[virglrenderer-devel] first pass at ssbo support
airlied at gmail.com
Tue Jul 17 08:20:53 UTC 2018
I'll add some co authored lines in as well, I think we also need memory
barriers before this
On Tue., 17 Jul. 2018, 17:48 Dave Airlie, <airlied at gmail.com> wrote:
> This is a first pass at extracting the SSBO code from the gles3.1 work.
> Mesa branch is
> It's slightly changed vs the gl-4.3 branch and is not compatible at all.
> I'm not quite finished I don't think, but I think I should have enough
> to make sure I don't at least cause any piglit regressions.
> virglrenderer-devel mailing list
> virglrenderer-devel at lists.freedesktop.org
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