[virglrenderer-devel] [PATCH 0/5] tesselation fixes

Erik Faye-Lund erik.faye-lund at collabora.com
Thu Jul 12 08:01:47 UTC 2018


I forgot to mention, the precise support depends on a mesa patch to have 
any effect:

https://gitlab.freedesktop.org/kusma/mesa/commits/virgl-precise

I'll send this one upstream as soon as the virglrenderer-bits have landed.

On 12. juli 2018 09:55, Erik Faye-Lund wrote:
> This series fixes some details for tesselation shaders. In
> particular, it fixes input-modifiers from being ignored in
> some cases, and it introduce support for the 'precise'
> keyword.
>
> Two of the patches are back-ported from mesa for the TGSI
> infrastrwo of the patches are back-ported from mesa for the TGSI
> infrastructure.
>
> Erik Faye-Lund (3):
>    include prefix for samplepos and tesscoord
>    add a cap for TGSI precise modifiers
>    emit precise keyword
>
> Karol Herbst (2):
>    tgsi: populate precise
>    tgsi/text: parse _PRECISE modifier
>
>   src/gallium/auxiliary/tgsi/tgsi_build.c |  3 +++
>   src/gallium/auxiliary/tgsi/tgsi_text.c  | 17 ++++++++++++---
>   src/gallium/auxiliary/tgsi/tgsi_ureg.c  |  8 ++++++-
>   src/gallium/auxiliary/tgsi/tgsi_ureg.h  | 20 +++++++++++++++++-
>   src/virgl_hw.h                          |  1 +
>   src/vrend_renderer.c                    |  2 +-
>   src/vrend_shader.c                      | 28 ++++++++++++++++++++-----
>   7 files changed, 68 insertions(+), 11 deletions(-)
>



More information about the virglrenderer-devel mailing list