[virglrenderer-devel] [PATCH 0/5] tesselation fixes

Erik Faye-Lund erik.faye-lund at collabora.com
Thu Jul 12 07:55:34 UTC 2018


This series fixes some details for tesselation shaders. In
particular, it fixes input-modifiers from being ignored in
some cases, and it introduce support for the 'precise'
keyword.

Two of the patches are back-ported from mesa for the TGSI
infrastrwo of the patches are back-ported from mesa for the TGSI
infrastructure. 

Erik Faye-Lund (3):
  include prefix for samplepos and tesscoord
  add a cap for TGSI precise modifiers
  emit precise keyword

Karol Herbst (2):
  tgsi: populate precise
  tgsi/text: parse _PRECISE modifier

 src/gallium/auxiliary/tgsi/tgsi_build.c |  3 +++
 src/gallium/auxiliary/tgsi/tgsi_text.c  | 17 ++++++++++++---
 src/gallium/auxiliary/tgsi/tgsi_ureg.c  |  8 ++++++-
 src/gallium/auxiliary/tgsi/tgsi_ureg.h  | 20 +++++++++++++++++-
 src/virgl_hw.h                          |  1 +
 src/vrend_renderer.c                    |  2 +-
 src/vrend_shader.c                      | 28 ++++++++++++++++++++-----
 7 files changed, 68 insertions(+), 11 deletions(-)

-- 
2.18.0.rc2



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