[virglrenderer-devel] [PATCH 0/5] tesselation fixes
Erik Faye-Lund
erik.faye-lund at collabora.com
Thu Jul 12 07:55:34 UTC 2018
This series fixes some details for tesselation shaders. In
particular, it fixes input-modifiers from being ignored in
some cases, and it introduce support for the 'precise'
keyword.
Two of the patches are back-ported from mesa for the TGSI
infrastrwo of the patches are back-ported from mesa for the TGSI
infrastructure.
Erik Faye-Lund (3):
include prefix for samplepos and tesscoord
add a cap for TGSI precise modifiers
emit precise keyword
Karol Herbst (2):
tgsi: populate precise
tgsi/text: parse _PRECISE modifier
src/gallium/auxiliary/tgsi/tgsi_build.c | 3 +++
src/gallium/auxiliary/tgsi/tgsi_text.c | 17 ++++++++++++---
src/gallium/auxiliary/tgsi/tgsi_ureg.c | 8 ++++++-
src/gallium/auxiliary/tgsi/tgsi_ureg.h | 20 +++++++++++++++++-
src/virgl_hw.h | 1 +
src/vrend_renderer.c | 2 +-
src/vrend_shader.c | 28 ++++++++++++++++++++-----
7 files changed, 68 insertions(+), 11 deletions(-)
--
2.18.0.rc2
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