[virglrenderer-devel] [PATCH 04/12] arb_gpu_shader5: add support for indexed queries
Dave Airlie
airlied at gmail.com
Tue May 15 04:38:02 UTC 2018
From: Dave Airlie <airlied at redhat.com>
---
src/vrend_decode.c | 2 +-
src/vrend_renderer.c | 10 ++++++++--
2 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/src/vrend_decode.c b/src/vrend_decode.c
index 5f62568..96f6077 100644
--- a/src/vrend_decode.c
+++ b/src/vrend_decode.c
@@ -659,7 +659,7 @@ static int vrend_decode_create_query(struct vrend_decode_ctx *ctx, uint32_t hand
tmp = get_buf_entry(ctx, VIRGL_OBJ_QUERY_TYPE_INDEX);
query_type = VIRGL_OBJ_QUERY_TYPE(tmp);
- query_index = VIRGL_OBJ_QUERY_INDEX(tmp);
+ query_index = (tmp >> 16) & 0xffff;
offset = get_buf_entry(ctx, VIRGL_OBJ_QUERY_OFFSET);
res_handle = get_buf_entry(ctx, VIRGL_OBJ_QUERY_RES_HANDLE);
diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
index 3e52166..82188d8 100644
--- a/src/vrend_renderer.c
+++ b/src/vrend_renderer.c
@@ -6403,7 +6403,10 @@ void vrend_begin_query(struct vrend_context *ctx, uint32_t handle)
if (q->gltype == GL_TIMESTAMP)
return;
- glBeginQuery(q->gltype, q->id);
+ if (q->index > 0)
+ glBeginQueryIndexed(q->gltype, q->index, q->id);
+ else
+ glBeginQuery(q->gltype, q->id);
}
void vrend_end_query(struct vrend_context *ctx, uint32_t handle)
@@ -6425,7 +6428,10 @@ void vrend_end_query(struct vrend_context *ctx, uint32_t handle)
return;
}
- glEndQuery(q->gltype);
+ if (q->index > 0)
+ glEndQueryIndexed(q->gltype, q->index);
+ else
+ glEndQuery(q->gltype);
}
void vrend_get_query_result(struct vrend_context *ctx, uint32_t handle,
--
2.14.3
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