[PATCH v2 weston 7/7] compositor: move texture_damage into renderer private
Pekka Paalanen
ppaalanen at gmail.com
Tue Dec 4 05:58:16 PST 2012
Only the gl_renderer uses this field.
Signed-off-by: Pekka Paalanen <ppaalanen at gmail.com>
---
src/compositor.c | 3 ---
src/compositor.h | 1 -
src/gl-renderer.c | 15 +++++++++------
3 files changed, 9 insertions(+), 10 deletions(-)
diff --git a/src/compositor.c b/src/compositor.c
index 6e58776..f56e515 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -228,8 +228,6 @@ weston_surface_create(struct weston_compositor *compositor)
return NULL;
}
- pixman_region32_init(&surface->texture_damage);
-
surface->buffer_transform = WL_OUTPUT_TRANSFORM_NORMAL;
surface->pending.buffer_transform = surface->buffer_transform;
surface->output = NULL;
@@ -864,7 +862,6 @@ destroy_surface(struct wl_resource *resource)
weston_buffer_reference(&surface->buffer_ref, NULL);
- pixman_region32_fini(&surface->texture_damage);
compositor->renderer->destroy_surface(surface);
pixman_region32_fini(&surface->transform.boundingbox);
diff --git a/src/compositor.h b/src/compositor.h
index b21582a..53f95f3 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -383,7 +383,6 @@ struct weston_region {
struct weston_surface {
struct wl_surface surface;
struct weston_compositor *compositor;
- pixman_region32_t texture_damage;
pixman_region32_t clip;
pixman_region32_t damage;
pixman_region32_t opaque;
diff --git a/src/gl-renderer.c b/src/gl-renderer.c
index 89e9a4d..8da111e 100644
--- a/src/gl-renderer.c
+++ b/src/gl-renderer.c
@@ -58,6 +58,7 @@ struct gl_surface_state {
GLuint textures[3];
int num_textures;
+ pixman_region32_t texture_damage;
EGLImageKHR images[3];
GLenum target;
@@ -1050,8 +1051,8 @@ gl_renderer_flush_damage(struct weston_surface *surface)
int i, n;
#endif
- pixman_region32_union(&surface->texture_damage,
- &surface->texture_damage, &surface->damage);
+ pixman_region32_union(&gs->texture_damage,
+ &gs->texture_damage, &surface->damage);
if (!buffer)
return;
@@ -1064,7 +1065,7 @@ gl_renderer_flush_damage(struct weston_surface *surface)
if (surface->plane != &surface->compositor->primary_plane)
return;
- if (!pixman_region32_not_empty(&surface->texture_damage))
+ if (!pixman_region32_not_empty(&gs->texture_damage))
goto done;
glBindTexture(GL_TEXTURE_2D, gs->textures[0]);
@@ -1082,7 +1083,7 @@ gl_renderer_flush_damage(struct weston_surface *surface)
/* Mesa does not define GL_EXT_unpack_subimage */
glPixelStorei(GL_UNPACK_ROW_LENGTH, gs->pitch);
data = wl_shm_buffer_get_data(buffer);
- rectangles = pixman_region32_rectangles(&surface->texture_damage, &n);
+ rectangles = pixman_region32_rectangles(&gs->texture_damage, &n);
for (i = 0; i < n; i++) {
pixman_box32_t r;
@@ -1097,8 +1098,8 @@ gl_renderer_flush_damage(struct weston_surface *surface)
#endif
done:
- pixman_region32_fini(&surface->texture_damage);
- pixman_region32_init(&surface->texture_damage);
+ pixman_region32_fini(&gs->texture_damage);
+ pixman_region32_init(&gs->texture_damage);
weston_buffer_reference(&gs->buffer_ref, NULL);
}
@@ -1248,6 +1249,7 @@ gl_renderer_create_surface(struct weston_surface *surface)
*/
gs->pitch = 1;
+ pixman_region32_init(&gs->texture_damage);
surface->renderer_state = gs;
return 0;
@@ -1266,6 +1268,7 @@ gl_renderer_destroy_surface(struct weston_surface *surface)
gr->destroy_image(gr->egl_display, gs->images[i]);
weston_buffer_reference(&gs->buffer_ref, NULL);
+ pixman_region32_fini(&gs->texture_damage);
free(gs);
}
--
1.7.8.6
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