[PATCH weston] compositor-drm: Add key binding for hidding overlays
Ander Conselvan de Oliveira
conselvan2 at gmail.com
Wed Oct 31 09:00:39 PDT 2012
Oops, seems like I sent this patch twice. Didn't notice I had -1 in the
command line together with *.patch.
Sorry for the noise.
Ander
On 10/31/2012 05:55 PM, Ander Conselvan de Oliveira wrote:
> Pressing ctrl-alt-o will cause the overlays to be hidden, but surfaces
> will still be assigned to different planes. This helps with debugging
> of repaint culling below surfaces in other planes.
> ---
> src/compositor-drm.c | 19 ++++++++++++++++++-
> 1 file changed, 18 insertions(+), 1 deletion(-)
>
> diff --git a/src/compositor-drm.c b/src/compositor-drm.c
> index 1133281..fac0f56 100644
> --- a/src/compositor-drm.c
> +++ b/src/compositor-drm.c
> @@ -97,6 +97,7 @@ struct drm_compositor {
>
> struct wl_list sprite_list;
> int sprites_are_broken;
> + int sprites_hidden;
>
> int cursors_are_broken;
>
> @@ -396,7 +397,10 @@ drm_output_repaint(struct weston_output *output_base,
> continue;
>
> ret = drmModeSetPlane(compositor->drm.fd, s->plane_id,
> - output->crtc_id, s->pending_fb_id, flags,
> + output->crtc_id,
> + compositor->sprites_hidden ?
> + 0 : s->pending_fb_id,
> + flags,
> s->dest_x, s->dest_y,
> s->dest_w, s->dest_h,
> s->src_x, s->src_y,
> @@ -2220,6 +2224,15 @@ find_primary_gpu(struct drm_compositor *ec, const char *seat)
> return drm_device;
> }
>
> +static void
> +hide_sprites_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
> + void *data)
> +{
> + struct drm_compositor *c = data;
> +
> + c->sprites_hidden ^= 1;
> +}
> +
> static struct weston_compositor *
> drm_compositor_create(struct wl_display *display,
> int connector, const char *seat, int tty,
> @@ -2321,6 +2334,10 @@ drm_compositor_create(struct wl_display *display,
>
> udev_device_unref(drm_device);
>
> + weston_compositor_add_key_binding(&ec->base, KEY_O,
> + MODIFIER_CTRL | MODIFIER_ALT,
> + hide_sprites_binding, ec);
> +
> return &ec->base;
>
> err_udev_monitor:
>
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