[PATCH wayland] server: document wl_event_loop and wl_event_source

Pekka Paalanen ppaalanen at gmail.com
Fri Mar 3 15:54:11 UTC 2017


From: Pekka Paalanen <pekka.paalanen at collabora.co.uk>

This documents all the public API related to wl_event_loop and
wl_event_source objects.

Signed-off-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
---
 doc/doxygen/Makefile.am   |   1 +
 src/event-loop.c          | 244 +++++++++++++++++++++++++++++++++++++++++++++-
 src/wayland-server-core.h |  77 +++++++++++++++
 3 files changed, 321 insertions(+), 1 deletion(-)

diff --git a/doc/doxygen/Makefile.am b/doc/doxygen/Makefile.am
index 276a395..f8b0b3a 100644
--- a/doc/doxygen/Makefile.am
+++ b/doc/doxygen/Makefile.am
@@ -19,6 +19,7 @@ scanned_src_files_Client = 				\
 
 scanned_src_files_Server = 				\
 	$(scanned_src_files_shared)			\
+	$(top_srcdir)/src/event-loop.c		\
 	$(top_srcdir)/src/wayland-server.c	\
 	$(top_srcdir)/src/wayland-server.h	\
 	$(top_srcdir)/src/wayland-server-core.h	\
diff --git a/src/event-loop.c b/src/event-loop.c
index 6130d2a..a7a3a90 100644
--- a/src/event-loop.c
+++ b/src/event-loop.c
@@ -42,6 +42,8 @@
 #include "wayland-server-core.h"
 #include "wayland-os.h"
 
+/** \cond INTERNAL */
+
 struct wl_event_loop {
 	int epoll_fd;
 	struct wl_list check_list;
@@ -70,6 +72,8 @@ struct wl_event_source_fd {
 	int fd;
 };
 
+/** \endcond */
+
 static int
 wl_event_source_fd_dispatch(struct wl_event_source *source,
 			    struct epoll_event *ep)
@@ -125,6 +129,30 @@ add_source(struct wl_event_loop *loop,
 	return source;
 }
 
+/** Create a file descriptor event source
+ *
+ * \param loop The event loop that will process the new source.
+ * \param fd The file descriptor to watch.
+ * \param mask A bitwise-or of which events to watch for: \c WL_EVENT_READABLE,
+ * \c WL_EVENT_WRITABLE.
+ * \param func The file descriptor dispatch function.
+ * \param data User data.
+ * \return A new file descriptor event source.
+ *
+ * The given file descriptor is initially watched for the events given in
+ * \c mask. This can be changed as needed with wl_event_source_fd_update().
+ *
+ * If it is possible that program execution causes the file descriptor to be
+ * read while leaving the data in a buffer without actually processing it,
+ * it may be necessary to register the file descriptor source to be re-checked,
+ * see wl_event_source_check(). This will ensure that the dispatch function
+ * gets called even if the file descriptor is not readable or writable
+ * anymore. This is especially useful with IPC libraries that automatically
+ * buffer incoming data, possibly as a side-effect of other operations.
+ *
+ * \sa wl_event_loop_fd_func_t
+ * \memberof wl_event_source
+ */
 WL_EXPORT struct wl_event_source *
 wl_event_loop_add_fd(struct wl_event_loop *loop,
 		     int fd, uint32_t mask,
@@ -145,6 +173,26 @@ wl_event_loop_add_fd(struct wl_event_loop *loop,
 	return add_source(loop, &source->base, mask, data);
 }
 
+/** Update a file descriptor source's event mask
+ *
+ * \param source The file descriptor event source to update.
+ * \param mask The new mask, a bitwise-or of: \c WL_EVENT_READABLE,
+ * \c WL_EVENT_WRITABLE.
+ * \return 0 on success, -1 on failure.
+ *
+ * This changes which events, readable and/or writable, cause the dispatch
+ * callback to be called on.
+ *
+ * File descriptors are usually writable to begin with, so they do not need to
+ * be polled for writable until a write actually fails. Then a write fails,
+ * the event mask can be changed to poll for readable and writable, delivering
+ * a dispatch callback when it is possible to write more. Once all data have
+ * been written, the mask can be changed to poll only for readable to avoid
+ * busy-looping on dispatch.
+ *
+ * \sa wl_event_loop_add_fd()
+ * \memberof wl_event_source
+ */
 WL_EXPORT int
 wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask)
 {
@@ -161,11 +209,15 @@ wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask)
 	return epoll_ctl(loop->epoll_fd, EPOLL_CTL_MOD, source->fd, &ep);
 }
 
+/** \cond INTERNAL */
+
 struct wl_event_source_timer {
 	struct wl_event_source base;
 	wl_event_loop_timer_func_t func;
 };
 
+/** \endcond */
+
 static int
 wl_event_source_timer_dispatch(struct wl_event_source *source,
 			       struct epoll_event *ep)
@@ -187,6 +239,19 @@ struct wl_event_source_interface timer_source_interface = {
 	wl_event_source_timer_dispatch,
 };
 
+/** Create a timer event source
+ *
+ * \param loop The event loop that will process the new source.
+ * \param func The timer dispatch function.
+ * \param data User data.
+ * \return A new timer event source.
+ *
+ * The timer is initially disarmed. It needs to be armed with a call to
+ * wl_event_source_timer_update() before it can trigger a dispatch call.
+ *
+ * \sa wl_event_loop_timer_func_t
+ * \memberof wl_event_source
+ */
 WL_EXPORT struct wl_event_source *
 wl_event_loop_add_timer(struct wl_event_loop *loop,
 			wl_event_loop_timer_func_t func,
@@ -206,6 +271,22 @@ wl_event_loop_add_timer(struct wl_event_loop *loop,
 	return add_source(loop, &source->base, WL_EVENT_READABLE, data);
 }
 
+/** Arm or disarm a timer
+ *
+ * \param source The timer event source to modify.
+ * \param ms_delay The timeout in milliseconds.
+ * \return 0 on success, -1 on failure.
+ *
+ * If the timeout is zero, the timer is disarmed.
+ *
+ * If the timeout is non-zero, the timer is set to expire after the given
+ * timeout in milliseconds. When the timer expires, the dispatch function
+ * set with wl_event_loop_add_timer() is called once from
+ * wl_event_loop_dispatch(). If another dispatch is desired after another
+ * expiry, wm_event_source_timer_update() needs to be called again.
+ *
+ * \memberof wl_event_source
+ */
 WL_EXPORT int
 wl_event_source_timer_update(struct wl_event_source *source, int ms_delay)
 {
@@ -221,12 +302,16 @@ wl_event_source_timer_update(struct wl_event_source *source, int ms_delay)
 	return 0;
 }
 
+/** \cond INTERNAL */
+
 struct wl_event_source_signal {
 	struct wl_event_source base;
 	int signal_number;
 	wl_event_loop_signal_func_t func;
 };
 
+/** \endcond */
+
 static int
 wl_event_source_signal_dispatch(struct wl_event_source *source,
 				struct epoll_event *ep)
@@ -249,6 +334,25 @@ struct wl_event_source_interface signal_source_interface = {
 	wl_event_source_signal_dispatch,
 };
 
+/** Create a POSIX signal event source
+ *
+ * \param loop The event loop that will process the new source.
+ * \param signal_number Number of the signal to watch for.
+ * \param func The signal dispatch function.
+ * \param data User data.
+ * \return A new signal event source.
+ *
+ * This function blocks the normal delivery of the given signal in the calling
+ * thread, and creates a "watch" for it. Signal delivery no longer happens
+ * asynchronously, but by wl_event_loop_dispatch() calling the dispatch
+ * callback function \c func.
+ *
+ * It is the caller's responsibility to ensure that all other threads have
+ * also blocked the signal.
+ *
+ * \sa wl_event_loop_signal_func_t
+ * \memberof wl_event_source
+ */
 WL_EXPORT struct wl_event_source *
 wl_event_loop_add_signal(struct wl_event_loop *loop,
 			 int signal_number,
@@ -275,15 +379,39 @@ wl_event_loop_add_signal(struct wl_event_loop *loop,
 	return add_source(loop, &source->base, WL_EVENT_READABLE, data);
 }
 
+/** \cond INTERNAL */
+
 struct wl_event_source_idle {
 	struct wl_event_source base;
 	wl_event_loop_idle_func_t func;
 };
 
+/** \endcond */
+
 struct wl_event_source_interface idle_source_interface = {
 	NULL,
 };
 
+/** Create an idle task
+ *
+ * \param loop The event loop that will process the new task.
+ * \param func The idle task dispatch function.
+ * \param data User data.
+ * \return A new idle task (an event source).
+ *
+ * Idle tasks are dispatched before wl_event_loop_dispatch() goes to sleep.
+ * See wl_event_loop_dispatch() for more details.
+ *
+ * Idle tasks fire once, and are automatically destroyed right after the
+ * callback function has been called.
+ *
+ * An idle task can be cancelled before the callback has been called by
+ * wl_event_source_remove(). Calling wl_event_source_remove() after or from
+ * within the callback results in undefined behaviour.
+ *
+ * \sa wl_event_loop_idle_func_t
+ * \memberof wl_event_source
+ */
 WL_EXPORT struct wl_event_source *
 wl_event_loop_add_idle(struct wl_event_loop *loop,
 		       wl_event_loop_idle_func_t func,
@@ -307,12 +435,40 @@ wl_event_loop_add_idle(struct wl_event_loop *loop,
 	return &source->base;
 }
 
+/** Mark event source to be re-checked
+ *
+ * \param source The event source to be re-checked.
+ *
+ * This function permanently marks the event source to be re-checked after
+ * the normal dispatch of sources in wl_event_loop_dispath(). Re-checking
+ * will keep iterating over all such event sources until the dispatch
+ * function for them all returns zero.
+ *
+ * Re-checking is used on sources that may become ready to dispatch as a
+ * side-effect of dispatching themselves or other event sources, including idle
+ * sources. Re-checking ensures all the incoming events have been fully drained
+ * before wl_event_loop_dispatch() returns.
+ *
+ * \memberof wl_event_source
+ */
 WL_EXPORT void
 wl_event_source_check(struct wl_event_source *source)
 {
 	wl_list_insert(source->loop->check_list.prev, &source->link);
 }
 
+/** Remove an event source from its event loop
+ *
+ * \param source The event source to be removed.
+ * \return Zero.
+ *
+ * The event source is removed from the event loop it was created for,
+ * and is effectively destroyed. This invalidates \c source .
+ * The dispatch function of the source will no longer be called through this
+ * source.
+ *
+ * \memberof wl_event_source
+ */
 WL_EXPORT int
 wl_event_source_remove(struct wl_event_source *source)
 {
@@ -343,6 +499,20 @@ wl_event_loop_process_destroy_list(struct wl_event_loop *loop)
 	wl_list_init(&loop->destroy_list);
 }
 
+/** Create a new event loop context
+ *
+ * \return A new event loop context object.
+ *
+ * This creates a new event loop context. Initially this context is empty.
+ * Event sources need to be explicitly added to it.
+ *
+ * Normally the event loop is ran by calling wl_event_loop_dispatch() in
+ * a loop until the program terminates. Alternatively, an event loop can be
+ * embedded in another event loop by its file descriptor, see
+ * wl_event_loop_get_fd().
+ *
+ * \memberof wl_event_loop
+ */
 WL_EXPORT struct wl_event_loop *
 wl_event_loop_create(void)
 {
@@ -366,6 +536,19 @@ wl_event_loop_create(void)
 	return loop;
 }
 
+/** Destroy an event loop context
+ *
+ * \param loop The event loop to be destroyed.
+ *
+ * This emits the event loop destroy signal, closes the event loop file
+ * descriptor, and frees \c loop.
+ *
+ * If the event loop has existing sources, those cannot be safely removed
+ * afterwards. Therefore one must call wl_event_source_remove() on all
+ * event sources before destroying the event loop context.
+ *
+ * \memberof wl_event_loop
+ */
 WL_EXPORT void
 wl_event_loop_destroy(struct wl_event_loop *loop)
 {
@@ -391,6 +574,13 @@ post_dispatch_check(struct wl_event_loop *loop)
 	return n;
 }
 
+/** Dispatch the idle sources
+ *
+ * \param loop The event loop whose idle sources are dispatched.
+ *
+ * \sa wl_event_loop_add_idle()
+ * \memberof wl_event_loop
+ */
 WL_EXPORT void
 wl_event_loop_dispatch_idle(struct wl_event_loop *loop)
 {
@@ -404,6 +594,26 @@ wl_event_loop_dispatch_idle(struct wl_event_loop *loop)
 	}
 }
 
+/** Wait for events and dispatch them
+ *
+ * \param loop The event loop whose sources to wait for.
+ * \param timeout The polling timeout in milliseconds.
+ * \return 0 for success, -1 for polling error.
+ *
+ * All the associated event sources are polled. This function blocks until
+ * any event source delivers an event (idle sources excluded), or the timeout
+ * expires. A timeout of -1 disables the timeout, causing the function to block
+ * indefinitely. A timeout of zero causes the poll to always return immediately.
+ *
+ * All idle sources are dispatched before blocking. An idle source is destroyed
+ * when it is dispatched. After blocking, all other ready sources are
+ * dispatched. Then, idle sources are dispatched again, in case the dispatched
+ * events created idle sources. Finally, all sources marked with
+ * wl_event_source_check() are dispatched in a loop until their dispatch
+ * functions all return zero.
+ *
+ * \memberof wl_event_loop
+ */
 WL_EXPORT int
 wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout)
 {
@@ -434,12 +644,36 @@ wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout)
 	return 0;
 }
 
+/** Get the event loop file descriptor
+ *
+ * \param loop The event loop context.
+ * \return The aggregate file descriptor.
+ *
+ * This function returns the aggregate file descriptor, that represents all
+ * the event sources (idle sources excluded) associated with the given event
+ * loop context. When any event source makes an event available, it will be
+ * reflected in the aggregate file descriptor.
+ *
+ * When the aggregate file descriptor delivers an event, one can call
+ * wl_event_loop_dispatch() on the event loop context to dispatch all the
+ * available events.
+ *
+ * \memberof wl_event_loop
+ */
 WL_EXPORT int
 wl_event_loop_get_fd(struct wl_event_loop *loop)
 {
 	return loop->epoll_fd;
 }
 
+/** Register a destroy listener for an event loop context
+ *
+ * \param loop The event loop context whose destruction to listen for.
+ * \param listener The listener with the callback to be called.
+ *
+ * \sa wl_listener
+ * \memberof wl_event_loop
+ */
 WL_EXPORT void
 wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
 				   struct wl_listener *listener)
@@ -447,10 +681,18 @@ wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
 	wl_signal_add(&loop->destroy_signal, listener);
 }
 
+/** Get the listener struct for the specified callback
+ *
+ * \param loop The event loop context to inspect.
+ * \param notify The destroy callback to find.
+ * \return The wl_listener registered to the event loop context with
+ * the give callback pointer.
+ *
+ * \memberof wl_event_loop
+ */
 WL_EXPORT struct wl_listener *
 wl_event_loop_get_destroy_listener(struct wl_event_loop *loop,
 				   wl_notify_func_t notify)
 {
 	return wl_signal_get(&loop->destroy_signal, notify);
 }
-
diff --git a/src/wayland-server-core.h b/src/wayland-server-core.h
index 61da8ab..fd458c5 100644
--- a/src/wayland-server-core.h
+++ b/src/wayland-server-core.h
@@ -43,11 +43,88 @@ enum {
 	WL_EVENT_ERROR    = 0x08
 };
 
+/** File descriptor dispatch function type
+ *
+ * Functions of this type are used as callbacks for file descriptor events.
+ *
+ * \param fd The file descriptor delivering the event.
+ * \param mask Describes the kind of the event as a bitwise-or of:
+ * \c WL_EVENT_READABLE, \c WL_EVENT_WRITABLE, \c WL_EVENT_HANGUP,
+ * \c WL_EVENT_ERROR.
+ * \param data The user data argument of the related wl_event_loop_add_fd()
+ * call.
+ * \return If the event source is registered for re-check with
+ * wl_event_source_check(): 0 for all done, 1 for needing a re-check.
+ * If not registered, the return value is ignored and should be zero.
+ *
+ * \sa wl_event_loop_add_fd()
+ * \memberof wl_event_source
+ */
 typedef int (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
+
+/** Timer dispatch function type
+ *
+ * Functions of this type are used as callbacks for timer expiry.
+ *
+ * \param data The user data argument of the related wl_event_loop_add_timer()
+ * call.
+ * \return If the event source is registered for re-check with
+ * wl_event_source_check(): 0 for all done, 1 for needing a re-check.
+ * If not registered, the return value is ignored and should be zero.
+ *
+ * \sa wl_event_loop_add_timer()
+ * \memberof wl_event_source
+ */
 typedef int (*wl_event_loop_timer_func_t)(void *data);
+
+/** Signal dispatch function type
+ *
+ * Functions of this type are used as callbacks for (POSIX) signals.
+ *
+ * \param signal_number
+ * \param data The user data argument of the related wl_event_loop_add_signal()
+ * call.
+ * \return If the event source is registered for re-check with
+ * wl_event_source_check(): 0 for all done, 1 for needing a re-check.
+ * If not registered, the return value is ignored and should be zero.
+ *
+ * \sa wl_event_loop_add_signal()
+ * \memberof wl_event_source
+ */
 typedef int (*wl_event_loop_signal_func_t)(int signal_number, void *data);
+
+/** Idle task function type
+ *
+ * Functions of this type are used as callbacks before blocking in
+ * wl_event_loop_dispatch().
+ *
+ * \param data The user data argument of the related wl_event_loop_add_idle()
+ * call.
+ *
+ * \sa wl_event_loop_add_idle() wl_event_loop_dispatch()
+ * \memberof wl_event_source
+ */
 typedef void (*wl_event_loop_idle_func_t)(void *data);
 
+/** \struct wl_event_loop
+ *
+ * \brief An event loop context
+ *
+ * Usually you create an event loop context, add sources to it, and call
+ * wl_event_loop_dispatch() in a loop to process events.
+ *
+ * \sa wl_event_source
+ */
+
+/** \struct wl_event_source
+ *
+ * \brief An abstract event source
+ *
+ * This is the generic type for fd, timer, signal, and idle sources.
+ * Functions that operate on specific source types must not be used with
+ * a different type, even if the function signature allows it.
+ */
+
 struct wl_event_loop *
 wl_event_loop_create(void);
 
-- 
2.10.2



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