Mon Feb 27 10:12:22 PST 2012
use any specific drawing API: that is why there is no graphics API in w=
just passing pixmaps + damage is enough for the compositor. On the clie=
you are free to use any graphics API you desire, e.g.
is a simple client using EGL. As far as I know there is no GL client at=
moment, because it is not possible to load libGL without loading all th=
libs it still depends upon. So no - nobody is going to access HW direct=
just plain old mesa.
just my 2=A2
More information about the wayland-devel