[virglrenderer-devel] [PATCH 8/8] vrend, features: enable sampler objects as provided by GLES 3.0
Gert Wollny
gert.wollny at collabora.com
Sun Aug 5 14:46:03 UTC 2018
Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
---
src/vrend_renderer.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
index 4e1741f..98e99e2 100644
--- a/src/vrend_renderer.c
+++ b/src/vrend_renderer.c
@@ -183,7 +183,7 @@ static const struct {
[feat_robust_buffer_access] = { 43, UNAVAIL, { "GL_ARB_robust_buffer_access_behaviour" } },
[feat_sample_mask] = { 32, 31, { "GL_ARB_texture_multisample" } },
[feat_sample_shading] = { 40, UNAVAIL, { "GL_ARB_sample_shading" } },
- [feat_samplers] = { 33, UNAVAIL, { "GL_ARB_sampler_objects" } },
+ [feat_samplers] = { 33, 30, { "GL_ARB_sampler_objects" } },
[feat_ssbo] = { 43, 31, { "GL_ARB_shader_storage_buffer_object" } },
[feat_ssbo_barrier] = { 43, 31, {} },
[feat_stencil_texturing] = { 43, 31, { "GL_ARB_stencil_texturing" } },
--
2.17.1
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