Introduction and updates from NVIDIA
martin.peres at free.fr
Mon Jun 13 10:14:42 UTC 2016
On 13/06/16 12:32, Martin Peres wrote:
> This discussion has been going on for years (not this thread, the general
Pekka made me realize on IRC that I was not specific enough
about what I mean here.
By discussion here, I am talking about sharing buffers
across blocks/drivers/manufacturers while honouring
Wayland's mantra of every frame being perfect and being
as efficient as possible. This is related to Google's
GRalloc, GBM, EGLStreams and probably more.
More information about the wayland-devel