[virglrenderer-devel] GL_ARB_buffer_storage implementation
Dave Airlie
airlied at gmail.com
Fri Mar 27 02:22:24 UTC 2020
On Wed, 25 Mar 2020 at 22:17, Elie Tournier <tournier.elie at gmail.com> wrote:
>
> Hi all,
>
> I'm currently working on OpenGL 4.5 support for virgl.
> For that, we need to implement ARB_clear_texture and ARB_buffer_storage.
> The first one is almost finish, and I should submit a MR soon-ish.
> The second one, ARB_buffer_storage is trickier to implement.
>
> So I'm wondering if any of you started something already?
> Do you have a design in mind?
>
Since I know some work has been going on, but not everyone seems to
read the mailing list, so let's cc.
Dave.
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