[Wayland-bugs] [Bug 100740] Blender viewport "goes crazy" when mouse reaches viewport window edge in fly mode (Shift+F) or moving object (G)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 25 08:36:13 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100740

--- Comment #5 from Jonas Ã…dahl <jadahl at gmail.com> ---
(In reply to Olivier Fourdan from comment #4)
> Same behavior under weston, the objects always move toward the same
> direction regardless of where the pointer is moved, it seems (like top even
> when moving the pointer toward to bottom, and right even when moving the
> pointer toward the left)

Weston, last time I checked, did not have the adaptations needed for Xwayland.
So far I only know of mutter that is forgiving enough to let Xwayland pretend
to warp the pointer.

> 
> => Moving to Xwayland

It's possible that they might be fixed by the
https://lists.freedesktop.org/archives/xorg-devel/2016-November/051819.html
series. Note to self, I should look at that again.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/wayland-bugs/attachments/20170425/ddf964d6/attachment-0001.html>


More information about the wayland-bugs mailing list