16:42 PDT 2015
Hi all,
I've started working on exposing the VDPAU HEVC functionality in ffmpeg,
and this means
mapping all the metadata from ffmpeg structures to VDPAU. I've managed
to, I believe,
map most of the fields at this point - some were obvious, some I could
borrow from the
dxva equivalent code and one time, there was a helper function inside
ffmpeg that did the
necessary calculation, but this one has me stumped:
/** Second, VDPAU requires the number of bits used for long term
reference
pictures in the slice_segment_header. This is equal to the
number
of bits used for the contents of the block beginning with
"if(long_term_ref_pics_present_flag)". */
uint32_t NumLongTermPictureSliceHeaderBits;
I've found the code in ffmpeg that does the calculation described in the
spec, but I still
don't understand how to get from there to this bit count. Is this
supposed to reflect how
many bits are extracted and read by the code fragment? In other words,
would I need to modify
the ffmpeg code to track how many bits it's reading as it goes and then
expose that total to
me to pass on? This bit count concept isn't used by dxva or by the
software decoder so I
don't have anything to compare with.
ffmpeg code is here:
http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libavcodec/hevc.c;h=df6cce6f8a2cf5dba6bfb1e3bc258462a6b97a3f;hb=HEAD#l231
Thanks,
--phil
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