August 2018 Archives by author
Starting: Wed Aug 1 00:57:38 UTC 2018
Ending: Thu Aug 30 16:02:40 UTC 2018
Messages: 114
- [virglrenderer-devel] [PATCH 0/3] TGSI FBFETCH instruction support
Dave Airlie
- [virglrenderer-devel] [PATCH 0/3] TGSI FBFETCH instruction support
Dave Airlie
- [virglrenderer-devel] [PATCH 0/3] TGSI FBFETCH instruction support
Dave Airlie
- [virglrenderer-devel] [PATCH 2/3] vtest: Add backing store to each resource
Dave Airlie
- [virglrenderer-devel] [PATCH] add support for shader clock.
Dave Airlie
- [virglrenderer-devel] moving to gitlab PRs
Dave Airlie
- [virglrenderer-devel] [PATCH] formats: include compressed formats in the copy-compatibility check
Dave Airlie
- [virglrenderer-devel] moving to gitlab PRs
Dave Airlie
- [virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Dave Airlie
- [virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Dave Airlie
- [virglrenderer-devel] [PATCH v3] shader: Do not adjust y coordinate if an application render to a FBO
Jakob Bornecrantz
- [virglrenderer-devel] [PATCH] vtest: Add --no-loop-or-fork flag
Jakob Bornecrantz
- [virglrenderer-devel] moving to gitlab PRs
Jakob Bornecrantz
- [virglrenderer-devel] moving to gitlab PRs
Jakob Bornecrantz
- [virglrenderer-devel] moving to gitlab PRs
Jakob Bornecrantz
- [virglrenderer-devel] moving to gitlab PRs
Jakob Bornecrantz
- [virglrenderer-devel] [PATCH v4 1/7] vrend, caps: move version-less common caps into common functions
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v4 2/7] vrend, caps: Unify feature code path and remove duplicates
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v4 3/7] vrend, caps: Add GLES entry for gl_prim_restart
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v4 4/7] vrend, caps: unify GLSL version evaluation (v4)
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v4 5/7] vrend, caps: evaluate GLSL version before everything else (v4)
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v4 6/7] vrend, caps: move all caps for version 1 into one function (v4)
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v4 2/7] vrend, caps: Unify feature code path and remove duplicates
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v4 7/7] vrend, caps: Move all v2 caps into according function (v4)
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 03/21] features: move existing features to a table init
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 03/21] features: move existing features to a table init
Erik Faye-Lund
- [virglrenderer-devel] [RFC PATCH 1/5] vrend: Enable ARB_texture_storage on GLES
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] Revert "renderer: swizzle sampler border color channel if we emulate alpha format"
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] Revert "renderer: swizzle sampler border color channel if we emulate alpha format"
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/4] vrend_shader: GLES 3.1 shader images
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/4] vrend_shader: fixup typo in indirect image-handling
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 3/4] vrend_shader: emit readonly-images
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 4/4] vrend_shader: emit precision for images on GLSL
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] add support for shader clock.
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Erik Faye-Lund
- [virglrenderer-devel] Compiling virtio-gpu driver for/in Windows
Nathan Gauër
- [virglrenderer-devel] coherent memory access for virgl
Gerd Hoffmann
- [virglrenderer-devel] [PATCH 8/9] add robust buffer access feature.
Gurchetan Singh
- [virglrenderer-devel] [PATCH 3/9] shaders: add compute shader support.
Gurchetan Singh
- [virglrenderer-devel] second posting, sampler array refactor, compute, fb no attach, glsl4.30
Gurchetan Singh
- [virglrenderer-devel] [PATCH v3] shader: Do not adjust y coordinate if an application render to a FBO
Gurchetan Singh
- [virglrenderer-devel] [PATCH] vrend_renderer: Zero out tex parameters for TBOs
Gurchetan Singh
- [virglrenderer-devel] [PATCH 1/2] vrend_shader: use require_glsl_ver function
Gurchetan Singh
- [virglrenderer-devel] [PATCH 2/2] vrend_shader: require glsl 150 for early depth stencil
Gurchetan Singh
- [virglrenderer-devel] [PATCH] vrend_shader: fix uninitialized variable warning
Gurchetan Singh
- [virglrenderer-devel] [PATCH] formats: include compressed formats in the copy-compatibility check
Gurchetan Singh
- [virglrenderer-devel] [PATCH] vrend: Initial support for multi planar.
Gurchetan Singh
- [virglrenderer-devel] [PATCH v2] shader: Do not adjust y coordinate if an application render to a FBO
Elie Tournier
- [virglrenderer-devel] [PATCH v3] shader: Do not adjust y coordinate if an application render to a FBO
Elie Tournier
- [virglrenderer-devel] [PATCH] shader: require GL_OES_texture_storage_multisample_2d_array for 2D MS.
Elie Tournier
- [virglrenderer-devel] [PATCH] Revert "renderer: swizzle sampler border color channel if we emulate alpha format"
Elie Tournier
- [virglrenderer-devel] moving to gitlab PRs
Emil Velikov
- [virglrenderer-devel] [PATCH v2 1/2] vrend, feat: Add feat_texture_srgb_decode and protect calls
Tomeu Vizoso
- [virglrenderer-devel] [PATCH v3] shader: Do not adjust y coordinate if an application render to a FBO
Tomeu Vizoso
- [virglrenderer-devel] [PATCH] vrend_shader: fix uninitialized variable warning
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 0/3] vtest: Back resources with buffers
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 1/3] renderer: Add callback for resource destruction
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 2/3] vtest: Add backing store to each resource
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 3/3] vtest: Add versioning mechanism to protocol
Tomeu Vizoso
- [virglrenderer-devel] [PATCH v2 0/2] vtest: Back resources with buffers
Tomeu Vizoso
- [virglrenderer-devel] [PATCH v2 1/2] vtest: Add backing store to each resource
Tomeu Vizoso
- [virglrenderer-devel] [PATCH v2 2/2] vtest: Add versioning mechanism to protocol
Tomeu Vizoso
- [virglrenderer-devel] coherent memory access for virgl
Tomeu Vizoso
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Po-Hsien Wang
- [virglrenderer-devel] [PATCH] check before calling multisample
Po-Hsien Wang
- [virglrenderer-devel] [PATCH] check before calling multisample
Po-Hsien Wang
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Po-Hsien Wang
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Po-Hsien Wang
- [virglrenderer-devel] [PATCH] vrend_renderer: Check the shader terminator
Po-Hsien Wang
- [virglrenderer-devel] [PATCH 5/9] compute: handle launch grid.
Gert Wollny
- [virglrenderer-devel] [PATCH v4 0/7] re-unify caps GL and GLES evaluation code path (2 part)
Gert Wollny
- [virglrenderer-devel] [PATCH v4 1/7] vrend, caps: move version-less common caps into common functions
Gert Wollny
- [virglrenderer-devel] [PATCH v4 2/7] vrend, caps: Unify feature code path and remove duplicates
Gert Wollny
- [virglrenderer-devel] [PATCH v4 3/7] vrend, caps: Add GLES entry for gl_prim_restart
Gert Wollny
- [virglrenderer-devel] [PATCH v4 4/7] vrend, caps: unify GLSL version evaluation (v4)
Gert Wollny
- [virglrenderer-devel] [PATCH v4 5/7] vrend, caps: evaluate GLSL version before everything else (v4)
Gert Wollny
- [virglrenderer-devel] [PATCH v4 6/7] vrend, caps: move all caps for version 1 into one function (v4)
Gert Wollny
- [virglrenderer-devel] [PATCH v4 7/7] vrend, caps: Move all v2 caps into according function (v4)
Gert Wollny
- [virglrenderer-devel] [PATCH v4 2/7] vrend, caps: Unify feature code path and remove duplicates
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 0/5] Enable gles 3.1 on gles 3.1+
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 1/5] vrend: Enable ARB_texture_storage on GLES
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 2/5] vrend, features: Correct ARB_draw_indirect and set available for GLES 3.1
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 3/5] vrend, features: add ARB_texture_gather to feature test
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 4/5] vrend, feature: Add GLSL version information for GLES 3.1 host
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 5/5] vrend: Add geometry shaders on the GLES 3.1 host
Gert Wollny
- [virglrenderer-devel] [PATCH 03/21] features: move existing features to a table init
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 0/5] Enable gles 3.1 on gles 3.1+
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 1/5] vrend: Enable ARB_texture_storage on GLES
Gert Wollny
- [virglrenderer-devel] [PATCH] Revert "renderer: swizzle sampler border color channel if we emulate alpha format"
Gert Wollny
- [virglrenderer-devel] [PATCH] shader: require GL_OES_texture_storage_multisample_2d_array for 2D MS.
Gert Wollny
- [virglrenderer-devel] [PATCH 1/2] vrend: Use the sample count that was read before
Gert Wollny
- [virglrenderer-devel] [PATCH 2/2] formats: reorder sample count reading and emultate it for low sample counts
Gert Wollny
- [virglrenderer-devel] [PATCH] formats: include compressed formats in the copy-compatibility check
Gert Wollny
- [virglrenderer-devel] [PATCH 0/8] Enable gles 3.1 on gles 3.1+
Gert Wollny
- [virglrenderer-devel] [PATCH 1/8] vrend: Enable ARB_texture_storage on GLES
Gert Wollny
- [virglrenderer-devel] [PATCH 2/8] vrend, features: Correct ARB_draw_indirect and set available for GLES 3.1
Gert Wollny
- [virglrenderer-devel] [PATCH 3/8] vrend, features: add ARB_texture_gather to feature test
Gert Wollny
- [virglrenderer-devel] [PATCH 4/8] vrend, feature: Add GLSL version information for GLES 3.1 host
Gert Wollny
- [virglrenderer-devel] [PATCH 5/8] vrend: Add geometry shaders on the GLES 3.1 host
Gert Wollny
- [virglrenderer-devel] [PATCH 6/8] vrend: don't call glShaderStorageBlockBinding on GLES and warn about it's use
Gert Wollny
- [virglrenderer-devel] [PATCH 7/8] vrend, features: Add stencil texturing as feature provided by GLES 3.1
Gert Wollny
- [virglrenderer-devel] [PATCH 8/8] vrend, features: enable sampler objects as provided by GLES 3.0
Gert Wollny
- [virglrenderer-devel] [PATCH] formats: include compressed formats in the copy-compatibility check
Gert Wollny
- [virglrenderer-devel] [PATCH v2] renderer: Protect glSampleMaski and GL_SAMPLE_MASK.
Gert Wollny
- [virglrenderer-devel] [PATCH] check before calling multisample
Gert Wollny
- [virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Gert Wollny
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Gert Wollny
- [virglrenderer-devel] [PATCH] vrend: Initial support for multi planar.
Lepton Wu
- [virglrenderer-devel] [PATCH] vrend: Initial support for multi planar.
Lepton Wu
- [virglrenderer-devel] [PATCH] vrend: Initial support for multi planar.
Lepton Wu
- [virglrenderer-devel] Compiling virtio-gpu driver for/in Windows
xp4.ext_srv
Last message date:
Thu Aug 30 16:02:40 UTC 2018
Archived on: Thu Aug 30 16:02:46 UTC 2018
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