[virglrenderer-devel] [PATCH] shader: Do not adjust y coordonate if an application render to a FBO
Elie Tournier
tournier.elie at gmail.com
Fri May 25 14:40:05 UTC 2018
On Wed, May 16, 2018 at 10:34:29PM +0100, Elie Tournier wrote:
> Fixes: 7f615cd "shader: Invert y coordonate if on gles host"
Oups. s/coordonate/coordinate/g
Ping?
>
> Signed-off-by: Elie Tournier <elie.tournier at collabora.com>
> ---
> src/vrend_renderer.c | 3 +++
> src/vrend_shader.c | 10 +++++++---
> 2 files changed, 10 insertions(+), 3 deletions(-)
>
> diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
> index 55b96db..70ea0c5 100644
> --- a/src/vrend_renderer.c
> +++ b/src/vrend_renderer.c
> @@ -158,6 +158,7 @@ struct vrend_linked_shader_program {
>
> GLuint *ubo_locs[PIPE_SHADER_TYPES];
> GLuint vs_ws_adjust_loc;
> + GLuint vs_ws_adjust_loc_gles;
>
> GLuint fs_stipple_loc;
>
> @@ -975,6 +976,7 @@ static struct vrend_linked_shader_program *add_shader_program(struct vrend_conte
> else
> sprog->fs_stipple_loc = -1;
> sprog->vs_ws_adjust_loc = glGetUniformLocation(prog_id, "winsys_adjust_y");
> + sprog->vs_ws_adjust_loc_gles = glGetUniformLocation(prog_id, "winsys_adjust_y_gles");
> for (id = PIPE_SHADER_VERTEX; id <= last_shader; id++) {
> if (sprog->ss[id]->sel->sinfo.samplers_used_mask) {
> uint32_t mask = sprog->ss[id]->sel->sinfo.samplers_used_mask;
> @@ -3028,6 +3030,7 @@ void vrend_draw_vbo(struct vrend_context *ctx,
> return;
> }
> glUniform1f(ctx->sub->prog->vs_ws_adjust_loc, ctx->sub->viewport_is_negative ? -1.0 : 1.0);
> + glUniform1f(ctx->sub->prog->vs_ws_adjust_loc_gles, ctx->sub->viewport_is_negative ? 0.0 : 1.0);
>
> if (ctx->sub->rs_state.clip_plane_enable) {
> for (i = 0 ; i < 8; i++) {
> diff --git a/src/vrend_shader.c b/src/vrend_shader.c
> index 1ce18de..05eadd7 100644
> --- a/src/vrend_shader.c
> +++ b/src/vrend_shader.c
> @@ -53,7 +53,7 @@ struct vrend_shader_io {
> bool glsl_gl_in;
> bool override_no_wm;
> bool is_int;
> - char glsl_name[64];
> + char glsl_name[128];
> };
>
> struct vrend_shader_sampler {
> @@ -416,7 +416,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
> if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
> if (ctx->key->coord_replace & (1 << ctx->inputs[i].sid)) {
> if (ctx->cfg->use_gles)
> - name_prefix = "vec4(gl_PointCoord.x, 1.0 - gl_PointCoord.y, 0.0, 1.0)";
> + name_prefix = "vec4(gl_PointCoord.x, mix(1.0 - gl_PointCoord.y, gl_PointCoord.y, winsys_adjust_y_gles), 0.0, 1.0)";
> else
> name_prefix = "vec4(gl_PointCoord, 0.0, 1.0)";
> ctx->inputs[i].glsl_predefined_no_emit = true;
> @@ -444,7 +444,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
> }
>
> if (ctx->inputs[i].glsl_no_index)
> - snprintf(ctx->inputs[i].glsl_name, 64, "%s", name_prefix);
> + snprintf(ctx->inputs[i].glsl_name, 128, "%s", name_prefix);
> else {
> if (ctx->inputs[i].name == TGSI_SEMANTIC_FOG)
> snprintf(ctx->inputs[i].glsl_name, 64, "%s_f%d", name_prefix, ctx->inputs[i].sid);
> @@ -2439,6 +2439,10 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr)
> bcolor_emitted[0] = bcolor_emitted[1] = false;
> }
> if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT) {
> + if (ctx->cfg->use_gles) {
> + snprintf(buf, 255, "uniform float winsys_adjust_y_gles;\n");
> + STRCAT_WITH_RET(glsl_hdr, buf);
> + }
> if (fs_emit_layout(ctx)) {
> bool upper_left = !(ctx->fs_coord_origin ^ ctx->key->invert_fs_origin);
> char comma = (upper_left && ctx->fs_pixel_center) ? ',' : ' ';
> --
> 2.17.0
>
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