[virglrenderer-devel] Debian packaging, project status?
Daniel Pocock
daniel at pocock.pro
Thu Mar 3 09:17:04 UTC 2016
A Debian package[1] of virglrenderer is now in progress and there is
discussion about enabling it in qemu builds[2].
Could anybody make any comment about the status of the project and other
things that may need to be packaged to support it?
In particular:
- is there any architecture diagram? Could somebody add one to the main
web site[3]?
- is there any quickstart or HOWTO guide for people who want to try it?
- which client software needs to be used to access a VM using Virgil 3D?
- the web page mentions specific kernel versions, are these only
required for the guest OS or also for the host OS?
- what is the current status of support for non-Linux guests, e.g.
Windows in a VM? I saw Direct3D mentioned as a future possibility, has
anybody expressed interest in doing that work though or could the
Windows driver from another virtualization platform be used?
- are there any specific applications or games you are aiming to support
with it or testing it with on a regular basis?
Regards,
Daniel
1. https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=813657
2. https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=813658
3. https://virgil3d.github.io/
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