[virglrenderer-devel] [PATCH v4 7/7] vrend, caps: Move all v2 caps into according function (v4)
Erik Faye-Lund
erik.faye-lund at collabora.com
Wed Aug 1 12:08:27 UTC 2018
On 01. aug. 2018 12:15, Gert Wollny wrote:
> Move all v2 caps into the caps_v2 function that also gets renamed.
> Protect the GL only value queries by using the according gl_ver test.
>
> (Part two of cleanup suggested by Gurchetan)
>
> v4: rebase after image support and compute shader patches landed
>
> Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> Reviewed-by: Gurchetan Singh <gurchetansingh at chromium.org> (v3)
> ---
> src/vrend_renderer.c | 113 ++++++++++++++++++++-----------------------
> 1 file changed, 52 insertions(+), 61 deletions(-)
>
> diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
> index e6299f6..ff3cc3a 100644
> --- a/src/vrend_renderer.c
> +++ b/src/vrend_renderer.c
> @@ -8007,7 +8007,7 @@ static void vrend_renderer_fill_caps_v1(int gl_ver, int gles_ver, union virgl_ca
> }
> }
>
> -static void vrend_renderer_fill_caps_v2_common(union virgl_caps *caps)
> +static void vrend_renderer_fill_caps_v2(int gl_ver, int gles_ver, union virgl_caps *caps)
> {
> GLint max;
> GLfloat range[2];
> @@ -8020,6 +8020,16 @@ static void vrend_renderer_fill_caps_v2_common(union virgl_caps *caps)
> caps->v2.min_aliased_line_width = range[0];
> caps->v2.max_aliased_line_width = range[1];
>
> + if (gl_ver > 12) {
> + glGetFloatv(GL_SMOOTH_POINT_SIZE_RANGE, range);
> + caps->v2.min_smooth_point_size = range[0];
> + caps->v2.max_smooth_point_size = range[1];
> +
> + glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, range);
> + caps->v2.min_smooth_line_width = range[0];
> + caps->v2.max_smooth_line_width = range[1];
> + }
> +
gl_ver > 12 seems to be a new requirement for these. I don't think it's
particularly likely that we'll end up here with OpenGL 1.1 or below, but
why the inconsistency? I would have expected gl_ver > 0 here...
Also, I querying GL_SMOOTH_{POINT_SIZE,LINE_WIDTH}_RANGEis should work
just fine on OpenGL 1.1, as opposed to
GL_ALIASED_{POINT_SIZE,LINE_WIDTH}_RANGE just a few lines above...
With that fixed:
Reviewed-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
> glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &caps->v2.max_texture_lod_bias);
> glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, (GLint*)&caps->v2.max_vertex_attribs);
> glGetIntegerv(GL_MAX_VERTEX_OUTPUT_COMPONENTS, &max);
> @@ -8029,66 +8039,6 @@ static void vrend_renderer_fill_caps_v2_common(union virgl_caps *caps)
> glGetIntegerv(GL_MAX_PROGRAM_TEXEL_OFFSET, &caps->v2.max_texel_offset);
>
> glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, (GLint*)&caps->v2.uniform_buffer_offset_alignment);
> -}
> -
> -static void vrend_renderer_fill_caps_gl(bool fill_capset2, union virgl_caps *caps)
> -{
> - GLfloat range[2];
> -
> - if (!fill_capset2)
> - return;
> -
> - glGetFloatv(GL_SMOOTH_POINT_SIZE_RANGE, range);
> - caps->v2.min_smooth_point_size = range[0];
> - caps->v2.max_smooth_point_size = range[1];
> -
> - glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, range);
> - caps->v2.min_smooth_line_width = range[0];
> - caps->v2.max_smooth_line_width = range[1];
> -}
> -
> -void vrend_renderer_fill_caps(uint32_t set, UNUSED uint32_t version,
> - union virgl_caps *caps)
> -{
> - GLint max;
> - int gl_ver, gles_ver;
> - bool fill_capset2 = false;
> -
> - if (!caps)
> - return;
> -
> - if (set > 2) {
> - caps->max_version = 0;
> - return;
> - }
> -
> - if (set == 1) {
> - memset(caps, 0, sizeof(struct virgl_caps_v1));
> - caps->max_version = 1;
> - } else if (set == 2) {
> - memset(caps, 0, sizeof(*caps));
> - caps->max_version = 2;
> - fill_capset2 = true;
> - }
> -
> - if (vrend_state.use_gles) {
> - gles_ver = epoxy_gl_version();
> - gl_ver = 0;
> - } else {
> - gles_ver = 0;
> - gl_ver = epoxy_gl_version();
> - }
> -
> - vrend_fill_caps_glsl_version(gl_ver, gles_ver, caps);
> - vrend_renderer_fill_caps_v1(gl_ver, gles_ver, caps);
> -
> - if (!vrend_state.use_gles)
> - vrend_renderer_fill_caps_gl(fill_capset2, caps);
> -
> - if (!fill_capset2)
> - return;
> -
> - vrend_renderer_fill_caps_v2_common(caps);
>
> if (has_feature(feat_geometry_shader)) {
> glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES, (GLint*)&caps->v2.max_geom_output_vertices);
> @@ -8176,6 +8126,47 @@ void vrend_renderer_fill_caps(uint32_t set, UNUSED uint32_t version,
>
> if (has_feature(feat_framebuffer_fetch))
> caps->v2.capability_bits |= VIRGL_CAP_TGSI_FBFETCH;
> +
> +}
> +
> +void vrend_renderer_fill_caps(uint32_t set, UNUSED uint32_t version,
> + union virgl_caps *caps)
> +{
> + int gl_ver, gles_ver;
> + bool fill_capset2 = false;
> +
> + if (!caps)
> + return;
> +
> + if (set > 2) {
> + caps->max_version = 0;
> + return;
> + }
> +
> + if (set == 1) {
> + memset(caps, 0, sizeof(struct virgl_caps_v1));
> + caps->max_version = 1;
> + } else if (set == 2) {
> + memset(caps, 0, sizeof(*caps));
> + caps->max_version = 2;
> + fill_capset2 = true;
> + }
> +
> + if (vrend_state.use_gles) {
> + gles_ver = epoxy_gl_version();
> + gl_ver = 0;
> + } else {
> + gles_ver = 0;
> + gl_ver = epoxy_gl_version();
> + }
> +
> + vrend_fill_caps_glsl_version(gl_ver, gles_ver, caps);
> + vrend_renderer_fill_caps_v1(gl_ver, gles_ver, caps);
> +
> + if (!fill_capset2)
> + return;
> +
> + vrend_renderer_fill_caps_v2(gl_ver, gles_ver, caps);
> }
>
> GLint64 vrend_renderer_get_timestamp(void)
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