[PATCH weston] Make border width and ball radius configurable

Pekka Paalanen ppaalanen at gmail.com
Thu Dec 11 07:14:50 PST 2014


On Sun, 30 Nov 2014 08:15:42 +0530
Seedo Eldho Paul <seedoeldhopaul at gmail.com> wrote:

> Hi!
> 
> I thought it would be nice to have the border and radius configurable
> when the width and height of the arena already are.

I don't think this actually adds anything to the test case, does it?
After all, the purpose of this client is to test the damage tracking
algorithms under various buffer/output scales and transforms, AFAIU.

Thanks for the attempt though, it's a properly formatted patch.

Cheers,
pq


> 
> (sorry I forgot to cc list earler)
> Thanks,
> SEEDO
> On Nov 30, 2014 4:24 AM, "Jason Ekstrand" <jason at jlekstrand.net>
> wrote:
> 
> > I don't see anything wrong with this patch, but I'm forced to ask
> > the question: What's the point?  I mean, it's a little bouncing
> > ball, why does it need to be configurable?
> >
> > On Sat, Nov 29, 2014 at 5:36 AM, Seedo Eldho Paul <
> > seedoeldhopaul at gmail.com> wrote:
> >
> >> Also change "simple-shm exiting" to "simple-damage exiting"
> >>
> >> Signed-off-by: Seedo Eldho Paul <seedoeldhopaul at gmail.com>
> >> ---
> >>  clients/simple-damage.c | 21 ++++++++++++++-------
> >>  1 file changed, 14 insertions(+), 7 deletions(-)
> >>
> >> diff --git a/clients/simple-damage.c b/clients/simple-damage.c
> >> index fe532fe..9f3d58f 100644
> >> --- a/clients/simple-damage.c
> >> +++ b/clients/simple-damage.c
> >> @@ -172,8 +172,6 @@ window_init_game(struct window *window)
> >>         gettimeofday(&tv, NULL);
> >>         srand(tv.tv_usec);
> >>
> >> -       window->ball.radius = 10;
> >> -
> >>         ax1 = window->border + window->ball.radius;
> >>         ay1 = window->border + window->ball.radius;
> >>         ax2 = window->width - window->border - window->ball.radius;
> >> @@ -233,8 +231,8 @@ window_advance_game(struct window *window,
> >> uint32_t timestamp)
> >>
> >>  static struct window *
> >>  create_window(struct display *display, int width, int height,
> >> -             enum wl_output_transform transform, int scale,
> >> -             enum window_flags flags)
> >> +             int border, int radius, enum wl_output_transform
> >> transform,
> >> +             int scale, enum window_flags flags)
> >>  {
> >>         struct window *window;
> >>
> >> @@ -268,7 +266,8 @@ create_window(struct display *display, int
> >> width, int height,
> >>         window->display = display;
> >>         window->width = width;
> >>         window->height = height;
> >> -       window->border = 10;
> >> +       window->border = border;
> >> +       window->ball.radius = radius;
> >>         window->flags = flags;
> >>         window->transform = transform;
> >>         window->scale = scale;
> >> @@ -772,6 +771,8 @@ print_usage(int retval)
> >>                 "  --version=VERSION\tVersion of wl_surface to
> >> use\n" "  --width=WIDTH\t\tWidth of the window\n"
> >>                 "  --height=HEIGHT\tHeight of the window\n"
> >> +               "  --border=BORDER\tBorder width of the window\n"
> >> +               "  --radius=RADIUS\tRadius of the ball\n"
> >>                 "  --scale=SCALE\t\tScale factor for the surface\n"
> >>                 "  --transform=TRANSFORM\tTransform for the
> >> surface\n" "  --rotating-transform\tUse a different
> >> buffer_transform for each frame\n"
> >> @@ -818,6 +819,7 @@ main(int argc, char **argv)
> >>         int i, ret = 0;
> >>         int version = -1;
> >>         int width = 300, height = 200, scale = 1;
> >> +       int border = 10, radius = 10;
> >>         enum wl_output_transform transform =
> >> WL_OUTPUT_TRANSFORM_NORMAL; enum window_flags flags = 0;
> >>
> >> @@ -839,6 +841,10 @@ main(int argc, char **argv)
> >>                         continue;
> >>                 } else if (sscanf(argv[i], "--height=%d", &height)
> >> > 0) { continue;
> >> +               } else if (sscanf(argv[i], "--border=%d", &border)
> >> > 0) {
> >> +                       continue;
> >> +               } else if (sscanf(argv[i], "--radius=%d", &radius)
> >> > 0) {
> >> +                       continue;
> >>                 } else if (strncmp(argv[i], "--transform=", 12) ==
> >> 0 && parse_transform(argv[i] + 12, &transform) > 0)
> >> {
> >>                         continue;
> >> @@ -858,7 +864,8 @@ main(int argc, char **argv)
> >>
> >>         display = create_display(version);
> >>
> >> -       window = create_window(display, width, height, transform,
> >> scale, flags);
> >> +       window = create_window(display, width, height, border,
> >> radius,
> >> +                              transform, scale, flags);
> >>         if (!window)
> >>                 return 1;
> >>
> >> @@ -872,7 +879,7 @@ main(int argc, char **argv)
> >>         while (running && ret != -1)
> >>                 ret = wl_display_dispatch(display->display);
> >>
> >> -       fprintf(stderr, "simple-shm exiting\n");
> >> +       fprintf(stderr, "simple-damage exiting\n");
> >>         destroy_window(window);
> >>         destroy_display(display);
> >>
> >> --
> >> 1.9.1
> >>
> >> _______________________________________________
> >> wayland-devel mailing list
> >> wayland-devel at lists.freedesktop.org
> >> http://lists.freedesktop.org/mailman/listinfo/wayland-devel
> >>
> >
> >



More information about the wayland-devel mailing list