[virglrenderer-devel] Debian packaging, project status?

Daniel Pocock daniel at pocock.pro
Thu Mar 3 09:17:04 UTC 2016


A Debian package[1] of virglrenderer is now in progress and there is
discussion about enabling it in qemu builds[2].

Could anybody make any comment about the status of the project and other
things that may need to be packaged to support it?

In particular:

- is there any architecture diagram?  Could somebody add one to the main
web site[3]?

- is there any quickstart or HOWTO guide for people who want to try it?

- which client software needs to be used to access a VM using Virgil 3D?

- the web page mentions specific kernel versions, are these only
required for the guest OS or also for the host OS?

- what is the current status of support for non-Linux guests, e.g.
Windows in a VM?  I saw Direct3D mentioned as a future possibility, has
anybody expressed interest in doing that work though or could the
Windows driver from another virtualization platform be used?

- are there any specific applications or games you are aiming to support
with it or testing it with on a regular basis?

Regards,

Daniel

1. https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=813657
2. https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=813658
3. https://virgil3d.github.io/


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