[PATCH libinput v3 08/17] touchpad: Add clickpad-style software buttons

Hans de Goede hdegoede at redhat.com
Tue May 20 07:34:56 PDT 2014


From: Peter Hutterer <peter.hutterer at who-t.net>

This is a slightly fancier implementation than the simplest model and ported
over from libtouchpad. It implements a state machine for the software buttons
with left and right buttons currently implemented. Buttons are oriented
left-to-right, in a horizontal bar. No random button placement allowed.

In general, the procedure is:
- if a finger sets down in the left button area, a click is a left click
- if a finger sets down in the right button area, a click is a right click
- if a finger leaves the button area, a click is a left click
- if a finger starts outside the button area, a click is a left click

Two timeouts are used to handle buttons more smoothly:
- if a finger sets down in a button area but "immediately" moves over
  to a different area, that area takes effect on a click.
- if a finger leaves a button area and "immediately" clicks or moves back into
  the area, the button still takes effect on a click.
- if a finger changes between areas and stays there for a timeout, that area
  takes effect on a click.

HdG:
-Simplified the state machine a bit
-Renamed the button area states to BOTTOM_foo to make it easier to later add
 support for a top button area such as can be found one the Thinkpad [2-5]40
 series.
-Init area.top_edge to INT_MAX in the non soft button case to make the entire
 state machine a nop in that case

Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
Signed-off-by: Hans de Goede <hdegoede at redhat.com>
Reviewed-by: Jonas Ådahl <jadahl at gmail.com>
Reviewed-by: Hans de Goede <hdegoede at redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer at who-t.net>
---
 doc/Makefile.am                           |   2 +-
 doc/touchpad-softbutton-state-machine.svg | 173 ++++++++++++
 src/evdev-mt-touchpad-buttons.c           | 450 +++++++++++++++++++++++++++++-
 src/evdev-mt-touchpad.c                   |  15 +
 src/evdev-mt-touchpad.h                   |  48 ++++
 src/libinput.h                            |  40 +++
 6 files changed, 725 insertions(+), 3 deletions(-)
 create mode 100644 doc/touchpad-softbutton-state-machine.svg

diff --git a/doc/Makefile.am b/doc/Makefile.am
index 75fa98a..a33638d 100644
--- a/doc/Makefile.am
+++ b/doc/Makefile.am
@@ -1,4 +1,4 @@
-EXTRA_DIST = touchpad-tap-state-machine.svg
+EXTRA_DIST = touchpad-tap-state-machine.svg touchpad-softbutton-state-machine.svg
 
 if HAVE_DOXYGEN
 
diff --git a/doc/touchpad-softbutton-state-machine.svg b/doc/touchpad-softbutton-state-machine.svg
new file mode 100644
index 0000000..1838e35
--- /dev/null
+++ b/doc/touchpad-softbutton-state-machine.svg
@@ -0,0 +1,173 @@
+<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="516px" height="759px" version="1.1">
+<defs/>
+<g transform="translate(0.5,0.5)">
+<path d="M 190 352 L 216 352" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 221 352 L 214 355 L 216 352 L 214 348 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<ellipse cx="113" cy="61" rx="49.5" ry="30" fill="#ccccff" stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="113" y="51">
+NONE</text>
+<text x="113" y="65">
+on-entry:</text>
+<text x="113" y="79">
+curr = none</text>
+</g>
+<rect x="40" y="301" width="150" height="101" rx="6" ry="6" fill="#ccffcc" stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="115" y="335">
+BOTTOM_NEW</text>
+<text x="115" y="349">
+on-entry:</text>
+<text x="115" y="363">
+curr = button</text>
+<text x="115" y="377">
+start inner timeout</text>
+</g>
+<rect x="351" y="303" width="130" height="100" rx="6" ry="6" fill="#ccffcc" stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="416" y="343">
+AREA</text>
+<text x="416" y="357">
+on-entry:</text>
+<text x="416" y="371">
+curr =area</text>
+</g>
+<path d="M 243 327 C 245 324 249 322 254 322 L 287 322 C 292 322 296 324 298 327 L 318 350 C 319 351 319 353 318 354 L 298 377 C 296 380 292 382 287 382 L 254 382 C 249 382 245 380 243 377 L 223 354 C 222 353 222 351 223 350 L 243 327 Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="271" y="349">
+finger in</text>
+<text x="271" y="363">
+area</text>
+</g>
+<rect x="50" y="623" width="130" height="100" rx="6" ry="6" fill="#ccffcc" stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="115" y="677">
+BOTTOM</text>
+</g>
+<path d="M 243 6 C 245 3 249 1 254 1 L 287 1 C 292 1 296 3 298 6 L 318 29 C 319 31 319 32 318 33 L 298 56 C 296 59 292 61 287 61 L 254 61 C 249 61 245 59 243 56 L 223 33 C 222 32 222 31 223 29 L 243 6 Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="271" y="28">
+finger</text>
+<text x="271" y="42">
+up</text>
+</g>
+<path d="M 22 482 C 25 479 29 477 33 477 L 67 477 C 71 477 75 479 78 482 L 98 505 C 99 506 99 508 98 509 L 78 532 C 75 535 71 537 67 537 L 33 537 C 29 537 25 535 22 532 L 2 509 C 2 508 2 506 2 505 L 22 482 Z" fill="#000000" stroke="#ffffff" stroke-width="2" stroke-miterlimit="10" pointer-events="none"/>
+<g fill="#FFFFFF" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="50" y="497">
+phys</text>
+<text x="50" y="511">
+button</text>
+<text x="50" y="525">
+press</text>
+</g>
+<path d="M 319 352 L 344 352" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 350 352 L 343 356 L 344 352 L 343 349 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="163" y="504">
+inner</text>
+<text x="163" y="518">
+timeout</text>
+</g>
+<path d="M 115 403 L 147 471" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 149 476 L 143 471 L 147 471 L 149 468 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 155 537 L 131 616" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 130 621 L 129 614 L 131 616 L 135 616 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 223 604 C 226 601 230 599 234 599 L 268 599 C 272 599 276 601 279 604 L 299 627 C 299 628 299 629 299 631 L 279 654 C 276 657 272 659 268 659 L 234 659 C 230 659 226 657 223 654 L 203 631 C 202 629 202 628 203 627 L 223 604 Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="251" y="626">
+finger in</text>
+<text x="251" y="640">
+AREA</text>
+</g>
+<path d="M 180 673 L 199 634" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 202 630 L 202 638 L 199 634 L 195 634 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<rect x="319" y="629" width="194" height="94" rx="6" ry="6" fill="#ccffcc" stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="416" y="666">
+BOTTOM_TO_AREA</text>
+<text x="416" y="680">
+on-entry:</text>
+<text x="416" y="694">
+start outer timeout</text>
+</g>
+<path d="M 299 629 L 317 670" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 319 675 L 313 670 L 317 670 L 319 667 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="416" y="474">
+outer</text>
+<text x="416" y="488">
+timeout</text>
+</g>
+<path d="M 416 629 L 416 513" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 416 508 L 419 515 L 416 513 L 412 515 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 416 447 L 416 409" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="115" y="169">
+finger in</text>
+<text x="115" y="183">
+bottom</text>
+</g>
+<path d="M 113 91 L 114 134" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 114 140 L 111 133 L 114 134 L 118 132 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="416" y="169">
+finger in</text>
+<text x="416" y="183">
+area</text>
+</g>
+<path d="M 416 203 L 416 296" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 416 301 L 412 294 L 416 296 L 419 294 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="278" y="497">
+finger in</text>
+<text x="278" y="511">
+bottom</text>
+<text x="278" y="525">
+button != curr</text>
+</g>
+<path d="M 253 468 L 200 398" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 197 393 L 204 397 L 200 398 L 198 401 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<ellipse cx="413" cy="31" rx="49.5" ry="30" fill="#ccccff" stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="413" y="35">
+ANY</text>
+</g>
+<path d="M 364 31 L 325 31" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<g fill="#000000" font-family="Helvetica" text-anchor="middle" font-size="12px">
+<text x="254" y="699">
+finger in</text>
+<text x="254" y="713">
+bottom</text>
+<text x="254" y="727">
+button == curr</text>
+</g>
+<path d="M 319 676 L 308 710" fill="none" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 306 715 L 305 707 L 308 710 L 312 709 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
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+<path d="M 225 468 L 217 467 L 221 465 L 222 461 Z" fill="#000000" stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+</g>
+</svg>
diff --git a/src/evdev-mt-touchpad-buttons.c b/src/evdev-mt-touchpad-buttons.c
index ef514f7..61055ac 100644
--- a/src/evdev-mt-touchpad-buttons.c
+++ b/src/evdev-mt-touchpad-buttons.c
@@ -20,11 +20,345 @@
  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  */
 
+#include <errno.h>
+#include <limits.h>
+#include <time.h>
 #include <math.h>
+#include <string.h>
+#include <unistd.h>
+#include <linux/input.h>
+#include <sys/timerfd.h>
 
 #include "evdev-mt-touchpad.h"
 
 #define DEFAULT_BUTTON_MOTION_THRESHOLD 0.02 /* in percent of size */
+#define DEFAULT_BUTTON_ENTER_TIMEOUT 100 /* ms */
+#define DEFAULT_BUTTON_LEAVE_TIMEOUT 300 /* ms */
+
+/*****************************************
+ * BEFORE YOU EDIT THIS FILE, look at the state diagram in
+ * doc/touchpad-softbutton-state-machine.svg, or online at
+ * https://drive.google.com/file/d/0B1NwWmji69nocUs1cVJTbkdwMFk/edit?usp=sharing
+ * (it's a http://draw.io diagram)
+ *
+ * Any changes in this file must be represented in the diagram.
+ *
+ * The state machine only affects the soft button area code.
+ */
+
+#define CASE_RETURN_STRING(a) case a: return #a;
+
+static inline const char*
+button_state_to_str(enum button_state state) {
+	switch(state) {
+	CASE_RETURN_STRING(BUTTON_STATE_NONE);
+	CASE_RETURN_STRING(BUTTON_STATE_AREA);
+	CASE_RETURN_STRING(BUTTON_STATE_BOTTOM);
+	CASE_RETURN_STRING(BUTTON_STATE_BOTTOM_NEW);
+	CASE_RETURN_STRING(BUTTON_STATE_BOTTOM_TO_AREA);
+	}
+	return NULL;
+}
+
+static inline const char*
+button_event_to_str(enum button_event event) {
+	switch(event) {
+	CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_R);
+	CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_L);
+	CASE_RETURN_STRING(BUTTON_EVENT_IN_AREA);
+	CASE_RETURN_STRING(BUTTON_EVENT_UP);
+	CASE_RETURN_STRING(BUTTON_EVENT_PRESS);
+	CASE_RETURN_STRING(BUTTON_EVENT_RELEASE);
+	CASE_RETURN_STRING(BUTTON_EVENT_TIMEOUT);
+	}
+	return NULL;
+}
+
+static inline bool
+is_inside_button_area(struct tp_dispatch *tp, struct tp_touch *t)
+{
+	return t->y >= tp->buttons.area.top_edge;
+}
+
+static inline bool
+is_inside_right_area(struct tp_dispatch *tp, struct tp_touch *t)
+{
+	return is_inside_button_area(tp, t) &&
+	       t->x > tp->buttons.area.rightbutton_left_edge;
+}
+
+static inline bool
+is_inside_left_area(struct tp_dispatch *tp, struct tp_touch *t)
+{
+	return is_inside_button_area(tp, t) &&
+	       !is_inside_right_area(tp, t);
+}
+
+static void
+tp_button_set_timer(struct tp_dispatch *tp, uint32_t timeout)
+{
+	struct itimerspec its;
+	its.it_interval.tv_sec = 0;
+	its.it_interval.tv_nsec = 0;
+	its.it_value.tv_sec = timeout / 1000;
+	its.it_value.tv_nsec = (timeout % 1000) * 1000 * 1000;
+	timerfd_settime(tp->buttons.timer_fd, TFD_TIMER_ABSTIME, &its, NULL);
+}
+
+static void
+tp_button_set_enter_timer(struct tp_dispatch *tp, struct tp_touch *t)
+{
+	t->button.timeout = t->millis + DEFAULT_BUTTON_ENTER_TIMEOUT;
+	tp_button_set_timer(tp, t->button.timeout);
+}
+
+static void
+tp_button_set_leave_timer(struct tp_dispatch *tp, struct tp_touch *t)
+{
+	t->button.timeout = t->millis + DEFAULT_BUTTON_LEAVE_TIMEOUT;
+	tp_button_set_timer(tp, t->button.timeout);
+}
+
+static void
+tp_button_clear_timer(struct tp_dispatch *tp, struct tp_touch *t)
+{
+	t->button.timeout = 0;
+}
+
+/*
+ * tp_button_set_state, change state and implement on-entry behavior
+ * as described in the state machine diagram.
+ */
+static void
+tp_button_set_state(struct tp_dispatch *tp, struct tp_touch *t,
+		    enum button_state new_state, enum button_event event)
+{
+	tp_button_clear_timer(tp, t);
+
+	t->button.state = new_state;
+	switch (t->button.state) {
+	case BUTTON_STATE_NONE:
+		t->button.curr = 0;
+		break;
+	case BUTTON_STATE_AREA:
+		t->button.curr = BUTTON_EVENT_IN_AREA;
+		break;
+	case BUTTON_STATE_BOTTOM:
+		break;
+	case BUTTON_STATE_BOTTOM_NEW:
+		t->button.curr = event;
+		tp_button_set_enter_timer(tp, t);
+		break;
+	case BUTTON_STATE_BOTTOM_TO_AREA:
+		tp_button_set_leave_timer(tp, t);
+		break;
+	}
+}
+
+static void
+tp_button_none_handle_event(struct tp_dispatch *tp,
+			    struct tp_touch *t,
+			    enum button_event event)
+{
+	switch (event) {
+	case BUTTON_EVENT_IN_BOTTOM_R:
+	case BUTTON_EVENT_IN_BOTTOM_L:
+		tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW, event);
+		break;
+	case BUTTON_EVENT_IN_AREA:
+		tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
+		break;
+	case BUTTON_EVENT_UP:
+		tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+		break;
+	case BUTTON_EVENT_PRESS:
+	case BUTTON_EVENT_RELEASE:
+	case BUTTON_EVENT_TIMEOUT:
+		break;
+	}
+}
+
+static void
+tp_button_area_handle_event(struct tp_dispatch *tp,
+			    struct tp_touch *t,
+			    enum button_event event)
+{
+	switch (event) {
+	case BUTTON_EVENT_IN_BOTTOM_R:
+	case BUTTON_EVENT_IN_BOTTOM_L:
+	case BUTTON_EVENT_IN_AREA:
+		break;
+	case BUTTON_EVENT_UP:
+		tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+		break;
+	case BUTTON_EVENT_PRESS:
+	case BUTTON_EVENT_RELEASE:
+	case BUTTON_EVENT_TIMEOUT:
+		break;
+	}
+}
+
+static void
+tp_button_bottom_handle_event(struct tp_dispatch *tp,
+			    struct tp_touch *t,
+			    enum button_event event)
+{
+	switch (event) {
+	case BUTTON_EVENT_IN_BOTTOM_R:
+	case BUTTON_EVENT_IN_BOTTOM_L:
+		if (event != t->button.curr)
+			tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
+					    event);
+		break;
+	case BUTTON_EVENT_IN_AREA:
+		tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_TO_AREA, event);
+		break;
+	case BUTTON_EVENT_UP:
+		tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+		break;
+	case BUTTON_EVENT_PRESS:
+	case BUTTON_EVENT_RELEASE:
+	case BUTTON_EVENT_TIMEOUT:
+		break;
+	}
+}
+
+static void
+tp_button_bottom_new_handle_event(struct tp_dispatch *tp,
+				struct tp_touch *t,
+				enum button_event event)
+{
+	switch(event) {
+	case BUTTON_EVENT_IN_BOTTOM_R:
+	case BUTTON_EVENT_IN_BOTTOM_L:
+		if (event != t->button.curr)
+			tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
+					    event);
+		break;
+	case BUTTON_EVENT_IN_AREA:
+		tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
+		break;
+	case BUTTON_EVENT_UP:
+		tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+		break;
+	case BUTTON_EVENT_PRESS:
+		tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
+		break;
+	case BUTTON_EVENT_RELEASE:
+		break;
+	case BUTTON_EVENT_TIMEOUT:
+		tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
+		break;
+	}
+}
+
+static void
+tp_button_bottom_to_area_handle_event(struct tp_dispatch *tp,
+				      struct tp_touch *t,
+				      enum button_event event)
+{
+	switch(event) {
+	case BUTTON_EVENT_IN_BOTTOM_R:
+	case BUTTON_EVENT_IN_BOTTOM_L:
+		if (event == t->button.curr)
+			tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM,
+					    event);
+		else
+			tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
+					    event);
+		break;
+	case BUTTON_EVENT_IN_AREA:
+		break;
+	case BUTTON_EVENT_UP:
+		tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+		break;
+	case BUTTON_EVENT_PRESS:
+	case BUTTON_EVENT_RELEASE:
+		break;
+	case BUTTON_EVENT_TIMEOUT:
+		tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
+		break;
+	}
+}
+
+static void
+tp_button_handle_event(struct tp_dispatch *tp,
+		       struct tp_touch *t,
+		       enum button_event event,
+		       uint32_t time)
+{
+	enum button_state current = t->button.state;
+
+	switch(t->button.state) {
+	case BUTTON_STATE_NONE:
+		tp_button_none_handle_event(tp, t, event);
+		break;
+	case BUTTON_STATE_AREA:
+		tp_button_area_handle_event(tp, t, event);
+		break;
+	case BUTTON_STATE_BOTTOM:
+		tp_button_bottom_handle_event(tp, t, event);
+		break;
+	case BUTTON_STATE_BOTTOM_NEW:
+		tp_button_bottom_new_handle_event(tp, t, event);
+		break;
+	case BUTTON_STATE_BOTTOM_TO_AREA:
+		tp_button_bottom_to_area_handle_event(tp, t, event);
+		break;
+	}
+
+	if (current != t->button.state)
+		log_debug("button state: from %s, event %s to %s\n",
+			  button_state_to_str(current),
+			  button_event_to_str(event),
+			  button_state_to_str(t->button.state));
+}
+
+int
+tp_button_handle_state(struct tp_dispatch *tp, uint32_t time)
+{
+	struct tp_touch *t;
+
+	tp_for_each_touch(tp, t) {
+		if (t->state == TOUCH_NONE)
+			continue;
+
+		if (t->state == TOUCH_END) {
+			tp_button_handle_event(tp, t, BUTTON_EVENT_UP, time);
+		} else if (t->dirty) {
+			if (is_inside_right_area(tp, t))
+				tp_button_handle_event(tp, t, BUTTON_EVENT_IN_BOTTOM_R, time);
+			else if (is_inside_left_area(tp, t))
+				tp_button_handle_event(tp, t, BUTTON_EVENT_IN_BOTTOM_L, time);
+			else
+				tp_button_handle_event(tp, t, BUTTON_EVENT_IN_AREA, time);
+		}
+		if (tp->queued & TOUCHPAD_EVENT_BUTTON_RELEASE)
+			tp_button_handle_event(tp, t, BUTTON_EVENT_RELEASE, time);
+		if (tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS)
+			tp_button_handle_event(tp, t, BUTTON_EVENT_PRESS, time);
+	}
+
+	return 0;
+}
+
+static int
+tp_button_handle_timeout(struct tp_dispatch *tp, uint32_t now)
+{
+	struct tp_touch *t;
+	uint32_t min_timeout = INT_MAX;
+
+	tp_for_each_touch(tp, t) {
+		if (t->button.timeout != 0 && t->button.timeout <= now) {
+			tp_button_clear_timer(tp, t);
+			tp_button_handle_event(tp, t, BUTTON_EVENT_TIMEOUT, now);
+		}
+		if (t->button.timeout != 0)
+			min_timeout = min(t->button.timeout, min_timeout);
+	}
+
+	return min_timeout == INT_MAX ? 0 : min_timeout;
+}
 
 int
 tp_process_button(struct tp_dispatch *tp,
@@ -43,6 +377,28 @@ tp_process_button(struct tp_dispatch *tp,
 	return 0;
 }
 
+static void
+tp_button_timeout_handler(void *data)
+{
+	struct tp_dispatch *tp = data;
+	uint64_t expires;
+	int len;
+	struct timespec ts;
+	uint32_t now;
+
+	len = read(tp->buttons.timer_fd, &expires, sizeof expires);
+	if (len != sizeof expires)
+		/* This will only happen if the application made the fd
+		 * non-blocking, but this function should only be called
+		 * upon the timeout, so lets continue anyway. */
+		log_error("timerfd read error: %s\n", strerror(errno));
+
+	clock_gettime(CLOCK_MONOTONIC, &ts);
+	now = ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
+
+	tp_button_handle_timeout(tp, now);
+}
+
 int
 tp_init_buttons(struct tp_dispatch *tp,
 		struct evdev_device *device)
@@ -62,12 +418,46 @@ tp_init_buttons(struct tp_dispatch *tp,
 
 	if (libevdev_get_id_vendor(device->evdev) == 0x5ac) /* Apple */
 		tp->buttons.use_clickfinger = true;
-	else
-		tp->buttons.use_clickfinger = false;
+
+	tp->buttons.use_softbuttons = !tp->buttons.use_clickfinger &&
+				      !tp->buttons.has_buttons;
+
+	if (tp->buttons.use_softbuttons) {
+		tp->buttons.area.top_edge = height * .8 + device->abs.min_y;
+		tp->buttons.area.rightbutton_left_edge = width/2 + device->abs.min_x;
+		tp->buttons.timer_fd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
+
+		if (tp->buttons.timer_fd == -1)
+			return -1;
+
+		tp->buttons.source =
+			libinput_add_fd(tp->device->base.seat->libinput,
+					tp->buttons.timer_fd,
+					tp_button_timeout_handler,
+					tp);
+		if (tp->buttons.source == NULL)
+			return -1;
+	} else {
+		tp->buttons.area.top_edge = INT_MAX;
+	}
 
 	return 0;
 }
 
+void
+tp_destroy_buttons(struct tp_dispatch *tp)
+{
+	if (tp->buttons.source) {
+		libinput_remove_source(tp->device->base.seat->libinput,
+				       tp->buttons.source);
+		tp->buttons.source = NULL;
+	}
+	if (tp->buttons.timer_fd > -1) {
+		close(tp->buttons.timer_fd);
+		tp->buttons.timer_fd = -1;
+	}
+}
+
 static int
 tp_post_clickfinger_buttons(struct tp_dispatch *tp, uint32_t time)
 {
@@ -136,6 +526,59 @@ tp_post_physical_buttons(struct tp_dispatch *tp, uint32_t time)
 	return 0;
 }
 
+static int
+tp_post_softbutton_buttons(struct tp_dispatch *tp, uint32_t time)
+{
+	uint32_t current, old, button;
+	enum libinput_pointer_button_state state;
+
+	current = tp->buttons.state;
+	old = tp->buttons.old_state;
+
+	if (current == old)
+		return 0;
+
+	if (tp->nfingers_down == 0 || tp->nfingers_down > 2)
+		return 0;
+
+	if (current) {
+		struct tp_touch *t;
+		button = 0;
+
+		tp_for_each_touch(tp, t) {
+			if (t->button.curr == BUTTON_EVENT_IN_BOTTOM_R)
+				button |= 0x2;
+			else if (t->button.curr == BUTTON_EVENT_IN_BOTTOM_L)
+				button |= 0x1;
+		}
+
+		switch (button) {
+		case 0:	/* only in area */
+		case 1: /* only left area */
+			button = BTN_LEFT;
+			break;
+		case 2: /* only right area */
+			button = BTN_RIGHT;
+			break;
+		case 3: /* left + right area */
+			button = BTN_MIDDLE;
+			break;
+		}
+
+		tp->buttons.active = button;
+		state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
+	} else {
+		state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
+		button = tp->buttons.active;
+	}
+
+	pointer_notify_button(&tp->device->base,
+			      time,
+			      button,
+			      state);
+	return 1;
+}
+
 int
 tp_post_button_events(struct tp_dispatch *tp, uint32_t time)
 {
@@ -149,6 +592,9 @@ tp_post_button_events(struct tp_dispatch *tp, uint32_t time)
 		rc = tp_post_physical_buttons(tp, time);
 	else if (tp->buttons.use_clickfinger)
 		rc = tp_post_clickfinger_buttons(tp, time);
+	else if (tp->buttons.use_softbuttons)
+		rc = tp_post_softbutton_buttons(tp, time);
+
 
 	return rc;
 }
diff --git a/src/evdev-mt-touchpad.c b/src/evdev-mt-touchpad.c
index c86b057..7f73f6e 100644
--- a/src/evdev-mt-touchpad.c
+++ b/src/evdev-mt-touchpad.c
@@ -399,6 +399,8 @@ tp_process_state(struct tp_dispatch *tp, uint32_t time)
 		tp_unpin_finger(tp, t);
 	}
 
+	tp_button_handle_state(tp, time);
+
 	/*
 	 * We have a physical button down event on a clickpad. To avoid
 	 * spurious pointer moves by the clicking finger we pin all fingers.
@@ -596,6 +598,7 @@ tp_destroy(struct evdev_dispatch *dispatch)
 		(struct tp_dispatch*)dispatch;
 
 	tp_destroy_tap(tp);
+	tp_destroy_buttons(tp);
 
 	if (tp->filter)
 		tp->filter->interface->destroy(tp->filter);
@@ -608,10 +611,18 @@ static struct evdev_dispatch_interface tp_interface = {
 	tp_destroy
 };
 
+static void
+tp_init_touch(struct tp_dispatch *tp,
+	      struct tp_touch *t)
+{
+	t->button.state = BUTTON_STATE_NONE;
+}
+
 static int
 tp_init_slots(struct tp_dispatch *tp,
 	      struct evdev_device *device)
 {
+	size_t i;
 	const struct input_absinfo *absinfo;
 
 	absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_SLOT);
@@ -649,6 +660,9 @@ tp_init_slots(struct tp_dispatch *tp,
 	if (!tp->touches)
 		return -1;
 
+	for (i = 0; i < tp->ntouches; i++)
+		tp_init_touch(tp, &tp->touches[i]);
+
 	return 0;
 }
 
@@ -690,6 +704,7 @@ tp_init(struct tp_dispatch *tp,
 	tp->base.interface = &tp_interface;
 	tp->device = device;
 	tp->tap.timer_fd = -1;
+	tp->buttons.timer_fd = -1;
 
 	if (tp_init_slots(tp, device) != 0)
 		return -1;
diff --git a/src/evdev-mt-touchpad.h b/src/evdev-mt-touchpad.h
index 87d291a..8d8dd84 100644
--- a/src/evdev-mt-touchpad.h
+++ b/src/evdev-mt-touchpad.h
@@ -46,6 +46,24 @@ enum touch_state {
 	TOUCH_END
 };
 
+enum button_event {
+       BUTTON_EVENT_IN_BOTTOM_R = 30,
+       BUTTON_EVENT_IN_BOTTOM_L,
+       BUTTON_EVENT_IN_AREA,
+       BUTTON_EVENT_UP,
+       BUTTON_EVENT_PRESS,
+       BUTTON_EVENT_RELEASE,
+       BUTTON_EVENT_TIMEOUT,
+};
+
+enum button_state {
+       BUTTON_STATE_NONE,
+       BUTTON_STATE_AREA,
+       BUTTON_STATE_BOTTOM,
+       BUTTON_STATE_BOTTOM_NEW,
+       BUTTON_STATE_BOTTOM_TO_AREA,
+};
+
 enum scroll_state {
 	SCROLL_STATE_NONE,
 	SCROLL_STATE_SCROLLING
@@ -101,6 +119,14 @@ struct tp_touch {
 		int32_t center_x;
 		int32_t center_y;
 	} pinned;
+
+	/* Software-button state and timeout if applicable */
+	struct {
+		enum button_state state;
+		/* We use button_event here so we can use == on events */
+		enum button_event curr;
+		uint32_t timeout;
+	} button;
 };
 
 struct tp_dispatch {
@@ -130,10 +156,26 @@ struct tp_dispatch {
 	struct {
 		bool has_buttons;		/* true for physical LMR buttons */
 		bool use_clickfinger;		/* number of fingers decides button number */
+		bool use_softbuttons;		/* use software-button area */
 		uint32_t state;
 		uint32_t old_state;
 		uint32_t motion_dist;		/* for pinned touches */
 		unsigned int active;		/* currently active button, for release event */
+
+		/* Only used if has_buttons is false. The software button area is always
+		 * a horizontal strip across the touchpad. Depending on the
+		 * rightbutton_left_edge value, the buttons are split according to the
+		 * edge settings.
+		  */
+		struct {
+			int32_t top_edge;
+			int32_t rightbutton_left_edge;
+		} area;
+
+		unsigned int timeout;		/* current timeout in ms */
+
+		int timer_fd;
+		struct libinput_source *source;
 	} buttons;				/* physical buttons */
 
 	struct {
@@ -173,6 +215,9 @@ tp_destroy_tap(struct tp_dispatch *tp);
 int
 tp_init_buttons(struct tp_dispatch *tp, struct evdev_device *device);
 
+void
+tp_destroy_buttons(struct tp_dispatch *tp);
+
 int
 tp_process_button(struct tp_dispatch *tp,
 		  const struct input_event *e,
@@ -181,4 +226,7 @@ tp_process_button(struct tp_dispatch *tp,
 int
 tp_post_button_events(struct tp_dispatch *tp, uint32_t time);
 
+int
+tp_button_handle_state(struct tp_dispatch *tp, uint32_t time);
+
 #endif
diff --git a/src/libinput.h b/src/libinput.h
index 85c7d71..d771e21 100644
--- a/src/libinput.h
+++ b/src/libinput.h
@@ -39,6 +39,46 @@ extern "C" {
  */
 
 /**
+ * @page tpbuttons Touchpad button behavior
+ *
+ * For touchpad devices without physical buttons, libinput enables an
+ * emulated right button area through either of two methods.
+ *
+ * Software button areas
+ * =====================
+ * On most touchpads, the bottom area of the touchpad is split into a a left
+ * and a right-button area. Pressing the touchpad down with a finger in
+ * those areas will generate clicks as shown in the diagram below:
+ *
+ * @code
+    +------------------------+
+    |                        |
+    |                        |
+    |          LEFT          |
+    |                        |
+    |                        |
+    +------------------------+
+    |    LEFT    |   RIGHT   |
+    +------------------------+
+ * @endcode
+ *
+ * Generally, the touchpad will emulate a right-button click if the finger
+ * was set down in the right button area and did not leave the
+ * right button area before clicking, even if another finger was already
+ * down on the touchpad in another area.
+ * A middle click is generated by clicking the touchpad when one finger is
+ * in the bottom left button area, and one finger is in the botton right
+ * button area.
+ * The exact behavior of the touchpad is implementation-dependent.
+ *
+ * Clickfinger
+ * ===========
+ * On Apple touchpads, no button areas are provided. Instead, use a
+ * two-finger click for a right button click, and a three-finger click for a
+ * middle button click.
+ */
+
+/**
  * @ingroup fixed_point
  *
  * libinput 24.8 fixed point real number.
-- 
1.9.0



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