[Mesa-dev] OpenGL on Wayland
Kalrish Bäakjen
kalrish.antrax at gmail.com
Thu Jul 3 07:36:36 PDT 2014
On Wed, Jul 2, 2014 at 6:37 PM, Thomas Daede <daede003 at umn.edu> wrote:
> What Mesa version are you using? IIRC OpenGL 3.3 is only supported in
> llvmpipe in mesa 10.3 and newer. Using MESA_GL_VERISON_OVERRIDE just fakes
> the version string, it doesn't change what functions you can actually link
> to.
>
> Also, that also means for compatibility reasons you might want to request
> a slightly older OpenGL version, unless you actually use functions provided
> in OpenGL 3.3 that don't exist in an older version?
>
I'm using a built package of Mesa git from here[1]. I hadn't noticed what
you state, because my program is still almost nothing (although it uses
shaders with the "#version 330 core" directive, is it normal that they
compile fine?). As for your advice, my program will need OpenGL 3.2 or 3.3
in the future, and it's unlikely that r200 will support it by then :), so I
need the extension.
FWIW, I have filed a bug report with the 'enhancement' tag, which is hosted
here[2].
1: http://pkgbuild.com/~lcarlier/mesa-git/
2: https://bugs.freedesktop.org/show_bug.cgi?id=80821
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