[virglrenderer-devel] GL_ARB_buffer_storage implementation

Elie Tournier tournier.elie at gmail.com
Wed Mar 25 12:17:06 UTC 2020


Hi all,

I'm currently working on OpenGL 4.5 support for virgl.
For that, we need to implement ARB_clear_texture and ARB_buffer_storage.
The first one is almost finish, and I should submit a MR soon-ish.
The second one, ARB_buffer_storage is trickier to implement.

So I'm wondering if any of you started something already?
Do you have a design in mind?

Thanks, have a nice day,
Elie


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