[virglrenderer-devel] [PATCH 1/1] Fixes an issue with blitting R8G8B8X8_UNORM buffer
Alexandros Frantzis
alexandros.frantzis at collabora.com
Thu Apr 19 09:23:30 UTC 2018
On Fri, Apr 13, 2018 at 06:57:14PM -0700, Robert Tarasov wrote:
> On Fri, Apr 13, 2018 at 12:21 PM, Lepton Wu <lepton at chromium.org> wrote:
>
> > This breaks webgl fish test, with this CL,
> >
> > https://webglsamples.org/aquarium/aquarium.html show black screen
> > with Chrome OS inside qemu+virgl, even it show fps.
> >
> > I guess dEQP is running with offline rendering so it doesn't find
> > this regression.
>
> Looking into it.
Hi all,
just a heads-up that the patchset:
vrend: Take format swizzles into account when blitting with GL
https://lists.freedesktop.org/archives/virglrenderer-devel/2018-April/000358.html
tackles, among other things, the issue of blitting from rgb8 to *, using
a more general, swizzle-based method instead of having a special case for
a particular format. In particular, look at the following patch for the
rgb8 case:
https://lists.freedesktop.org/archives/virglrenderer-devel/2018-April/000364.html
I don't know if this patchset also breaks the webgl fish test, though.
Thanks,
Alexandros
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