[PATCH wayland v2 1/3] introduce new headers wayland-client/server-core.h

Giulio Camuffo giuliocamuffo at gmail.com
Tue Apr 28 12:57:16 PDT 2015


wayland-client.h and wayland-server.h include the protocol headers generated
at build time. This means that a libwayland user cannot generate and use
protocol code created from a wayland.xml newer than the installed libwayand,
because it is not possible to only include the API header.
This commit adds wayland-client-core.h and wayland-server-core.h which do not
include the protocol headers and any deprecated code.
---

v2: move the deprecated api back to wayland-server.h

 Makefile.am               |   2 +
 src/wayland-client-core.h | 180 +++++++++++++++++++++
 src/wayland-client.h      | 155 +-----------------
 src/wayland-server-core.h | 405 ++++++++++++++++++++++++++++++++++++++++++++++
 src/wayland-server.h      | 377 +-----------------------------------------
 5 files changed, 592 insertions(+), 527 deletions(-)
 create mode 100644 src/wayland-client-core.h
 create mode 100644 src/wayland-server-core.h

diff --git a/Makefile.am b/Makefile.am
index 0fccf86..a8a0a56 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -21,7 +21,9 @@ noinst_LTLIBRARIES = libwayland-util.la
 include_HEADERS =				\
 	src/wayland-util.h			\
 	src/wayland-server.h			\
+	src/wayland-server-core.h		\
 	src/wayland-client.h			\
+	src/wayland-client-core.h		\
 	src/wayland-egl.h			\
 	src/wayland-version.h
 
diff --git a/src/wayland-client-core.h b/src/wayland-client-core.h
new file mode 100644
index 0000000..d7a0d9e
--- /dev/null
+++ b/src/wayland-client-core.h
@@ -0,0 +1,180 @@
+/*
+ * Copyright © 2008 Kristian Høgsberg
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission.  The copyright holders make no representations
+ * about the suitability of this software for any purpose.  It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifndef WAYLAND_CLIENT_CORE_H
+#define WAYLAND_CLIENT_CORE_H
+
+#include "wayland-util.h"
+#include "wayland-version.h"
+
+#ifdef  __cplusplus
+extern "C" {
+#endif
+
+/** \class wl_proxy
+ *
+ * \brief Represents a protocol object on the client side.
+ *
+ * A wl_proxy acts as a client side proxy to an object existing in the
+ * compositor. The proxy is responsible for converting requests made by the
+ * clients with \ref wl_proxy_marshal() into Wayland's wire format. Events
+ * coming from the compositor are also handled by the proxy, which will in
+ * turn call the handler set with \ref wl_proxy_add_listener().
+ *
+ * \note With the exception of function \ref wl_proxy_set_queue(), functions
+ * accessing a wl_proxy are not normally used by client code. Clients
+ * should normally use the higher level interface generated by the scanner to
+ * interact with compositor objects.
+ *
+ */
+struct wl_proxy;
+
+/** \class wl_display
+ *
+ * \brief Represents a connection to the compositor and acts as a proxy to
+ * the wl_display singleton object.
+ *
+ * A wl_display object represents a client connection to a Wayland
+ * compositor. It is created with either \ref wl_display_connect() or
+ * \ref wl_display_connect_to_fd(). A connection is terminated using
+ * \ref wl_display_disconnect().
+ *
+ * A wl_display is also used as the \ref wl_proxy for the wl_display
+ * singleton object on the compositor side.
+ *
+ * A wl_display object handles all the data sent from and to the
+ * compositor. When a \ref wl_proxy marshals a request, it will write its wire
+ * representation to the display's write buffer. The data is sent to the
+ * compositor when the client calls \ref wl_display_flush().
+ *
+ * Incoming data is handled in two steps: queueing and dispatching. In the
+ * queue step, the data coming from the display fd is interpreted and
+ * added to a queue. On the dispatch step, the handler for the incoming
+ * event set by the client on the corresponding \ref wl_proxy is called.
+ *
+ * A wl_display has at least one event queue, called the <em>default
+ * queue</em>. Clients can create additional event queues with \ref
+ * wl_display_create_queue() and assign \ref wl_proxy's to it. Events
+ * occurring in a particular proxy are always queued in its assigned queue.
+ * A client can ensure that a certain assumption, such as holding a lock
+ * or running from a given thread, is true when a proxy event handler is
+ * called by assigning that proxy to an event queue and making sure that
+ * this queue is only dispatched when the assumption holds.
+ *
+ * The default queue is dispatched by calling \ref wl_display_dispatch().
+ * This will dispatch any events queued on the default queue and attempt
+ * to read from the display fd if it's empty. Events read are then queued
+ * on the appropriate queues according to the proxy assignment.
+ *
+ * A user created queue is dispatched with \ref wl_display_dispatch_queue().
+ * This function behaves exactly the same as wl_display_dispatch()
+ * but it dispatches given queue instead of the default queue.
+ *
+ * A real world example of event queue usage is Mesa's implementation of
+ * eglSwapBuffers() for the Wayland platform. This function might need
+ * to block until a frame callback is received, but dispatching the default
+ * queue could cause an event handler on the client to start drawing
+ * again. This problem is solved using another event queue, so that only
+ * the events handled by the EGL code are dispatched during the block.
+ *
+ * This creates a problem where a thread dispatches a non-default
+ * queue, reading all the data from the display fd. If the application
+ * would call \em poll(2) after that it would block, even though there
+ * might be events queued on the default queue. Those events should be
+ * dispatched with \ref wl_display_dispatch_(queue_)pending() before
+ * flushing and blocking.
+ */
+struct wl_display;
+
+/** \class wl_event_queue
+ *
+ * \brief A queue for \ref wl_proxy object events.
+ *
+ * Event queues allows the events on a display to be handled in a thread-safe
+ * manner. See \ref wl_display for details.
+ *
+ */
+struct wl_event_queue;
+
+void wl_event_queue_destroy(struct wl_event_queue *queue);
+
+void wl_proxy_marshal(struct wl_proxy *p, uint32_t opcode, ...);
+void wl_proxy_marshal_array(struct wl_proxy *p, uint32_t opcode,
+			    union wl_argument *args);
+struct wl_proxy *wl_proxy_create(struct wl_proxy *factory,
+				 const struct wl_interface *interface);
+struct wl_proxy *wl_proxy_marshal_constructor(struct wl_proxy *proxy,
+					      uint32_t opcode,
+					      const struct wl_interface *interface,
+					      ...);
+struct wl_proxy *
+wl_proxy_marshal_array_constructor(struct wl_proxy *proxy,
+				   uint32_t opcode, union wl_argument *args,
+				   const struct wl_interface *interface);
+
+void wl_proxy_destroy(struct wl_proxy *proxy);
+int wl_proxy_add_listener(struct wl_proxy *proxy,
+			  void (**implementation)(void), void *data);
+const void *wl_proxy_get_listener(struct wl_proxy *proxy);
+int wl_proxy_add_dispatcher(struct wl_proxy *proxy,
+			    wl_dispatcher_func_t dispatcher_func,
+			    const void * dispatcher_data, void *data);
+void wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data);
+void *wl_proxy_get_user_data(struct wl_proxy *proxy);
+uint32_t wl_proxy_get_id(struct wl_proxy *proxy);
+const char *wl_proxy_get_class(struct wl_proxy *proxy);
+void wl_proxy_set_queue(struct wl_proxy *proxy, struct wl_event_queue *queue);
+
+struct wl_display *wl_display_connect(const char *name);
+struct wl_display *wl_display_connect_to_fd(int fd);
+void wl_display_disconnect(struct wl_display *display);
+int wl_display_get_fd(struct wl_display *display);
+int wl_display_dispatch(struct wl_display *display);
+int wl_display_dispatch_queue(struct wl_display *display,
+			      struct wl_event_queue *queue);
+int wl_display_dispatch_queue_pending(struct wl_display *display,
+				      struct wl_event_queue *queue);
+int wl_display_dispatch_pending(struct wl_display *display);
+int wl_display_get_error(struct wl_display *display);
+uint32_t wl_display_get_protocol_error(struct wl_display *display,
+				       const struct wl_interface **interface,
+				       uint32_t *id);
+
+int wl_display_flush(struct wl_display *display);
+int wl_display_roundtrip_queue(struct wl_display *display,
+                               struct wl_event_queue *queue);
+int wl_display_roundtrip(struct wl_display *display);
+struct wl_event_queue *wl_display_create_queue(struct wl_display *display);
+
+int wl_display_prepare_read_queue(struct wl_display *display,
+				  struct wl_event_queue *queue);
+int wl_display_prepare_read(struct wl_display *display);
+void wl_display_cancel_read(struct wl_display *display);
+int wl_display_read_events(struct wl_display *display);
+
+void wl_log_set_handler_client(wl_log_func_t handler);
+
+#ifdef  __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/wayland-client.h b/src/wayland-client.h
index 71cd822..03a99a0 100644
--- a/src/wayland-client.h
+++ b/src/wayland-client.h
@@ -23,160 +23,7 @@
 #ifndef WAYLAND_CLIENT_H
 #define WAYLAND_CLIENT_H
 
-#include "wayland-util.h"
-#include "wayland-version.h"
-
-#ifdef  __cplusplus
-extern "C" {
-#endif
-
-/** \class wl_proxy
- *
- * \brief Represents a protocol object on the client side.
- *
- * A wl_proxy acts as a client side proxy to an object existing in the
- * compositor. The proxy is responsible for converting requests made by the
- * clients with \ref wl_proxy_marshal() into Wayland's wire format. Events
- * coming from the compositor are also handled by the proxy, which will in
- * turn call the handler set with \ref wl_proxy_add_listener().
- *
- * \note With the exception of function \ref wl_proxy_set_queue(), functions
- * accessing a wl_proxy are not normally used by client code. Clients
- * should normally use the higher level interface generated by the scanner to
- * interact with compositor objects.
- *
- */
-struct wl_proxy;
-
-/** \class wl_display
- *
- * \brief Represents a connection to the compositor and acts as a proxy to
- * the wl_display singleton object.
- *
- * A wl_display object represents a client connection to a Wayland
- * compositor. It is created with either \ref wl_display_connect() or
- * \ref wl_display_connect_to_fd(). A connection is terminated using
- * \ref wl_display_disconnect().
- *
- * A wl_display is also used as the \ref wl_proxy for the wl_display
- * singleton object on the compositor side.
- *
- * A wl_display object handles all the data sent from and to the
- * compositor. When a \ref wl_proxy marshals a request, it will write its wire
- * representation to the display's write buffer. The data is sent to the
- * compositor when the client calls \ref wl_display_flush().
- *
- * Incoming data is handled in two steps: queueing and dispatching. In the
- * queue step, the data coming from the display fd is interpreted and
- * added to a queue. On the dispatch step, the handler for the incoming
- * event set by the client on the corresponding \ref wl_proxy is called.
- *
- * A wl_display has at least one event queue, called the <em>default
- * queue</em>. Clients can create additional event queues with \ref
- * wl_display_create_queue() and assign \ref wl_proxy's to it. Events
- * occurring in a particular proxy are always queued in its assigned queue.
- * A client can ensure that a certain assumption, such as holding a lock
- * or running from a given thread, is true when a proxy event handler is
- * called by assigning that proxy to an event queue and making sure that
- * this queue is only dispatched when the assumption holds.
- *
- * The default queue is dispatched by calling \ref wl_display_dispatch().
- * This will dispatch any events queued on the default queue and attempt
- * to read from the display fd if it's empty. Events read are then queued
- * on the appropriate queues according to the proxy assignment.
- *
- * A user created queue is dispatched with \ref wl_display_dispatch_queue().
- * This function behaves exactly the same as wl_display_dispatch()
- * but it dispatches given queue instead of the default queue.
- *
- * A real world example of event queue usage is Mesa's implementation of
- * eglSwapBuffers() for the Wayland platform. This function might need
- * to block until a frame callback is received, but dispatching the default
- * queue could cause an event handler on the client to start drawing
- * again. This problem is solved using another event queue, so that only
- * the events handled by the EGL code are dispatched during the block.
- *
- * This creates a problem where a thread dispatches a non-default
- * queue, reading all the data from the display fd. If the application
- * would call \em poll(2) after that it would block, even though there
- * might be events queued on the default queue. Those events should be
- * dispatched with \ref wl_display_dispatch_(queue_)pending() before
- * flushing and blocking.
- */
-struct wl_display;
-
-/** \class wl_event_queue
- *
- * \brief A queue for \ref wl_proxy object events.
- *
- * Event queues allows the events on a display to be handled in a thread-safe
- * manner. See \ref wl_display for details.
- *
- */
-struct wl_event_queue;
-
-void wl_event_queue_destroy(struct wl_event_queue *queue);
-
-void wl_proxy_marshal(struct wl_proxy *p, uint32_t opcode, ...);
-void wl_proxy_marshal_array(struct wl_proxy *p, uint32_t opcode,
-			    union wl_argument *args);
-struct wl_proxy *wl_proxy_create(struct wl_proxy *factory,
-				 const struct wl_interface *interface);
-struct wl_proxy *wl_proxy_marshal_constructor(struct wl_proxy *proxy,
-					      uint32_t opcode,
-					      const struct wl_interface *interface,
-					      ...);
-struct wl_proxy *
-wl_proxy_marshal_array_constructor(struct wl_proxy *proxy,
-				   uint32_t opcode, union wl_argument *args,
-				   const struct wl_interface *interface);
-
-void wl_proxy_destroy(struct wl_proxy *proxy);
-int wl_proxy_add_listener(struct wl_proxy *proxy,
-			  void (**implementation)(void), void *data);
-const void *wl_proxy_get_listener(struct wl_proxy *proxy);
-int wl_proxy_add_dispatcher(struct wl_proxy *proxy,
-			    wl_dispatcher_func_t dispatcher_func,
-			    const void * dispatcher_data, void *data);
-void wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data);
-void *wl_proxy_get_user_data(struct wl_proxy *proxy);
-uint32_t wl_proxy_get_id(struct wl_proxy *proxy);
-const char *wl_proxy_get_class(struct wl_proxy *proxy);
-void wl_proxy_set_queue(struct wl_proxy *proxy, struct wl_event_queue *queue);
-
+#include "wayland-client-core.h"
 #include "wayland-client-protocol.h"
 
-struct wl_display *wl_display_connect(const char *name);
-struct wl_display *wl_display_connect_to_fd(int fd);
-void wl_display_disconnect(struct wl_display *display);
-int wl_display_get_fd(struct wl_display *display);
-int wl_display_dispatch(struct wl_display *display);
-int wl_display_dispatch_queue(struct wl_display *display,
-			      struct wl_event_queue *queue);
-int wl_display_dispatch_queue_pending(struct wl_display *display,
-				      struct wl_event_queue *queue);
-int wl_display_dispatch_pending(struct wl_display *display);
-int wl_display_get_error(struct wl_display *display);
-uint32_t wl_display_get_protocol_error(struct wl_display *display,
-				       const struct wl_interface **interface,
-				       uint32_t *id);
-
-int wl_display_flush(struct wl_display *display);
-int wl_display_roundtrip_queue(struct wl_display *display,
-                               struct wl_event_queue *queue);
-int wl_display_roundtrip(struct wl_display *display);
-struct wl_event_queue *wl_display_create_queue(struct wl_display *display);
-
-int wl_display_prepare_read_queue(struct wl_display *display,
-				  struct wl_event_queue *queue);
-int wl_display_prepare_read(struct wl_display *display);
-void wl_display_cancel_read(struct wl_display *display);
-int wl_display_read_events(struct wl_display *display);
-
-void wl_log_set_handler_client(wl_log_func_t handler);
-
-#ifdef  __cplusplus
-}
-#endif
-
 #endif
diff --git a/src/wayland-server-core.h b/src/wayland-server-core.h
new file mode 100644
index 0000000..7d03789
--- /dev/null
+++ b/src/wayland-server-core.h
@@ -0,0 +1,405 @@
+/*
+ * Copyright © 2008 Kristian Høgsberg
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission.  The copyright holders make no representations
+ * about the suitability of this software for any purpose.  It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifndef WAYLAND_SERVER_CORE_H
+#define WAYLAND_SERVER_CORE_H
+
+#ifdef  __cplusplus
+extern "C" {
+#endif
+
+#include <sys/types.h>
+#include <stdint.h>
+#include "wayland-util.h"
+#include "wayland-version.h"
+
+enum {
+	WL_EVENT_READABLE = 0x01,
+	WL_EVENT_WRITABLE = 0x02,
+	WL_EVENT_HANGUP   = 0x04,
+	WL_EVENT_ERROR    = 0x08
+};
+
+struct wl_event_loop;
+struct wl_event_source;
+typedef int (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
+typedef int (*wl_event_loop_timer_func_t)(void *data);
+typedef int (*wl_event_loop_signal_func_t)(int signal_number, void *data);
+typedef void (*wl_event_loop_idle_func_t)(void *data);
+
+struct wl_event_loop *wl_event_loop_create(void);
+void wl_event_loop_destroy(struct wl_event_loop *loop);
+struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop,
+					     int fd, uint32_t mask,
+					     wl_event_loop_fd_func_t func,
+					     void *data);
+int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask);
+struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop,
+						wl_event_loop_timer_func_t func,
+						void *data);
+struct wl_event_source *
+wl_event_loop_add_signal(struct wl_event_loop *loop,
+			int signal_number,
+			wl_event_loop_signal_func_t func,
+			void *data);
+
+int wl_event_source_timer_update(struct wl_event_source *source,
+				 int ms_delay);
+int wl_event_source_remove(struct wl_event_source *source);
+void wl_event_source_check(struct wl_event_source *source);
+
+
+int wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout);
+void wl_event_loop_dispatch_idle(struct wl_event_loop *loop);
+struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop,
+					       wl_event_loop_idle_func_t func,
+					       void *data);
+int wl_event_loop_get_fd(struct wl_event_loop *loop);
+
+struct wl_client;
+struct wl_display;
+struct wl_listener;
+struct wl_resource;
+struct wl_global;
+typedef void (*wl_notify_func_t)(struct wl_listener *listener, void *data);
+
+void wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
+					struct wl_listener * listener);
+struct wl_listener *wl_event_loop_get_destroy_listener(
+					struct wl_event_loop *loop,
+					wl_notify_func_t notify);
+
+struct wl_display *wl_display_create(void);
+void wl_display_destroy(struct wl_display *display);
+struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display);
+int wl_display_add_socket(struct wl_display *display, const char *name);
+const char *wl_display_add_socket_auto(struct wl_display *display);
+void wl_display_terminate(struct wl_display *display);
+void wl_display_run(struct wl_display *display);
+void wl_display_flush_clients(struct wl_display *display);
+
+typedef void (*wl_global_bind_func_t)(struct wl_client *client, void *data,
+				      uint32_t version, uint32_t id);
+
+uint32_t wl_display_get_serial(struct wl_display *display);
+uint32_t wl_display_next_serial(struct wl_display *display);
+
+void wl_display_add_destroy_listener(struct wl_display *display,
+				     struct wl_listener *listener);
+struct wl_listener *wl_display_get_destroy_listener(struct wl_display *display,
+						    wl_notify_func_t notify);
+
+struct wl_global *wl_global_create(struct wl_display *display,
+				   const struct wl_interface *interface,
+				   int version,
+				   void *data, wl_global_bind_func_t bind);
+void wl_global_destroy(struct wl_global *global);
+
+struct wl_client *wl_client_create(struct wl_display *display, int fd);
+void wl_client_destroy(struct wl_client *client);
+void wl_client_flush(struct wl_client *client);
+void wl_client_get_credentials(struct wl_client *client,
+			       pid_t *pid, uid_t *uid, gid_t *gid);
+
+void wl_client_add_destroy_listener(struct wl_client *client,
+				    struct wl_listener *listener);
+struct wl_listener *wl_client_get_destroy_listener(struct wl_client *client,
+						   wl_notify_func_t notify);
+
+struct wl_resource *
+wl_client_get_object(struct wl_client *client, uint32_t id);
+void
+wl_client_post_no_memory(struct wl_client *client);
+
+/** \class wl_listener
+ *
+ * \brief A single listener for Wayland signals
+ *
+ * wl_listener provides the means to listen for wl_signal notifications. Many
+ * Wayland objects use wl_listener for notification of significant events like
+ * object destruction.
+ *
+ * Clients should create wl_listener objects manually and can register them as
+ * listeners to signals using #wl_signal_add, assuming the signal is
+ * directly accessible. For opaque structs like wl_event_loop, adding a
+ * listener should be done through provided accessor methods. A listener can
+ * only listen to one signal at a time.
+ *
+ * \code
+ * struct wl_listener your_listener;
+ *
+ * your_listener.notify = your_callback_method;
+ *
+ * // Direct access
+ * wl_signal_add(&some_object->destroy_signal, &your_listener);
+ *
+ * // Accessor access
+ * wl_event_loop *loop = ...;
+ * wl_event_loop_add_destroy_listener(loop, &your_listener);
+ * \endcode
+ *
+ * If the listener is part of a larger struct, #wl_container_of can be used
+ * to retrieve a pointer to it:
+ *
+ * \code
+ * void your_listener(struct wl_listener *listener, void *data)
+ * {
+ * 	struct your_data *data;
+ *
+ * 	your_data = wl_container_of(listener, data, your_member_name);
+ * }
+ * \endcode
+ *
+ * If you need to remove a listener from a signal, use wl_list_remove().
+ *
+ * \code
+ * wl_list_remove(&your_listener.link);
+ * \endcode
+ *
+ * \sa wl_signal
+ */
+struct wl_listener {
+	struct wl_list link;
+	wl_notify_func_t notify;
+};
+
+/** \class wl_signal
+ *
+ * \brief A source of a type of observable event
+ *
+ * Signals are recognized points where significant events can be observed.
+ * Compositors as well as the server can provide signals. Observers are
+ * wl_listener's that are added through #wl_signal_add. Signals are emitted
+ * using #wl_signal_emit, which will invoke all listeners until that
+ * listener is removed by wl_list_remove() (or whenever the signal is
+ * destroyed).
+ *
+ * \sa wl_listener for more information on using wl_signal
+ */
+struct wl_signal {
+	struct wl_list listener_list;
+};
+
+/** Initialize a new \ref wl_signal for use.
+ *
+ * \param signal The signal that will be initialized
+ *
+ * \memberof wl_signal
+ */
+static inline void
+wl_signal_init(struct wl_signal *signal)
+{
+	wl_list_init(&signal->listener_list);
+}
+
+/** Add the specified listener to this signal.
+ *
+ * \param signal The signal that will emit events to the listener
+ * \param listener The listener to add
+ *
+ * \memberof wl_signal
+ */
+static inline void
+wl_signal_add(struct wl_signal *signal, struct wl_listener *listener)
+{
+	wl_list_insert(signal->listener_list.prev, &listener->link);
+}
+
+/** Gets the listener struct for the specified callback.
+ *
+ * \param signal The signal that contains the specified listener
+ * \param notify The listener that is the target of this search
+ * \return the list item that corresponds to the specified listener, or NULL
+ * if none was found
+ *
+ * \memberof wl_signal
+ */
+static inline struct wl_listener *
+wl_signal_get(struct wl_signal *signal, wl_notify_func_t notify)
+{
+	struct wl_listener *l;
+
+	wl_list_for_each(l, &signal->listener_list, link)
+		if (l->notify == notify)
+			return l;
+
+	return NULL;
+}
+
+/** Emits this signal, notifying all registered listeners.
+ *
+ * \param signal The signal object that will emit the signal
+ * \param data The data that will be emitted with the signal
+ *
+ * \memberof wl_signal
+ */
+static inline void
+wl_signal_emit(struct wl_signal *signal, void *data)
+{
+	struct wl_listener *l, *next;
+
+	wl_list_for_each_safe(l, next, &signal->listener_list, link)
+		l->notify(l, data);
+}
+
+typedef void (*wl_resource_destroy_func_t)(struct wl_resource *resource);
+
+/*
+ * Post an event to the client's object referred to by 'resource'.
+ * 'opcode' is the event number generated from the protocol XML
+ * description (the event name). The variable arguments are the event
+ * parameters, in the order they appear in the protocol XML specification.
+ *
+ * The variable arguments' types are:
+ * - type=uint: 	uint32_t
+ * - type=int:		int32_t
+ * - type=fixed:	wl_fixed_t
+ * - type=string:	(const char *) to a nil-terminated string
+ * - type=array:	(struct wl_array *)
+ * - type=fd:		int, that is an open file descriptor
+ * - type=new_id:	(struct wl_object *) or (struct wl_resource *)
+ * - type=object:	(struct wl_object *) or (struct wl_resource *)
+ */
+void wl_resource_post_event(struct wl_resource *resource,
+			    uint32_t opcode, ...);
+void wl_resource_post_event_array(struct wl_resource *resource,
+				  uint32_t opcode, union wl_argument *args);
+void wl_resource_queue_event(struct wl_resource *resource,
+			     uint32_t opcode, ...);
+void wl_resource_queue_event_array(struct wl_resource *resource,
+				   uint32_t opcode, union wl_argument *args);
+
+/* msg is a printf format string, variable args are its args. */
+void wl_resource_post_error(struct wl_resource *resource,
+			    uint32_t code, const char *msg, ...)
+	__attribute__ ((format (printf, 3, 4)));
+void wl_resource_post_no_memory(struct wl_resource *resource);
+
+struct wl_display *
+wl_client_get_display(struct wl_client *client);
+
+struct wl_resource *
+wl_resource_create(struct wl_client *client,
+		   const struct wl_interface *interface,
+		   int version, uint32_t id);
+void
+wl_resource_set_implementation(struct wl_resource *resource,
+			       const void *implementation,
+			       void *data,
+			       wl_resource_destroy_func_t destroy);
+void
+wl_resource_set_dispatcher(struct wl_resource *resource,
+			   wl_dispatcher_func_t dispatcher,
+			   const void *implementation,
+			   void *data,
+			   wl_resource_destroy_func_t destroy);
+
+void
+wl_resource_destroy(struct wl_resource *resource);
+uint32_t
+wl_resource_get_id(struct wl_resource *resource);
+struct wl_list *
+wl_resource_get_link(struct wl_resource *resource);
+struct wl_resource *
+wl_resource_from_link(struct wl_list *resource);
+struct wl_resource *
+wl_resource_find_for_client(struct wl_list *list, struct wl_client *client);
+struct wl_client *
+wl_resource_get_client(struct wl_resource *resource);
+void
+wl_resource_set_user_data(struct wl_resource *resource, void *data);
+void *
+wl_resource_get_user_data(struct wl_resource *resource);
+int
+wl_resource_get_version(struct wl_resource *resource);
+void
+wl_resource_set_destructor(struct wl_resource *resource,
+			   wl_resource_destroy_func_t destroy);
+int
+wl_resource_instance_of(struct wl_resource *resource,
+			const struct wl_interface *interface,
+			const void *implementation);
+
+void
+wl_resource_add_destroy_listener(struct wl_resource *resource,
+				 struct wl_listener * listener);
+struct wl_listener *
+wl_resource_get_destroy_listener(struct wl_resource *resource,
+				 wl_notify_func_t notify);
+
+#define wl_resource_for_each(resource, list)					\
+	for (resource = 0, resource = wl_resource_from_link((list)->next);	\
+	     wl_resource_get_link(resource) != (list);				\
+	     resource = wl_resource_from_link(wl_resource_get_link(resource)->next))
+
+#define wl_resource_for_each_safe(resource, tmp, list)					\
+	for (resource = 0, tmp = 0,							\
+	     resource = wl_resource_from_link((list)->next),	\
+	     tmp = wl_resource_from_link((list)->next->next);	\
+	     wl_resource_get_link(resource) != (list);				\
+	     resource = tmp,							\
+	     tmp = wl_resource_from_link(wl_resource_get_link(resource)->next))
+
+struct wl_shm_buffer;
+
+void
+wl_shm_buffer_begin_access(struct wl_shm_buffer *buffer);
+
+void
+wl_shm_buffer_end_access(struct wl_shm_buffer *buffer);
+
+struct wl_shm_buffer *
+wl_shm_buffer_get(struct wl_resource *resource);
+
+void *
+wl_shm_buffer_get_data(struct wl_shm_buffer *buffer);
+
+int32_t
+wl_shm_buffer_get_stride(struct wl_shm_buffer *buffer);
+
+uint32_t
+wl_shm_buffer_get_format(struct wl_shm_buffer *buffer);
+
+int32_t
+wl_shm_buffer_get_width(struct wl_shm_buffer *buffer);
+
+int32_t
+wl_shm_buffer_get_height(struct wl_shm_buffer *buffer);
+
+int
+wl_display_init_shm(struct wl_display *display);
+
+uint32_t *
+wl_display_add_shm_format(struct wl_display *display, uint32_t format);
+
+struct wl_shm_buffer *
+wl_shm_buffer_create(struct wl_client *client,
+		     uint32_t id, int32_t width, int32_t height,
+		     int32_t stride, uint32_t format);
+
+void wl_log_set_handler_server(wl_log_func_t handler);
+
+#ifdef  __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/wayland-server.h b/src/wayland-server.h
index af2f03d..b36845a 100644
--- a/src/wayland-server.h
+++ b/src/wayland-server.h
@@ -23,246 +23,12 @@
 #ifndef WAYLAND_SERVER_H
 #define WAYLAND_SERVER_H
 
+#include "wayland-server-core.h"
+
 #ifdef  __cplusplus
 extern "C" {
 #endif
 
-#include <sys/types.h>
-#include <stdint.h>
-#include "wayland-util.h"
-#include "wayland-version.h"
-
-enum {
-	WL_EVENT_READABLE = 0x01,
-	WL_EVENT_WRITABLE = 0x02,
-	WL_EVENT_HANGUP   = 0x04,
-	WL_EVENT_ERROR    = 0x08
-};
-
-struct wl_event_loop;
-struct wl_event_source;
-typedef int (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
-typedef int (*wl_event_loop_timer_func_t)(void *data);
-typedef int (*wl_event_loop_signal_func_t)(int signal_number, void *data);
-typedef void (*wl_event_loop_idle_func_t)(void *data);
-
-struct wl_event_loop *wl_event_loop_create(void);
-void wl_event_loop_destroy(struct wl_event_loop *loop);
-struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop,
-					     int fd, uint32_t mask,
-					     wl_event_loop_fd_func_t func,
-					     void *data);
-int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask);
-struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop,
-						wl_event_loop_timer_func_t func,
-						void *data);
-struct wl_event_source *
-wl_event_loop_add_signal(struct wl_event_loop *loop,
-			int signal_number,
-			wl_event_loop_signal_func_t func,
-			void *data);
-
-int wl_event_source_timer_update(struct wl_event_source *source,
-				 int ms_delay);
-int wl_event_source_remove(struct wl_event_source *source);
-void wl_event_source_check(struct wl_event_source *source);
-
-
-int wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout);
-void wl_event_loop_dispatch_idle(struct wl_event_loop *loop);
-struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop,
-					       wl_event_loop_idle_func_t func,
-					       void *data);
-int wl_event_loop_get_fd(struct wl_event_loop *loop);
-
-struct wl_client;
-struct wl_display;
-struct wl_listener;
-struct wl_resource;
-struct wl_global;
-typedef void (*wl_notify_func_t)(struct wl_listener *listener, void *data);
-
-void wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
-					struct wl_listener * listener);
-struct wl_listener *wl_event_loop_get_destroy_listener(
-					struct wl_event_loop *loop,
-					wl_notify_func_t notify);
-
-struct wl_display *wl_display_create(void);
-void wl_display_destroy(struct wl_display *display);
-struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display);
-int wl_display_add_socket(struct wl_display *display, const char *name);
-const char *wl_display_add_socket_auto(struct wl_display *display);
-void wl_display_terminate(struct wl_display *display);
-void wl_display_run(struct wl_display *display);
-void wl_display_flush_clients(struct wl_display *display);
-
-typedef void (*wl_global_bind_func_t)(struct wl_client *client, void *data,
-				      uint32_t version, uint32_t id);
-
-uint32_t wl_display_get_serial(struct wl_display *display);
-uint32_t wl_display_next_serial(struct wl_display *display);
-
-void wl_display_add_destroy_listener(struct wl_display *display,
-				     struct wl_listener *listener);
-struct wl_listener *wl_display_get_destroy_listener(struct wl_display *display,
-						    wl_notify_func_t notify);
-
-struct wl_global *wl_global_create(struct wl_display *display,
-				   const struct wl_interface *interface,
-				   int version,
-				   void *data, wl_global_bind_func_t bind);
-void wl_global_destroy(struct wl_global *global);
-
-struct wl_client *wl_client_create(struct wl_display *display, int fd);
-void wl_client_destroy(struct wl_client *client);
-void wl_client_flush(struct wl_client *client);
-void wl_client_get_credentials(struct wl_client *client,
-			       pid_t *pid, uid_t *uid, gid_t *gid);
-
-void wl_client_add_destroy_listener(struct wl_client *client,
-				    struct wl_listener *listener);
-struct wl_listener *wl_client_get_destroy_listener(struct wl_client *client,
-						   wl_notify_func_t notify);
-
-struct wl_resource *
-wl_client_get_object(struct wl_client *client, uint32_t id);
-void
-wl_client_post_no_memory(struct wl_client *client);
-
-/** \class wl_listener
- *
- * \brief A single listener for Wayland signals
- *
- * wl_listener provides the means to listen for wl_signal notifications. Many
- * Wayland objects use wl_listener for notification of significant events like
- * object destruction.
- *
- * Clients should create wl_listener objects manually and can register them as
- * listeners to signals using #wl_signal_add, assuming the signal is
- * directly accessible. For opaque structs like wl_event_loop, adding a
- * listener should be done through provided accessor methods. A listener can
- * only listen to one signal at a time.
- *
- * \code
- * struct wl_listener your_listener;
- *
- * your_listener.notify = your_callback_method;
- *
- * // Direct access
- * wl_signal_add(&some_object->destroy_signal, &your_listener);
- *
- * // Accessor access
- * wl_event_loop *loop = ...;
- * wl_event_loop_add_destroy_listener(loop, &your_listener);
- * \endcode
- *
- * If the listener is part of a larger struct, #wl_container_of can be used
- * to retrieve a pointer to it:
- *
- * \code
- * void your_listener(struct wl_listener *listener, void *data)
- * {
- * 	struct your_data *data;
- *
- * 	your_data = wl_container_of(listener, data, your_member_name);
- * }
- * \endcode
- *
- * If you need to remove a listener from a signal, use wl_list_remove().
- *
- * \code
- * wl_list_remove(&your_listener.link);
- * \endcode
- *
- * \sa wl_signal
- */
-struct wl_listener {
-	struct wl_list link;
-	wl_notify_func_t notify;
-};
-
-/** \class wl_signal
- *
- * \brief A source of a type of observable event
- *
- * Signals are recognized points where significant events can be observed.
- * Compositors as well as the server can provide signals. Observers are
- * wl_listener's that are added through #wl_signal_add. Signals are emitted
- * using #wl_signal_emit, which will invoke all listeners until that
- * listener is removed by wl_list_remove() (or whenever the signal is
- * destroyed).
- *
- * \sa wl_listener for more information on using wl_signal
- */
-struct wl_signal {
-	struct wl_list listener_list;
-};
-
-/** Initialize a new \ref wl_signal for use.
- *
- * \param signal The signal that will be initialized
- *
- * \memberof wl_signal
- */
-static inline void
-wl_signal_init(struct wl_signal *signal)
-{
-	wl_list_init(&signal->listener_list);
-}
-
-/** Add the specified listener to this signal.
- *
- * \param signal The signal that will emit events to the listener
- * \param listener The listener to add
- *
- * \memberof wl_signal
- */
-static inline void
-wl_signal_add(struct wl_signal *signal, struct wl_listener *listener)
-{
-	wl_list_insert(signal->listener_list.prev, &listener->link);
-}
-
-/** Gets the listener struct for the specified callback.
- *
- * \param signal The signal that contains the specified listener
- * \param notify The listener that is the target of this search
- * \return the list item that corresponds to the specified listener, or NULL
- * if none was found
- *
- * \memberof wl_signal
- */
-static inline struct wl_listener *
-wl_signal_get(struct wl_signal *signal, wl_notify_func_t notify)
-{
-	struct wl_listener *l;
-
-	wl_list_for_each(l, &signal->listener_list, link)
-		if (l->notify == notify)
-			return l;
-
-	return NULL;
-}
-
-/** Emits this signal, notifying all registered listeners.
- *
- * \param signal The signal object that will emit the signal
- * \param data The data that will be emitted with the signal
- *
- * \memberof wl_signal
- */
-static inline void
-wl_signal_emit(struct wl_signal *signal, void *data)
-{
-	struct wl_listener *l, *next;
-
-	wl_list_for_each_safe(l, next, &signal->listener_list, link)
-		l->notify(l, data);
-}
-
-typedef void (*wl_resource_destroy_func_t)(struct wl_resource *resource);
-
 #ifndef WL_HIDE_DEPRECATED
 
 struct wl_object {
@@ -313,145 +79,10 @@ wl_display_remove_global(struct wl_display *display,
 
 #endif
 
-/*
- * Post an event to the client's object referred to by 'resource'.
- * 'opcode' is the event number generated from the protocol XML
- * description (the event name). The variable arguments are the event
- * parameters, in the order they appear in the protocol XML specification.
- *
- * The variable arguments' types are:
- * - type=uint: 	uint32_t
- * - type=int:		int32_t
- * - type=fixed:	wl_fixed_t
- * - type=string:	(const char *) to a nil-terminated string
- * - type=array:	(struct wl_array *)
- * - type=fd:		int, that is an open file descriptor
- * - type=new_id:	(struct wl_object *) or (struct wl_resource *)
- * - type=object:	(struct wl_object *) or (struct wl_resource *)
- */
-void wl_resource_post_event(struct wl_resource *resource,
-			    uint32_t opcode, ...);
-void wl_resource_post_event_array(struct wl_resource *resource,
-				  uint32_t opcode, union wl_argument *args);
-void wl_resource_queue_event(struct wl_resource *resource,
-			     uint32_t opcode, ...);
-void wl_resource_queue_event_array(struct wl_resource *resource,
-				   uint32_t opcode, union wl_argument *args);
-
-/* msg is a printf format string, variable args are its args. */
-void wl_resource_post_error(struct wl_resource *resource,
-			    uint32_t code, const char *msg, ...)
-	__attribute__ ((format (printf, 3, 4)));
-void wl_resource_post_no_memory(struct wl_resource *resource);
-
-#include "wayland-server-protocol.h"
-
-struct wl_display *
-wl_client_get_display(struct wl_client *client);
-
-struct wl_resource *
-wl_resource_create(struct wl_client *client,
-		   const struct wl_interface *interface,
-		   int version, uint32_t id);
-void
-wl_resource_set_implementation(struct wl_resource *resource,
-			       const void *implementation,
-			       void *data,
-			       wl_resource_destroy_func_t destroy);
-void
-wl_resource_set_dispatcher(struct wl_resource *resource,
-			   wl_dispatcher_func_t dispatcher,
-			   const void *implementation,
-			   void *data,
-			   wl_resource_destroy_func_t destroy);
-
-void
-wl_resource_destroy(struct wl_resource *resource);
-uint32_t
-wl_resource_get_id(struct wl_resource *resource);
-struct wl_list *
-wl_resource_get_link(struct wl_resource *resource);
-struct wl_resource *
-wl_resource_from_link(struct wl_list *resource);
-struct wl_resource *
-wl_resource_find_for_client(struct wl_list *list, struct wl_client *client);
-struct wl_client *
-wl_resource_get_client(struct wl_resource *resource);
-void
-wl_resource_set_user_data(struct wl_resource *resource, void *data);
-void *
-wl_resource_get_user_data(struct wl_resource *resource);
-int
-wl_resource_get_version(struct wl_resource *resource);
-void
-wl_resource_set_destructor(struct wl_resource *resource,
-			   wl_resource_destroy_func_t destroy);
-int
-wl_resource_instance_of(struct wl_resource *resource,
-			const struct wl_interface *interface,
-			const void *implementation);
-
-void
-wl_resource_add_destroy_listener(struct wl_resource *resource,
-				 struct wl_listener * listener);
-struct wl_listener *
-wl_resource_get_destroy_listener(struct wl_resource *resource,
-				 wl_notify_func_t notify);
-
-#define wl_resource_for_each(resource, list)					\
-	for (resource = 0, resource = wl_resource_from_link((list)->next);	\
-	     wl_resource_get_link(resource) != (list);				\
-	     resource = wl_resource_from_link(wl_resource_get_link(resource)->next))
-
-#define wl_resource_for_each_safe(resource, tmp, list)					\
-	for (resource = 0, tmp = 0,							\
-	     resource = wl_resource_from_link((list)->next),	\
-	     tmp = wl_resource_from_link((list)->next->next);	\
-	     wl_resource_get_link(resource) != (list);				\
-	     resource = tmp,							\
-	     tmp = wl_resource_from_link(wl_resource_get_link(resource)->next))
-
-struct wl_shm_buffer;
-
-void
-wl_shm_buffer_begin_access(struct wl_shm_buffer *buffer);
-
-void
-wl_shm_buffer_end_access(struct wl_shm_buffer *buffer);
-
-struct wl_shm_buffer *
-wl_shm_buffer_get(struct wl_resource *resource);
-
-void *
-wl_shm_buffer_get_data(struct wl_shm_buffer *buffer);
-
-int32_t
-wl_shm_buffer_get_stride(struct wl_shm_buffer *buffer);
-
-uint32_t
-wl_shm_buffer_get_format(struct wl_shm_buffer *buffer);
-
-int32_t
-wl_shm_buffer_get_width(struct wl_shm_buffer *buffer);
-
-int32_t
-wl_shm_buffer_get_height(struct wl_shm_buffer *buffer);
-
-int
-wl_display_init_shm(struct wl_display *display);
-
-uint32_t *
-wl_display_add_shm_format(struct wl_display *display, uint32_t format);
-
-struct wl_shm_buffer *
-wl_shm_buffer_create(struct wl_client *client,
-		     uint32_t id, int32_t width, int32_t height,
-		     int32_t stride, uint32_t format);
-
-void wl_log_set_handler_server(wl_log_func_t handler);
-
 #ifdef  __cplusplus
 }
 #endif
 
+#include "wayland-server-protocol.h"
+
 #endif
-- 
2.3.6



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