July 2018 Archives by date
Starting: Sun Jul 1 22:31:57 UTC 2018
Ending: Tue Jul 31 22:28:21 UTC 2018
Messages: 474
- [virglrenderer-devel] [PATCH 1/2] vrend_shader: split out sampler declaration emission logic
Elie Tournier
- [virglrenderer-devel] [PATCH 1/2] vrend_shader: split out sampler declaration emission logic
Gurchetan Singh
- [virglrenderer-devel] [PATCH] shader: refactor sampler emission.
Dave Airlie
- [virglrenderer-devel] [PATCH 1/2] vrend_shader: split out sampler declaration emission logic
Dave Airlie
- [virglrenderer-devel] [PATCH 0/3] Fix dEQP-GLES31.functional.draw_buffers_indexed.*
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/3] emulate alpha texures as rgba instead of red
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/3] fix rewriting of non-alpha formats
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 3/3] update hw_blend_state.independent_blend_enable after setting state
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/2] Fix dEQP multisample_interpolation.* failures
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/2] pad shaders with space for GL_ARB_gpu_shader5 it's needed
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/2] emit sample-keyword
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/2] Fix dEQP multisample_interpolation.* failures
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] shader: refactor sampler emission.
Elie Tournier
- [virglrenderer-devel] [PATCH] make sure both shift-operands are the same size
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] vrend: allocate texture, always use texture storage when available
Gert Wollny
- [virglrenderer-devel] [PATCH v2 0/2] Fix GLES31 copy_image.non-compressed tests
Gert Wollny
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gert Wollny
- [virglrenderer-devel] [PATCH v2 2/2] virgl-caps: Report support for GL_ARB_copy_image to the guest
Gert Wollny
- [virglrenderer-devel] [PATCH v2 0/2] Fix GLES31 copy_image.non-compressed tests
Gert Wollny
- [virglrenderer-devel] [PATCH] make sure both shift-operands are the same size
Dave Airlie
- [virglrenderer-devel] [PATCH] vrend: allocate texture, always use texture storage when available
Dave Airlie
- [virglrenderer-devel] [PATCH v2] virgl: Add method to query supported MSAA samples and positions
Dave Airlie
- [virglrenderer-devel] [PATCH 1/2] pad shaders with space for GL_ARB_gpu_shader5 it's needed
Dave Airlie
- [virglrenderer-devel] [PATCH] Fix NULL dereference in vrend_draw_bind_samplers_shader
Tomeu Vizoso
- [virglrenderer-devel] [PATCH v2] make sure both shift-operands are the same size
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2] make sure both shift-operands are the same size
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2] make sure both shift-operands are the same size
Dave Airlie
- [virglrenderer-devel] [PATCH v2] make sure both shift-operands are the same size
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] expand gl_SampleMask to ivec4 to match TGSI definition
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/3] Fix dEQP-GLES31.functional.draw_buffers_indexed.*
Erik Faye-Lund
- [virglrenderer-devel] regarding ARGB_copy_image and 3 component textures
Gert Wollny
- [virglrenderer-devel] [PATCH v3] virgl: Add method to query supported MSAA samples and positions
Gert Wollny
- [virglrenderer-devel] [PATCH] expand gl_SampleMask to ivec4 to match TGSI definition
Dave Airlie
- [virglrenderer-devel] [PATCH] expand gl_SampleMask to ivec4 to match TGSI definition
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] expand gl_SampleMask to ivec4 to match TGSI definition
Dave Airlie
- [virglrenderer-devel] [PATCH] expand gl_SampleMask to ivec4 to match TGSI definition
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] expand gl_SampleMask to ivec4 to match TGSI definition
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] shader: Do not adjust y coordonate if an application render to a FBO
Elie Tournier
- [virglrenderer-devel] [PATCH] vrend: update texture state on a per view base
Gert Wollny
- [virglrenderer-devel] Guest chosen host context types
Jakob Bornecrantz
- [virglrenderer-devel] [PATCH v2] expand gl_SampleMask to ivec4 to match TGSI definition
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] fixup typo in SHADER_REQ_GPU_SHADER5 logic
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/2] more accurate format capabilities
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/2] allow non-samplable formats can be renderable
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/2] send depthstencil capabilities to guest
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/2] allow non-samplable formats can be renderable
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] shader: Do not adjust y coordonate if an application render to a FBO
Gurchetan Singh
- [virglrenderer-devel] [PATCH] fixup typo in SHADER_REQ_GPU_SHADER5 logic
Jakob Bornecrantz
- [virglrenderer-devel] [PATCH] vrend_decode: use uints for sampler view decode
Dave Airlie
- [virglrenderer-devel] [PATCH] vrend_render: fix decode edge cases.
Dave Airlie
- [virglrenderer-devel] Guest chosen host context types
Dave Airlie
- [virglrenderer-devel] regarding ARGB_copy_image and 3 component textures
Dave Airlie
- [virglrenderer-devel] [PATCH 0/2] more accurate format capabilities
Dave Airlie
- [virglrenderer-devel] [PATCH 3/3] update hw_blend_state.independent_blend_enable after setting state
Dave Airlie
- [virglrenderer-devel] regarding ARGB_copy_image and 3 component textures
Gert Wollny
- [virglrenderer-devel] regarding ARGB_copy_image and 3 component textures
Gert Wollny
- [virglrenderer-devel] [PATCH 2/3] fix rewriting of non-alpha formats
Dave Airlie
- [virglrenderer-devel] [PATCH 0/2] more accurate format capabilities
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] implement VIRGL_CCMD_SET_MIN_SAMPLES
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/2] more accurate format capabilities
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] tests: Fix virgl_init_cbs_wrong_ver test
Alexandros Frantzis
- [virglrenderer-devel] regarding ARGB_copy_image and 3 component textures
Gert Wollny
- [virglrenderer-devel] Guest chosen host context types
Elie Tournier
- [virglrenderer-devel] regarding ARGB_copy_image and 3 component textures
Gert Wollny
- [virglrenderer-devel] [PATCH 0/2] more accurate format capabilities
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3] virglrenderer: Add method to import EGLImageKHRs as resources.
David Riley
- [virglrenderer-devel] [PATCH] vrend_decode: use uints for sampler view decode
Po-Hsien Wang
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gurchetan Singh
- [virglrenderer-devel] [PATCH] vrend_render: fix decode edge cases.
Po-Hsien Wang
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Marek Olšák
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gurchetan Singh
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gert Wollny
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gert Wollny
- [virglrenderer-devel] [PATCH] renderer: swizzle sampler border color channel if we emulate alpha format
Elie Tournier
- [virglrenderer-devel] [PATCH 1/2] vrend_shader: add sampler array functionality in emit_sampler_decl
Gurchetan Singh
- [virglrenderer-devel] [PATCH 2/2] vrend_shader: use emit_sampler_declaration helper
Gurchetan Singh
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gurchetan Singh
- [virglrenderer-devel] [PATCH] renderer: swizzle sampler border color channel if we emulate alpha format
Gurchetan Singh
- [virglrenderer-devel] [PATCH v2 1/2] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gert Wollny
- [virglrenderer-devel] [PATCH 0/5] tesselation fixes
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/5] include prefix for samplepos and tesscoord
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/5] tgsi: populate precise
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 3/5] tgsi/text: parse _PRECISE modifier
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 5/5] emit precise keyword
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/5] tesselation fixes
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 0/3] Fix GLES31 copy_image.non-compressed tests
Gert Wollny
- [virglrenderer-devel] [PATCH v3 1/3] vrend: If available use glCopyImageSubData to execute memcopy like blits
Gert Wollny
- [virglrenderer-devel] [PATCH v3 2/3] vrend_formats: Replace RGB(8|16) formats with RGBX(8|16)
Gert Wollny
- [virglrenderer-devel] [PATCH v3 3/3] virgl-caps: Report support for GL_ARB_copy_image to the guest
Gert Wollny
- [virglrenderer-devel] [PATCH 0/2] header clean-ups
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/2] remove unused header
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/2] virgl_hw.h: use same license statement as virgl_protocol.h
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Gert Wollny
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Gert Wollny
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] vrend: Avoid GL blit fallback if formats are sufficiently compatible
Gert Wollny
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Gert Wollny
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 0/3] Fix GLES31 copy_image.non-compressed tests
Gurchetan Singh
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Dave Airlie
- [virglrenderer-devel] [PATCH] vrend_decode: use uints for sampler view decode
Po-Hsien Wang
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Gurchetan Singh
- [virglrenderer-devel] [PATCH 4/5] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] renderer: swizzle sampler border color channel if we emulate alpha format
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/4] clean up bind-flag definitions
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/4] add VIRGL_BIND_*-flags from mesa
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/4] get rid of diplicate definition of VREND_RES_BIND-flags
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 3/4] discourage using legacy-definitions
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 4/4] get rid of yet another bind-flag set
Erik Faye-Lund
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Gert Wollny
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Dave Airlie
- [virglrenderer-devel] [PATCH] shader: pass sinfo/dinfo into translate_tex
Dave Airlie
- [virglrenderer-devel] [PATCH 0/2] minor emulated-alpha cleanups
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/2] use short-hand state accessors
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/2] Avoid needless repetition
Erik Faye-Lund
- [virglrenderer-devel] first pass at ssbo support
Dave Airlie
- [virglrenderer-devel] [PATCH 1/3] gallium: import MAX_SHADER_BUFFERS from mesa
Dave Airlie
- [virglrenderer-devel] [PATCH 2/3] shader: add basic shader_storage_buffer_object parsing.
Dave Airlie
- [virglrenderer-devel] [PATCH 3/3] renderer: add shader_storage_buffer_object support.
Dave Airlie
- [virglrenderer-devel] first pass at ssbo support
Dave Airlie
- [virglrenderer-devel] [PATCH] renderer: swizzle sampler border color channel if we emulate alpha format
Elie Tournier
- [virglrenderer-devel] [PATCH] renderer: swizzle sampler border color channel if we emulate alpha format
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] fuzzer: Add a libFuzzer based fuzzer.
David Riley
- [virglrenderer-devel] [PATCH 3/3] renderer: add shader_storage_buffer_object support.
Gurchetan Singh
- [virglrenderer-devel] second pass at ssbo support
Dave Airlie
- [virglrenderer-devel] [PATCH 1/4] u_math: bring over u_bit_scan_consecutive_range.
Dave Airlie
- [virglrenderer-devel] [PATCH 2/4] gallium: import MAX_SHADER_BUFFERS from mesa
Dave Airlie
- [virglrenderer-devel] [PATCH 3/4] shader: add basic shader_storage_buffer_object parsing. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 4/4] renderer: add shader_storage_buffer_object support. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 3/4] shader: add basic shader_storage_buffer_object parsing. (v2)
Gurchetan Singh
- [virglrenderer-devel] Potentially attack surface for virgl_renderer_submit_cmd
Po-Hsien Wang
- [virglrenderer-devel] [PATCH 3/4] shader: add basic shader_storage_buffer_object parsing. (v2)
Dave Airlie
- [virglrenderer-devel] Potentially attack surface for virgl_renderer_submit_cmd
Dave Airlie
- [virglrenderer-devel] [PATCH 0/2] protect some gl-calls
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/2] protect call to glPrimitiveRestartIndex
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/2] protect gl{BeginEnd}ConditionalRendering calls
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] vrend: don't try to read back from the multisample textures/framebuffers
Gert Wollny
- [virglrenderer-devel] [PATCH] vrend: use the row-stride when directly reading back to an IOV
Gert Wollny
- [virglrenderer-devel] [PATCH v2] vrend: use the row-stride when directly reading back to an IOV
Gert Wollny
- [virglrenderer-devel] [PATCH v2 0/4] tesselation fixes
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 1/4] tgsi: populate precise
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 2/4] tgsi/text: parse _PRECISE modifier
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 3/4] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 4/4] emit precise keyword
Erik Faye-Lund
- [virglrenderer-devel] Vulkan support for VirglRenderer
Nathan Gauër
- [virglrenderer-devel] [PATCH 0/2] minor emulated-alpha cleanups
Elie Tournier
- [virglrenderer-devel] [PATCH] fuzzer: Add a libFuzzer based fuzzer.
Marc-André Lureau
- [virglrenderer-devel] [PATCH 3/4] shader: add basic shader_storage_buffer_object parsing. (v2)
Tomeu Vizoso
- [virglrenderer-devel] [PATCH] vrend: Remove bad sRGB warning on GLES
Jakob Bornecrantz
- [virglrenderer-devel] [PATCH] vrend: Remove bad sRGB warning on GLES
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] vrend: Avoid GL blit fallback if formats are sufficiently compatible
Gert Wollny
- [virglrenderer-devel] [PATCH] vtest: Add --no-loop-or-fork flag
Jakob Bornecrantz
- [virglrenderer-devel] [PATCH v2 0/4] tesselation fixes
Gurchetan Singh
- [virglrenderer-devel] [PATCH v2 0/4] tesselation fixes
Gurchetan Singh
- [virglrenderer-devel] [PATCH 3/4] shader: add basic shader_storage_buffer_object parsing. (v2)
Gurchetan Singh
- [virglrenderer-devel] [PATCH 3/4] shader: add basic shader_storage_buffer_object parsing. (v2)
Dave Airlie
- [virglrenderer-devel] third attempt at ssbo
Dave Airlie
- [virglrenderer-devel] [PATCH 1/6] shader: pass sinfo/dinfo into translate_tex
Dave Airlie
- [virglrenderer-devel] [PATCH 2/6] shader: drop unused sviews_used
Dave Airlie
- [virglrenderer-devel] [PATCH 3/6] u_math: bring over u_bit_scan_consecutive_range.
Dave Airlie
- [virglrenderer-devel] [PATCH 4/6] gallium: import MAX_SHADER_BUFFERS from mesa
Dave Airlie
- [virglrenderer-devel] [PATCH 5/6] shader: add basic shader_storage_buffer_object parsing. (v3)
Dave Airlie
- [virglrenderer-devel] [PATCH 6/6] renderer: add shader_storage_buffer_object support. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 6/6] renderer: add shader_storage_buffer_object support. (v2)
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/2] protect gl{BeginEnd}ConditionalRendering calls
Po-Hsien Wang
- [virglrenderer-devel] [PATCH 2/2] protect gl{BeginEnd}ConditionalRendering calls
David Riley
- [virglrenderer-devel] Potentially attack surface for virgl_renderer_submit_cmd
Po-Hsien Wang
- [virglrenderer-devel] [PATCH 2/2] protect gl{BeginEnd}ConditionalRendering calls
Po-Hsien Wang
- [virglrenderer-devel] [PATCH 2/2] protect gl{BeginEnd}ConditionalRendering calls
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/2] protect gl{BeginEnd}ConditionalRendering calls
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] fuzzer: Add a libFuzzer based fuzzer.
David Riley
- [virglrenderer-devel] [PATCH 6/6] renderer: add shader_storage_buffer_object support. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH] check before calling multisample
Po-Hsien Wang
- [virglrenderer-devel] Potentially attack surface for virgl_renderer_submit_cmd
Dave Airlie
- [virglrenderer-devel] [PATCH] renderer: Protect glSampleMaski and GL_SAMPLE_MASK.
David Riley
- [virglrenderer-devel] [PATCH] Generate caps in init
Po-Hsien Wang
- [virglrenderer-devel] [PATCH] renderer: Protect glSampleMaski and GL_SAMPLE_MASK.
Po-Hsien Wang
- [virglrenderer-devel] [PATCH] Generate caps in init
Po-Hsien Wang
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Dave Airlie
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Dave Airlie
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Dave Airlie
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Gurchetan Singh
- [virglrenderer-devel] [PATCH 6/6] renderer: add shader_storage_buffer_object support. (v2)
Tomeu Vizoso
- [virglrenderer-devel] third attempt at ssbo
Tomeu Vizoso
- [virglrenderer-devel] [PATCH v2 0/4] tesselation fixes
Erik Faye-Lund
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Dave Airlie
- [virglrenderer-devel] [PATCH] blitter: Set fbo sRGB state according to the destination sourface type
Gert Wollny
- [virglrenderer-devel] [PATCH] Fix NULL dereference in vrend_draw_bind_samplers_shader
Elie Tournier
- [virglrenderer-devel] [PATCH 0/3] TGSI_FILE_HW_ATOMIC support
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 1/3] gallium: Add changes needed for TGSI_FILE_HW_ATOMIC
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 2/3] renderer: Add support for TGSI_FILE_HW_ATOMIC
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 3/3] shader: Add support for TGSI_FILE_HW_ATOMIC
Tomeu Vizoso
- [virglrenderer-devel] [PATCH] tests: Fix virgl_init_cbs_wrong_ver test
Elie Tournier
- [virglrenderer-devel] [PATCH] gles: report maximum vertex-attrib stride to guest
Erik Faye-Lund
- [virglrenderer-devel] How to best move forward to get GLES 3.1 guest support?
Gurchetan Singh
- [virglrenderer-devel] [PATCH 0/3] TGSI_FILE_HW_ATOMIC support
Dave Airlie
- [virglrenderer-devel] first submission of images support
Dave Airlie
- [virglrenderer-devel] [PATCH 1/7] shaders: handle early fragment tests
Dave Airlie
- [virglrenderer-devel] [PATCH 2/7] shader: bump some snprintf limits to 512
Dave Airlie
- [virglrenderer-devel] [PATCH 3/7] shader: add image support to shader parsing.
Dave Airlie
- [virglrenderer-devel] [PATCH 4/7] gallium: add PIPE_MAX_SHADER_IMAGES and image read/write defines.
Dave Airlie
- [virglrenderer-devel] [PATCH 5/7] renderer: add image support.
Dave Airlie
- [virglrenderer-devel] [PATCH 6/7] shader: add texture image samples query support.
Dave Airlie
- [virglrenderer-devel] [PATCH 7/7] renderer: expose TXQS capability to guest.
Dave Airlie
- [virglrenderer-devel] [PATCH 3/7] shader: add image support to shader parsing.
Dave Airlie
- [virglrenderer-devel] [PATCH 1/7] shaders: handle early fragment tests
Gurchetan Singh
- [virglrenderer-devel] [PATCH 1/7] shaders: handle early fragment tests
Dave Airlie
- [virglrenderer-devel] second submission of images
Dave Airlie
- [virglrenderer-devel] [PATCH 1/7] shader: bump some snprintf limits to 512
Dave Airlie
- [virglrenderer-devel] [PATCH 2/7] shader: add image support to shader parsing. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 3/7] shaders: handle early fragment tests
Dave Airlie
- [virglrenderer-devel] [PATCH 4/7] gallium: add PIPE_MAX_SHADER_IMAGES and image read/write defines.
Dave Airlie
- [virglrenderer-devel] [PATCH 5/7] renderer: add image support. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 6/7] shader: add texture image samples query support.
Dave Airlie
- [virglrenderer-devel] [PATCH 7/7] renderer: expose TXQS capability to guest.
Dave Airlie
- [virglrenderer-devel] [PATCH 0/3] TGSI_FILE_HW_ATOMIC support
Tomeu Vizoso
- [virglrenderer-devel] [PATCH v2 0/4] protect more OpenGL calls
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 1/4] protect call to glPrimitiveRestartIndex
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 2/4] protect call to glDeleteSamplers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 3/4] protect gl{Begin, End}ConditionalRendering calls
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 4/4] protect calls to glPrimitiveRestart on GLES 3.1
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 0/4] tesselation fixes
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 1/4] tgsi: populate precise
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 2/4] tgsi/text: parse _PRECISE modifier
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 3/4] add a cap for TGSI precise modifiers
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 4/4] emit precise keyword
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] blitter, GL blit fallback: clean up framebuffer after use
Gert Wollny
- [virglrenderer-devel] [PATCH v2 0/4] protect more OpenGL calls
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/2] more accurate format capabilities
Elie Tournier
- [virglrenderer-devel] [PATCH 2/7] shader: add image support to shader parsing. (v2)
Tomeu Vizoso
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] [PATCH] blitter: Set fbo sRGB state according to the destination sourface type
Robert Tarasov
- [virglrenderer-devel] Strange graphical glitches under virgl.
Gurchetan Singh
- [virglrenderer-devel] [PATCH] Fix create_shader buf boundary check
Po-Hsien Wang
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Po-Hsien Wang
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] Strange graphical glitches under virgl.
Gert Wollny
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] Strange graphical glitches under virgl.
Gert Wollny
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] Strange graphical glitches under virgl.
Gert Wollny
- [virglrenderer-devel] [PATCH] blitter: Set fbo sRGB state according to the destination sourface type
Gert Wollny
- [virglrenderer-devel] Strange graphical glitches under virgl.
Gert Wollny
- [virglrenderer-devel] [PATCH 2/7] shader: add image support to shader parsing. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 0/3] TGSI_FILE_HW_ATOMIC support
Dave Airlie
- [virglrenderer-devel] [rfc] GL/GLES feature mechanism
Dave Airlie
- [virglrenderer-devel] [PATCH 1/3] vrend_state: drop unused have_bit_encoding.
Dave Airlie
- [virglrenderer-devel] [PATCH 2/3] initial feature extension support
Dave Airlie
- [virglrenderer-devel] [PATCH 3/3] use feature mechanism for sample shading
Dave Airlie
- [virglrenderer-devel] [PATCH 2/3] initial feature extension support
Dave Airlie
- [virglrenderer-devel] [rfc] GL/GLES feature mechanism
Dave Airlie
- [virglrenderer-devel] [PATCH 2/3] initial feature extension support
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 0/7] re-unify caps GL and GLES evaluation code path
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 1/7] vrend: remove superflous caps initialization
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 2/7] vrend caps: move some common caps to main routine
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 3/7] vrend caps: order caps that have versions or extensions versus general caps
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 4/7] vrend caps: move more common code into main caps routine and only handle
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 5/7] vrend caps: move GL/GLES duplicates into main function
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 6/7] vrend caps: remove gles caps code path
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 7/7] vrend caps: unify caps and remove some duplications
Gert Wollny
- [virglrenderer-devel] [RFC PATCH 1/7] vrend: remove superflous caps initialization
Erik Faye-Lund
- [virglrenderer-devel] [RFC PATCH 1/7] vrend: remove superflous caps initialization
Gert Wollny
- [virglrenderer-devel] [PATCH] features: convert current feature list to an array
Dave Airlie
- [virglrenderer-devel] [PATCH] features: convert current feature list to an array
Elie Tournier
- [virglrenderer-devel] [PATCH] features: convert current feature list to an array
Gert Wollny
- [virglrenderer-devel] [PATCH] shader_buffers: fix macros and use in decode.
Dave Airlie
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Dave Airlie
- [virglrenderer-devel] [PATCH 0/4] clean up bind-flag definitions
Dave Airlie
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] features work part 2
Dave Airlie
- [virglrenderer-devel] [PATCH 1/3] features: move some caps to use has_feature flags
Dave Airlie
- [virglrenderer-devel] [PATCH 2/3] features: add transform_feedback3 feature
Dave Airlie
- [virglrenderer-devel] [PATCH 3/3] features: move existing features to a table init
Dave Airlie
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] features rework part 3 (ignore part 2)
Dave Airlie
- [virglrenderer-devel] [PATCH 01/21] features: move some caps to use has_feature flags
Dave Airlie
- [virglrenderer-devel] [PATCH 02/21] features: add transform_feedback3 feature
Dave Airlie
- [virglrenderer-devel] [PATCH 03/21] features: move existing features to a table init
Dave Airlie
- [virglrenderer-devel] [PATCH 04/21] renderer: get return value from draw vbo.
Dave Airlie
- [virglrenderer-devel] [PATCH 05/21] features: add draw_instance feature.
Dave Airlie
- [virglrenderer-devel] [PATCH 06/21] features: add base instance feature.
Dave Airlie
- [virglrenderer-devel] [PATCH 07/21] features: add independent blend enable feature
Dave Airlie
- [virglrenderer-devel] [PATCH 08/21] features: add indirect draw feature.
Dave Airlie
- [virglrenderer-devel] [PATCH 09/21] features: add independent blend function feature.
Dave Airlie
- [virglrenderer-devel] [PATCH 10/21] features: use correct extensions for tbo size
Dave Airlie
- [virglrenderer-devel] [PATCH 11/21] features: add viewport array feature
Dave Airlie
- [virglrenderer-devel] [PATCH 12/21] features: add dual src blend support
Dave Airlie
- [virglrenderer-devel] [PATCH 13/21] features: add geometry shader feature
Dave Airlie
- [virglrenderer-devel] [PATCH 14/21] features: add transform feedback overflow query
Dave Airlie
- [virglrenderer-devel] [PATCH 15/21] feature: add conditional render inverted.
Dave Airlie
- [virglrenderer-devel] [PATCH 16/21] features: add texture array feature
Dave Airlie
- [virglrenderer-devel] [PATCH 17/21] features: add cube map array feature.
Dave Airlie
- [virglrenderer-devel] [PATCH 18/21] features: add multisample texture feature.
Dave Airlie
- [virglrenderer-devel] [PATCH 19/21] features: add transform_feedback feature
Dave Airlie
- [virglrenderer-devel] [PATCH 20/21] feature: add ubo feature
Dave Airlie
- [virglrenderer-devel] [PATCH 21/21] features: disallow ssbos if we don't have the feature
Dave Airlie
- [virglrenderer-devel] Strange graphical glitches under virgl.
Gert Wollny
- [virglrenderer-devel] [PATCH 03/21] features: move existing features to a table init
Gert Wollny
- [virglrenderer-devel] [PATCH 12/21] features: add dual src blend support
Gert Wollny
- [virglrenderer-devel] [PATCH 14/21] features: add transform feedback overflow query
Gert Wollny
- [virglrenderer-devel] [PATCH 15/21] feature: add conditional render inverted.
Gert Wollny
- [virglrenderer-devel] [PATCH 05/21] features: add draw_instance feature.
Gert Wollny
- [virglrenderer-devel] [PATCH 21/21] features: disallow ssbos if we don't have the feature
Gert Wollny
- [virglrenderer-devel] [PATCH 17/21] features: add cube map array feature.
Gert Wollny
- [virglrenderer-devel] features rework part 3 (ignore part 2)
Gert Wollny
- [virglrenderer-devel] [PATCH v2 0/4] clean up bind-flag definitions
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 1/4] add VIRGL_BIND_*-flags from mesa
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 2/4] get rid of diplicate definition of VREND_RES_BIND-flags
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 3/4] discourage using legacy-definitions
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 4/4] get rid of yet another bind-flag set
Erik Faye-Lund
- [virglrenderer-devel] features rework part 3 (ignore part 2)
Gert Wollny
- [virglrenderer-devel] [PATCH 20/21] feature: add ubo feature
Gert Wollny
- [virglrenderer-devel] [PATCH 03/21] features: move existing features to a table init
Gert Wollny
- [virglrenderer-devel] [PATCH 19/21] features: add transform_feedback feature
Gert Wollny
- [virglrenderer-devel] [PATCH 03/21] features: move existing features to a table init
Gert Wollny
- [virglrenderer-devel] [PATCH 0/5] Adding Vulkan state initialization to Virglrenderer
Nathan Gauer
- [virglrenderer-devel] [PATCH 1/5] utils: added intrusive linked-list implem
Nathan Gauer
- [virglrenderer-devel] [PATCH 2/5] utils: added some macros for future implems
Nathan Gauer
- [virglrenderer-devel] [PATCH 3/5] vulkan: added Vulkan state creation code
Nathan Gauer
- [virglrenderer-devel] [PATCH 4/5] vtest: refactorized run_renderer function
Nathan Gauer
- [virglrenderer-devel] [PATCH 5/5] vtest/vulkan: vtest now initializes vulkan state's
Nathan Gauer
- [virglrenderer-devel] [PATCH 1/5] utils: added intrusive linked-list implem
Marc-André Lureau
- [virglrenderer-devel] [PATCH 2/5] utils: added some macros for future implems
Marc-André Lureau
- [virglrenderer-devel] [PATCH 1/5] utils: added intrusive linked-list implem
Nathan Gauër
- [virglrenderer-devel] [PATCH] vrend: use the row-stride when directly reading back to an IOV
Elie Tournier
- [virglrenderer-devel] [PATCH] vrend: use the row-stride when directly reading back to an IOV
Gert Wollny
- [virglrenderer-devel] [PATCH] vrend: Set scissor_state_dirty correctly.
Lepton Wu
- [virglrenderer-devel] Strange graphical glitches under virgl.
Lepton Wu
- [virglrenderer-devel] [PATCH] vrend: Set scissor_state_dirty correctly.
Gert Wollny
- [virglrenderer-devel] Anyone see black screen when refreshing qemu window?
Lepton Wu
- [virglrenderer-devel] Anyone see black screen when refreshing qemu window?
Gert Wollny
- [virglrenderer-devel] Anyone see black screen when refreshing qemu window?
Lepton Wu
- [virglrenderer-devel] features rework part 3 (ignore part 2)
Dave Airlie
- [virglrenderer-devel] [PATCH] blitter: Set fbo sRGB state according to the destination sourface type
Robert Tarasov
- [virglrenderer-devel] [PATCH] vrend: Set scissor_state_dirty correctly.
Dave Airlie
- [virglrenderer-devel] [PATCH] vrend: Set scissor_state_dirty correctly.
Lepton Wu
- [virglrenderer-devel] [PATCH] vrend: Set scissor_state_dirty correctly.
Dave Airlie
- [virglrenderer-devel] third submission of images
Dave Airlie
- [virglrenderer-devel] [PATCH 01/10] shader: bump some snprintf limits to 512
Dave Airlie
- [virglrenderer-devel] [PATCH 02/10] shader: add image support to shader parsing. (v2.1)
Dave Airlie
- [virglrenderer-devel] [PATCH 03/10] shaders: handle early fragment tests
Dave Airlie
- [virglrenderer-devel] [PATCH 04/10] shader: decode MEMBAR instruction.
Dave Airlie
- [virglrenderer-devel] [PATCH 05/10] shader: add gl_HelperInvocation support
Dave Airlie
- [virglrenderer-devel] [PATCH 06/10] gallium: add PIPE_MAX_SHADER_IMAGES and image read/write defines.
Dave Airlie
- [virglrenderer-devel] [PATCH 07/10] renderer: add image support. (v3)
Dave Airlie
- [virglrenderer-devel] [PATCH 08/10] shader: add texture image samples query support.
Dave Airlie
- [virglrenderer-devel] [PATCH 09/10] renderer: expose TXQS capability to guest.
Dave Airlie
- [virglrenderer-devel] [PATCH 10/10] renderer: add memory barrier support.
Dave Airlie
- [virglrenderer-devel] [PATCH] renderer: add memory barrier support. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH v2] vrend: Set scissor_state_dirty correctly.
Lepton Wu
- [virglrenderer-devel] third submission of images
Dave Airlie
- [virglrenderer-devel] [PATCH] images: add max image samples to the interface
Dave Airlie
- [virglrenderer-devel] [PATCH 3/5] vulkan: added Vulkan state creation code
Gurchetan Singh
- [virglrenderer-devel] [PATCH] images: add max image samples to the interface
Gurchetan Singh
- [virglrenderer-devel] [PATCH 3/5] vulkan: added Vulkan state creation code
Nathan Gauër
- [virglrenderer-devel] [PATCH] vrend: use the row-stride when directly reading back to an IOV
Elie Tournier
- [virglrenderer-devel] [PATCH 01/10] shader: bump some snprintf limits to 512
Erik Faye-Lund
- [virglrenderer-devel] [PATCH] vrend: Enable ARB_texture_storage on GLES
Gert Wollny
- [virglrenderer-devel] [PATCH] vrend: use the row-stride when directly reading back to an IOV
Gert Wollny
- [virglrenderer-devel] [PATCH v2 0/8] re-unify caps GL and GLES evaluation code path
Gert Wollny
- [virglrenderer-devel] [PATCH v2 1/8] vrend: remove superfluous initializations
Gert Wollny
- [virglrenderer-devel] [PATCH v2 2/8] vrend, caps: Split GL/GLES version checking and move caps set check up
Gert Wollny
- [virglrenderer-devel] [PATCH v2 3/8] vrend, caps: Move the sanity checks up in the call hierarchy
Gert Wollny
- [virglrenderer-devel] [PATCH v2 4/8] vrend, caps: Move GL only caps into newly created function
Gert Wollny
- [virglrenderer-devel] [PATCH v2 5/8] vrend, caps: move version-less common caps into common
Gert Wollny
- [virglrenderer-devel] [PATCH v2 6/8] vrend, caps: Unify feature code path and remove duplicates
Gert Wollny
- [virglrenderer-devel] [PATCH v2 7/8] vrend, caps: Add GLES entry for gl_prim_restart
Gert Wollny
- [virglrenderer-devel] [PATCH v2 8/8] vrend, caps: unify GLSL version evaluation
Gert Wollny
- [virglrenderer-devel] [PATCH v2 4/8] vrend, caps: Move GL only caps into newly created function
Gurchetan Singh
- [virglrenderer-devel] [PATCH v2] renderer: Protect glSampleMaski and GL_SAMPLE_MASK.
David Riley
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Po-Hsien Wang
- [virglrenderer-devel] [PATCH v2 4/8] vrend, caps: Move GL only caps into newly created function
Gert Wollny
- [virglrenderer-devel] [PATCH v3 4/8] vrend, caps: Move GL only caps into newly created function
Gert Wollny
- [virglrenderer-devel] [PATCH v3 8/8] vrend, caps: unify GLSL version evaluation
Gert Wollny
- [virglrenderer-devel] [PATCH v2 1/2] vrend, feat: Add feat_texture_srgb_decode and protect calls
Gert Wollny
- [virglrenderer-devel] [PATCH v2 2/2] blitter: Make fbo sRGB state always act like on GLES
Gert Wollny
- [virglrenderer-devel] [PATCH v2] vrend: use the row-stride when directly reading back to an IOV
Nathan Gauër
- [virglrenderer-devel] [PATCH 02/10] shader: add image support to shader parsing. (v2.1)
Gert Wollny
- [virglrenderer-devel] [PATCH 07/10] renderer: add image support. (v3)
Gert Wollny
- [virglrenderer-devel] [PATCH 08/10] shader: add texture image samples query support.
Gert Wollny
- [virglrenderer-devel] third submission of images
Gert Wollny
- [virglrenderer-devel] [PATCH v2 4/8] vrend, caps: Move GL only caps into newly created function
Gurchetan Singh
- [virglrenderer-devel] [PATCH v2] vrend: use the row-stride when directly reading back to an IOV
Gert Wollny
- [virglrenderer-devel] [PATCH] vrend: correct the stride if the client sends it
Gert Wollny
- [virglrenderer-devel] Anyone see black screen when refreshing qemu window?
Lepton Wu
- [virglrenderer-devel] third submission of images
Dave Airlie
- [virglrenderer-devel] [PATCH v2 5/8] vrend, caps: move version-less common caps into common
Dave Airlie
- [virglrenderer-devel] [PATCH] vrend: correct the stride if the client sends it
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/3] TGSI FBFETCH instruction support
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 1/3] gallium: add FBFETCH opcode to retrieve the current sample value
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 2/3] vrend: grok FBFETCH instruction
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 3/3] expose FBFETCH-cap if supported
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 0/4] Adding Vulkan state initialization to Virglrenderer
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 1/4] utils: added some macros for future implems
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 2/4] vulkan: added Vulkan state creation code
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 3/4] vtest: refactorized run_renderer function
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 4/4] vtest/vulkan: vtest now initializes vulkan's state
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 1/4] utils: added some macros for future implems
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 4/4] vtest/vulkan: vtest now initializes vulkan's state
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 2/4] vulkan: added Vulkan state creation code
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 0/4] Adding Vulkan state initialization to Virglrenderer
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 1/4] utils: added some macros for future implems
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 2/4] vulkan: added Vulkan state creation code
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 3/4] vtest: refactorized run_renderer function
Nathan Gauer
- [virglrenderer-devel] [PATCH v2 4/4] vtest/vulkan: vtest now initializes vulkan's state
Nathan Gauer
- [virglrenderer-devel] [PATCH 08/10] shader: add texture image samples query support.
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v2 1/4] utils: added some macros for future implems
Nathan Gauër
- [virglrenderer-devel] [PATCH 08/10] shader: add texture image samples query support.
Gert Wollny
- [virglrenderer-devel] [PATCH 02/10] shader: add image support to shader parsing. (v2.1)
Dave Airlie
- [virglrenderer-devel] [PATCH 01/10] shader: bump some snprintf limits to 512
Dave Airlie
- [virglrenderer-devel] fourth submission for images
Dave Airlie
- [virglrenderer-devel] [PATCH 1/8] shader: add image support to shader parsing. (v3)
Dave Airlie
- [virglrenderer-devel] [PATCH 2/8] shaders: handle early fragment tests
Dave Airlie
- [virglrenderer-devel] [PATCH 3/8] shader: add gl_HelperInvocation support
Dave Airlie
- [virglrenderer-devel] [PATCH 4/8] renderer: add image support. (v4)
Dave Airlie
- [virglrenderer-devel] [PATCH 5/8] shader: add texture image samples query support.
Dave Airlie
- [virglrenderer-devel] [PATCH 6/8] renderer: expose TXQS capability to guest.
Dave Airlie
- [virglrenderer-devel] [PATCH 7/8] renderer: add memory barrier support. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 8/8] virgl: expose glsl 4.20
Dave Airlie
- [virglrenderer-devel] [PATCH 1/8] shader: add image support to shader parsing. (v3)
Gert Wollny
- [virglrenderer-devel] [PATCH 4/8] renderer: add image support. (v4)
Gert Wollny
- [virglrenderer-devel] [PATCH 01/10] shader: bump some snprintf limits to 512
Gert Wollny
- [virglrenderer-devel] [PATCH v3 0/7] re-unify caps GL and GLES evaluation code path (2 part)
Gert Wollny
- [virglrenderer-devel] [PATCH v3 1/7] vrend, caps: move version-less common caps into common functions
Gert Wollny
- [virglrenderer-devel] [PATCH v3 2/7] vrend, caps: Unify feature code path and remove duplicates
Gert Wollny
- [virglrenderer-devel] [PATCH v3 3/7] vrend, caps: Add GLES entry for gl_prim_restart
Gert Wollny
- [virglrenderer-devel] [PATCH v3 4/7] vrend, caps: unify GLSL version evaluation
Gert Wollny
- [virglrenderer-devel] [PATCH v3 5/7] vrend, caps: evaluate GLSL version before everything else
Gert Wollny
- [virglrenderer-devel] [PATCH v3 6/7] vrend, caps: move all caps for version 1 into one function
Gert Wollny
- [virglrenderer-devel] [PATCH v3 7/7] vrend, caps: Move all v2 caps into according function
Gert Wollny
- [virglrenderer-devel] [PATCH v2] shader: Do not adjust y coordinate if an application render to a FBO
Elie Tournier
- [virglrenderer-devel] [PATCH 1/2] virgl/egl: Add option to use the surfaceless platform
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 2/2] virgl/egl: Add option to use GLES
Tomeu Vizoso
- [virglrenderer-devel] [RFC PATCH] vtest: Add backing store to each resource
Tomeu Vizoso
- [virglrenderer-devel] [PATCH 2/8] shader: merge array types
Dave Airlie
- [virglrenderer-devel] [PATCH 1/2] sampler arrays: refactor to follow image arrays
Dave Airlie
- [virglrenderer-devel] [PATCH 2/2] shader: merge array types
Dave Airlie
- [virglrenderer-devel] first posting compute, fb no attach and glsl 4.30 support
Dave Airlie
- [virglrenderer-devel] [PATCH 1/6] shaders: add compute shader support.
Dave Airlie
- [virglrenderer-devel] [PATCH 2/6] decode/renderer: handle compute shader creation
Dave Airlie
- [virglrenderer-devel] [PATCH 3/6] compute: handle launch grid.
Dave Airlie
- [virglrenderer-devel] [PATCH 4/6] renderer: expose compute shaders to the host.
Dave Airlie
- [virglrenderer-devel] [PATCH 5/6] add framebuffer_no_attachment support
Dave Airlie
- [virglrenderer-devel] [PATCH 6/6] export GLSL 4.30 since we now have compute shaders and ssbos
Dave Airlie
- [virglrenderer-devel] [PATCH 1/2] virgl/egl: Add option to use the surfaceless platform
Dave Airlie
- [virglrenderer-devel] [PATCH 0/3] TGSI FBFETCH instruction support
Dave Airlie
- [virglrenderer-devel] [RFC PATCH] vtest: Add backing store to each resource
Dave Airlie
- [virglrenderer-devel] coherent memory access for virgl
Dave Airlie
- [virglrenderer-devel] extra compute caps
Dave Airlie
- [virglrenderer-devel] [PATCH] compute: add more caps for block/grid size
Dave Airlie
- [virglrenderer-devel] [PATCH] add support for shader clock.
Dave Airlie
- [virglrenderer-devel] [PATCH v3 0/7] re-unify caps GL and GLES evaluation code path (2 part)
Gurchetan Singh
- [virglrenderer-devel] [PATCH 0/3] TGSI FBFETCH instruction support
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 5/6] add framebuffer_no_attachment support
Erik Faye-Lund
- [virglrenderer-devel] [PATCH 0/3] TGSI FBFETCH instruction support
Erik Faye-Lund
- [virglrenderer-devel] [PATCH v3 0/7] re-unify caps GL and GLES evaluation code path (2 part)
Gert Wollny
- [virglrenderer-devel] [PATCH] renderer: check for shader_text validity
Po-Hsien Wang
- [virglrenderer-devel] [PATCH v2 2/2] blitter: Make fbo sRGB state always act like on GLES
Robert Tarasov
- [virglrenderer-devel] [PATCH v2] shader: Do not adjust y coordinate if an application render to a FBO
Gurchetan Singh
- [virglrenderer-devel] second posting, sampler array refactor, compute, fb no attach, glsl4.30
Dave Airlie
- [virglrenderer-devel] [PATCH 1/9] sampler arrays: refactor to follow image arrays
Dave Airlie
- [virglrenderer-devel] [PATCH 2/9] shader: merge array types
Dave Airlie
- [virglrenderer-devel] [PATCH 3/9] shaders: add compute shader support.
Dave Airlie
- [virglrenderer-devel] [PATCH 4/9] decode/renderer: handle compute shader creation
Dave Airlie
- [virglrenderer-devel] [PATCH 5/9] compute: handle launch grid.
Dave Airlie
- [virglrenderer-devel] [PATCH 6/9] renderer: expose compute shaders to the host. (v2)
Dave Airlie
- [virglrenderer-devel] [PATCH 7/9] add framebuffer_no_attachment support
Dave Airlie
- [virglrenderer-devel] [PATCH 8/9] add robust buffer access feature.
Dave Airlie
- [virglrenderer-devel] [PATCH 9/9] export GLSL 4.30 since we now have compute shaders and ssbos
Dave Airlie
Last message date:
Tue Jul 31 22:28:21 UTC 2018
Archived on: Tue Jul 31 22:28:40 UTC 2018
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