[virglrenderer-devel] [PATCH 2/2] protect gl{BeginEnd}ConditionalRendering calls
David Riley
davidriley at chromium.org
Wed Jul 18 20:12:23 UTC 2018
On Wed, Jul 18, 2018 at 1:10 PM Po-Hsien Wang <pwang at chromium.org> wrote:
> Shouldn't have_gl_conditional_render deps on !gles?
>
To expand on this, the change as posted still fails for me with the same
fuzzing input, but adding a !gles check to the have_gl_conditional_render
assignment fixed the failure in question.
>
> On Wed, Jul 18, 2018 at 1:04 AM Erik Faye-Lund <
> erik.faye-lund at collabora.com> wrote:
>
>> Otherwise, it'd be possible to generate evil commands from a rouge
>> guest-driver that can crash the VM.
>>
>> This is a bit trickier than the previous one, because we were already
>> mixing calls to the OpenGL 3.0 version and the GL_NV_conditional_render
>> version, which indicates that this was previously only safe if *both*
>> were supported, that is OpenGL 3.0 *with* GL_NV_conditional_render. Now
>> this code should match the caps we generate, which shouldn't give any
>> percieved feature-regressions or gl-versions supported.
>>
>> Signed-off-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
>> ---
>> So this is a little bit tric
>>
>> src/vrend_renderer.c | 30 ++++++++++++++++++++++++------
>> 1 file changed, 24 insertions(+), 6 deletions(-)
>>
>> diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
>> index 564807a..f34a58f 100644
>> --- a/src/vrend_renderer.c
>> +++ b/src/vrend_renderer.c
>> @@ -109,6 +109,8 @@ struct global_renderer_state {
>> bool have_ms_scaled_blit;
>> bool have_nv_prim_restart;
>> bool have_gl_prim_restart;
>> + bool have_gl_conditional_render;
>> + bool have_nv_conditional_render;
>> bool have_bit_encoding;
>> bool have_gles31_vertex_attrib_binding;
>> bool have_tf2;
>> @@ -4523,6 +4525,10 @@ int vrend_renderer_init(struct vrend_if_cbs *cbs,
>> uint32_t flags)
>> vrend_state.have_gl_prim_restart = true;
>> else if (epoxy_has_gl_extension("GL_NV_primitive_restart"))
>> vrend_state.have_nv_prim_restart = true;
>> + if (gl_ver >= 30)
>> + vrend_state.have_gl_conditional_render = true;
>> + else if (epoxy_has_gl_extension("GL_NV_conditional_render"))
>> + vrend_state.have_nv_conditional_render = true;
>> if (gl_ver >= 40 || (gles && gl_ver >= 30) ||
>> epoxy_has_gl_extension("GL_ARB_transform_feedback2")) {
>> vrend_state.have_tf2 = true;
>> @@ -7008,11 +7014,18 @@ static void vrend_pause_render_condition(struct
>> vrend_context *ctx, bool pause)
>> {
>> if (pause) {
>> if (ctx->sub->cond_render_q_id)
>> - glEndConditionalRenderNV();
>> + if (vrend_state.have_gl_conditional_render)
>> + glEndConditionalRender();
>> + else if (vrend_state.have_nv_conditional_render)
>> + glEndConditionalRenderNV();
>> } else {
>> if (ctx->sub->cond_render_q_id)
>> - glBeginConditionalRender(ctx->sub->cond_render_q_id,
>> - ctx->sub->cond_render_gl_mode);
>> + if (vrend_state.have_gl_conditional_render)
>> + glBeginConditionalRender(ctx->sub->cond_render_q_id,
>> + ctx->sub->cond_render_gl_mode);
>> + else if (vrend_state.have_nv_conditional_render)
>> + glBeginConditionalRenderNV(ctx->sub->cond_render_q_id,
>> + ctx->sub->cond_render_gl_mode);
>> }
>> }
>>
>> @@ -7025,7 +7038,10 @@ void vrend_render_condition(struct vrend_context
>> *ctx,
>> GLenum glmode = 0;
>>
>> if (handle == 0) {
>> - glEndConditionalRenderNV();
>> + if (vrend_state.have_gl_conditional_render)
>> + glEndConditionalRender();
>> + else if (vrend_state.have_nv_conditional_render)
>> + glEndConditionalRenderNV();
>> ctx->sub->cond_render_q_id = 0;
>> ctx->sub->cond_render_gl_mode = 0;
>> return;
>> @@ -7054,8 +7070,10 @@ void vrend_render_condition(struct vrend_context
>> *ctx,
>>
>> ctx->sub->cond_render_q_id = q->id;
>> ctx->sub->cond_render_gl_mode = glmode;
>> - glBeginConditionalRender(q->id, glmode);
>> -
>> + if (vrend_state.have_gl_conditional_render)
>> + glBeginConditionalRender(q->id, glmode);
>> + if (vrend_state.have_nv_conditional_render)
>> + glBeginConditionalRenderNV(q->id, glmode);
>> }
>>
>> int vrend_create_so_target(struct vrend_context *ctx,
>> --
>> 2.18.0.rc2
>>
>> _______________________________________________
> virglrenderer-devel mailing list
> virglrenderer-devel at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/virglrenderer-devel
>
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