[ANNOUNCE] wayland 1.7.0

Graham Cantin kamilion at gmail.com
Mon Feb 16 05:34:54 PST 2015

And I just want to thank Bill for sticking with it for so long -- good to
see the great list of documentation fixups once his initial rocky hardware
problems were addressed.
It's been a hard road to get this far.

Libinput's almost got the fixin's for using common xbox 360 pads and HID
variants thereof -- I don't have the time to dedicate to getting that all
working, but someone should take a look at making that all work.
The underpinnings are laid; now it's up to someone clever to stack
thoughtful controller support on top. Someone should poke any contacts they
may have at Valve for potential requirements at this point, as we should
really be looking at their input (literally). They need to be correctly
assigned to seats as well, generally in sets of up to four controllers.

That's about all the input I've got to add at the moment; 7777 messages
from this mailing list in my gmail archive, dating back to around october
Wonderful to be reaching this point after five long years of lurking.
Congrats to all!

On Mon, Feb 16, 2015 at 12:38 AM, Pekka Paalanen <ppaalanen at gmail.com>

> On Sat, 14 Feb 2015 01:18:49 -0800
> Bryce Harrington <bryce at osg.samsung.com> wrote:
> > The 1.7 release of Wayland is now available for download.  Thanks to
> > all who have contributed, and especially to the desktop environments
> > and client applications that now converse using Wayland.
> Thank you Bryce for the releases!
> I would like to point out two things that are not really about releases
> but might be intereating nevertheless.
> At the end of our extras page
> http://wayland.freedesktop.org/extras.html
> you can find links to three protocol dumper projects. If you have
> problems with the protocol, want to add artificial communication delays
> to test your protocol atomicity and reliability, or just want to see
> how things work, these are your tools. They are provided by individual
> contributors, many thanks to them! I hope these projects will grow and
> mature into serious debugging aids if they're not already. There is so
> much the WAYLAND_DEBUG environment variable, as powerful as it is,
> cannot reveal.
> The other thing is that we have started to collect development notes in
> the bugzilla. You can find a bugzilla link to "enhancements" on the
> Wayland front page. You may find interesting new features brewing
> there, or perhaps a solution being developmed to a matter that you have
> been missing. You might also find interesting things to work on. Note,
> that this list is voluntary, so not everything is there.
> Thanks,
> pq
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Graham Cantin | (408) 890-7463
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