[virglrenderer-devel] [PATCH] check before calling multisample
Gert Wollny
gert.wollny at collabora.com
Mon Aug 6 08:57:11 UTC 2018
Good catch, but now this patch needs a rebase to use the new feature
code and the caps rework (which has the advantage that there is now
only one place to protect the call).
Best,
Gert
Am Mittwoch, den 18.07.2018, 15:18 -0700 schrieb Po-Hsien Wang:
> Based on the website, glTexStorage2DMultisample requires at least
> opengles >= 31 and opengl >= 43 or the extension.
> Adding the check here.
> ---
> src/vrend_renderer.c | 7 +++++--
> 1 file changed, 5 insertions(+), 2 deletions(-)
>
> diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
> index 69f1da3..0938169 100644
> --- a/src/vrend_renderer.c
> +++ b/src/vrend_renderer.c
> @@ -7355,7 +7355,8 @@ static void
> vrend_renderer_fill_caps_gles(uint32_t set, UNUSED uint32_t version,
> /* Not available on GLES */
> caps->v2.texture_buffer_offset_alignment = 0;
>
> - caps->v1.max_samples = vrend_renderer_query_multisample_caps(max,
> &caps->v2);
> + if (gles_ver >= 31)
> + caps->v1.max_samples =
> vrend_renderer_query_multisample_caps(max, &caps->v2);
> }
>
> void vrend_renderer_fill_caps(uint32_t set, uint32_t version,
> @@ -7582,7 +7583,9 @@ void vrend_renderer_fill_caps(uint32_t set,
> uint32_t version,
> glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,
> (GLint*)&caps->v2.shader_buffer_offset_alignment);
> }
>
> - caps->v1.max_samples = vrend_renderer_query_multisample_caps(max,
> &caps->v2);
> + if (gl_ver >= 43 ||
> epoxy_has_gl_extension("GL_ARB_texture_storage_multisample")){
> + caps->v1.max_samples =
> vrend_renderer_query_multisample_caps(max, &caps->v2);
> + }
>
> caps->v2.capability_bits |= VIRGL_CAP_TGSI_INVARIANT |
> VIRGL_CAP_SET_MIN_SAMPLES;
>
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