[Wayland-bugs] [Bug 106736] Xwayland halves *visible* screen update rate
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed May 30 15:56:23 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106736
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
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URL| |http://www.geeks3d.com/gput
| |est/
--- Comment #1 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Adding link to GpuTest. I've seen this also with other benchmarks, but GpuTest
contains varied enough set of tests that it's easier to get suitable FPS rate
where the issue is easier to investigate.
On weaker HW, open source glmark2 might also contain some subtest (maybe
terrain) that doesn't have too high FPS.
I haven't tried any games myself, but as long as game reports and can provide
stable FPS, and can be configured to run at suitable FPS range, it should be OK
too. If game doesn't support disabling Vsync, Mesa vblank_mode=0 env var can
be used for that.
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