[PATCH wayland] server: document wl_event_loop and wl_event_source

Yong Bakos junk at humanoriented.com
Fri Mar 24 21:44:22 UTC 2017


Hi Pekka,

> On Mar 3, 2017, at 7:54 AM, Pekka Paalanen <ppaalanen at gmail.com> wrote:
> 
> From: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
> 
> This documents all the public API related to wl_event_loop and
> wl_event_source objects.
> 
> Signed-off-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>

I did not find any issues with the descriptions of these methods, and
while I did spend some time with each, someone else should probably
chime in to verify.

There are just a few minor nits, inline below, at:

- wl_event_source_fd_update
- wl_event_source_check
- wl_event_loop_create

Reviewed-by: Yong Bakos <ybakos at humanoriented.com>

Regards,
yong



> ---
> doc/doxygen/Makefile.am   |   1 +
> src/event-loop.c          | 244 +++++++++++++++++++++++++++++++++++++++++++++-
> src/wayland-server-core.h |  77 +++++++++++++++
> 3 files changed, 321 insertions(+), 1 deletion(-)
> 
> diff --git a/doc/doxygen/Makefile.am b/doc/doxygen/Makefile.am
> index 276a395..f8b0b3a 100644
> --- a/doc/doxygen/Makefile.am
> +++ b/doc/doxygen/Makefile.am
> @@ -19,6 +19,7 @@ scanned_src_files_Client = 				\
> 
> scanned_src_files_Server = 				\
> 	$(scanned_src_files_shared)			\
> +	$(top_srcdir)/src/event-loop.c		\
> 	$(top_srcdir)/src/wayland-server.c	\
> 	$(top_srcdir)/src/wayland-server.h	\
> 	$(top_srcdir)/src/wayland-server-core.h	\
> diff --git a/src/event-loop.c b/src/event-loop.c
> index 6130d2a..a7a3a90 100644
> --- a/src/event-loop.c
> +++ b/src/event-loop.c
> @@ -42,6 +42,8 @@
> #include "wayland-server-core.h"
> #include "wayland-os.h"
> 
> +/** \cond INTERNAL */
> +
> struct wl_event_loop {
> 	int epoll_fd;
> 	struct wl_list check_list;
> @@ -70,6 +72,8 @@ struct wl_event_source_fd {
> 	int fd;
> };
> 
> +/** \endcond */
> +
> static int
> wl_event_source_fd_dispatch(struct wl_event_source *source,
> 			    struct epoll_event *ep)
> @@ -125,6 +129,30 @@ add_source(struct wl_event_loop *loop,
> 	return source;
> }
> 
> +/** Create a file descriptor event source
> + *
> + * \param loop The event loop that will process the new source.
> + * \param fd The file descriptor to watch.
> + * \param mask A bitwise-or of which events to watch for: \c WL_EVENT_READABLE,
> + * \c WL_EVENT_WRITABLE.
> + * \param func The file descriptor dispatch function.
> + * \param data User data.
> + * \return A new file descriptor event source.
> + *
> + * The given file descriptor is initially watched for the events given in
> + * \c mask. This can be changed as needed with wl_event_source_fd_update().
> + *
> + * If it is possible that program execution causes the file descriptor to be
> + * read while leaving the data in a buffer without actually processing it,
> + * it may be necessary to register the file descriptor source to be re-checked,
> + * see wl_event_source_check(). This will ensure that the dispatch function
> + * gets called even if the file descriptor is not readable or writable
> + * anymore. This is especially useful with IPC libraries that automatically
> + * buffer incoming data, possibly as a side-effect of other operations.
> + *
> + * \sa wl_event_loop_fd_func_t
> + * \memberof wl_event_source
> + */
> WL_EXPORT struct wl_event_source *
> wl_event_loop_add_fd(struct wl_event_loop *loop,
> 		     int fd, uint32_t mask,
> @@ -145,6 +173,26 @@ wl_event_loop_add_fd(struct wl_event_loop *loop,
> 	return add_source(loop, &source->base, mask, data);
> }
> 
> +/** Update a file descriptor source's event mask
> + *
> + * \param source The file descriptor event source to update.
> + * \param mask The new mask, a bitwise-or of: \c WL_EVENT_READABLE,
> + * \c WL_EVENT_WRITABLE.
> + * \return 0 on success, -1 on failure.
> + *
> + * This changes which events, readable and/or writable, cause the dispatch
> + * callback to be called on.
> + *
> + * File descriptors are usually writable to begin with, so they do not need to
> + * be polled for writable until a write actually fails. Then a write fails,

When a write fails,


> + * the event mask can be changed to poll for readable and writable, delivering
> + * a dispatch callback when it is possible to write more. Once all data have

Once all data has


> + * been written, the mask can be changed to poll only for readable to avoid
> + * busy-looping on dispatch.
> + *
> + * \sa wl_event_loop_add_fd()
> + * \memberof wl_event_source
> + */
> WL_EXPORT int
> wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask)
> {
> @@ -161,11 +209,15 @@ wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask)
> 	return epoll_ctl(loop->epoll_fd, EPOLL_CTL_MOD, source->fd, &ep);
> }
> 
> +/** \cond INTERNAL */
> +
> struct wl_event_source_timer {
> 	struct wl_event_source base;
> 	wl_event_loop_timer_func_t func;
> };
> 
> +/** \endcond */
> +
> static int
> wl_event_source_timer_dispatch(struct wl_event_source *source,
> 			       struct epoll_event *ep)
> @@ -187,6 +239,19 @@ struct wl_event_source_interface timer_source_interface = {
> 	wl_event_source_timer_dispatch,
> };
> 
> +/** Create a timer event source
> + *
> + * \param loop The event loop that will process the new source.
> + * \param func The timer dispatch function.
> + * \param data User data.
> + * \return A new timer event source.
> + *
> + * The timer is initially disarmed. It needs to be armed with a call to
> + * wl_event_source_timer_update() before it can trigger a dispatch call.
> + *
> + * \sa wl_event_loop_timer_func_t
> + * \memberof wl_event_source
> + */
> WL_EXPORT struct wl_event_source *
> wl_event_loop_add_timer(struct wl_event_loop *loop,
> 			wl_event_loop_timer_func_t func,
> @@ -206,6 +271,22 @@ wl_event_loop_add_timer(struct wl_event_loop *loop,
> 	return add_source(loop, &source->base, WL_EVENT_READABLE, data);
> }
> 
> +/** Arm or disarm a timer
> + *
> + * \param source The timer event source to modify.
> + * \param ms_delay The timeout in milliseconds.
> + * \return 0 on success, -1 on failure.
> + *
> + * If the timeout is zero, the timer is disarmed.
> + *
> + * If the timeout is non-zero, the timer is set to expire after the given
> + * timeout in milliseconds. When the timer expires, the dispatch function
> + * set with wl_event_loop_add_timer() is called once from
> + * wl_event_loop_dispatch(). If another dispatch is desired after another
> + * expiry, wm_event_source_timer_update() needs to be called again.
> + *
> + * \memberof wl_event_source
> + */
> WL_EXPORT int
> wl_event_source_timer_update(struct wl_event_source *source, int ms_delay)
> {
> @@ -221,12 +302,16 @@ wl_event_source_timer_update(struct wl_event_source *source, int ms_delay)
> 	return 0;
> }
> 
> +/** \cond INTERNAL */
> +
> struct wl_event_source_signal {
> 	struct wl_event_source base;
> 	int signal_number;
> 	wl_event_loop_signal_func_t func;
> };
> 
> +/** \endcond */
> +
> static int
> wl_event_source_signal_dispatch(struct wl_event_source *source,
> 				struct epoll_event *ep)
> @@ -249,6 +334,25 @@ struct wl_event_source_interface signal_source_interface = {
> 	wl_event_source_signal_dispatch,
> };
> 
> +/** Create a POSIX signal event source
> + *
> + * \param loop The event loop that will process the new source.
> + * \param signal_number Number of the signal to watch for.
> + * \param func The signal dispatch function.
> + * \param data User data.
> + * \return A new signal event source.
> + *
> + * This function blocks the normal delivery of the given signal in the calling
> + * thread, and creates a "watch" for it. Signal delivery no longer happens
> + * asynchronously, but by wl_event_loop_dispatch() calling the dispatch
> + * callback function \c func.
> + *
> + * It is the caller's responsibility to ensure that all other threads have
> + * also blocked the signal.
> + *
> + * \sa wl_event_loop_signal_func_t
> + * \memberof wl_event_source
> + */
> WL_EXPORT struct wl_event_source *
> wl_event_loop_add_signal(struct wl_event_loop *loop,
> 			 int signal_number,
> @@ -275,15 +379,39 @@ wl_event_loop_add_signal(struct wl_event_loop *loop,
> 	return add_source(loop, &source->base, WL_EVENT_READABLE, data);
> }
> 
> +/** \cond INTERNAL */
> +
> struct wl_event_source_idle {
> 	struct wl_event_source base;
> 	wl_event_loop_idle_func_t func;
> };
> 
> +/** \endcond */
> +
> struct wl_event_source_interface idle_source_interface = {
> 	NULL,
> };
> 
> +/** Create an idle task
> + *
> + * \param loop The event loop that will process the new task.
> + * \param func The idle task dispatch function.
> + * \param data User data.
> + * \return A new idle task (an event source).
> + *
> + * Idle tasks are dispatched before wl_event_loop_dispatch() goes to sleep.
> + * See wl_event_loop_dispatch() for more details.
> + *
> + * Idle tasks fire once, and are automatically destroyed right after the
> + * callback function has been called.
> + *
> + * An idle task can be cancelled before the callback has been called by
> + * wl_event_source_remove(). Calling wl_event_source_remove() after or from
> + * within the callback results in undefined behaviour.
> + *
> + * \sa wl_event_loop_idle_func_t
> + * \memberof wl_event_source
> + */
> WL_EXPORT struct wl_event_source *
> wl_event_loop_add_idle(struct wl_event_loop *loop,
> 		       wl_event_loop_idle_func_t func,
> @@ -307,12 +435,40 @@ wl_event_loop_add_idle(struct wl_event_loop *loop,
> 	return &source->base;
> }
> 
> +/** Mark event source to be re-checked
> + *
> + * \param source The event source to be re-checked.
> + *
> + * This function permanently marks the event source to be re-checked after
> + * the normal dispatch of sources in wl_event_loop_dispath(). Re-checking

wl_event_loop_dispatch()


> + * will keep iterating over all such event sources until the dispatch
> + * function for them all returns zero.
> + *
> + * Re-checking is used on sources that may become ready to dispatch as a
> + * side-effect of dispatching themselves or other event sources, including idle
> + * sources. Re-checking ensures all the incoming events have been fully drained
> + * before wl_event_loop_dispatch() returns.
> + *
> + * \memberof wl_event_source
> + */
> WL_EXPORT void
> wl_event_source_check(struct wl_event_source *source)
> {
> 	wl_list_insert(source->loop->check_list.prev, &source->link);
> }
> 
> +/** Remove an event source from its event loop
> + *
> + * \param source The event source to be removed.
> + * \return Zero.
> + *
> + * The event source is removed from the event loop it was created for,
> + * and is effectively destroyed. This invalidates \c source .
> + * The dispatch function of the source will no longer be called through this
> + * source.
> + *
> + * \memberof wl_event_source
> + */
> WL_EXPORT int
> wl_event_source_remove(struct wl_event_source *source)
> {
> @@ -343,6 +499,20 @@ wl_event_loop_process_destroy_list(struct wl_event_loop *loop)
> 	wl_list_init(&loop->destroy_list);
> }
> 
> +/** Create a new event loop context
> + *
> + * \return A new event loop context object.
> + *
> + * This creates a new event loop context. Initially this context is empty.
> + * Event sources need to be explicitly added to it.
> + *
> + * Normally the event loop is ran by calling wl_event_loop_dispatch() in

is run by...


> + * a loop until the program terminates. Alternatively, an event loop can be
> + * embedded in another event loop by its file descriptor, see
> + * wl_event_loop_get_fd().
> + *
> + * \memberof wl_event_loop
> + */
> WL_EXPORT struct wl_event_loop *
> wl_event_loop_create(void)
> {
> @@ -366,6 +536,19 @@ wl_event_loop_create(void)
> 	return loop;
> }
> 
> +/** Destroy an event loop context
> + *
> + * \param loop The event loop to be destroyed.
> + *
> + * This emits the event loop destroy signal, closes the event loop file
> + * descriptor, and frees \c loop.
> + *
> + * If the event loop has existing sources, those cannot be safely removed
> + * afterwards. Therefore one must call wl_event_source_remove() on all
> + * event sources before destroying the event loop context.
> + *
> + * \memberof wl_event_loop
> + */
> WL_EXPORT void
> wl_event_loop_destroy(struct wl_event_loop *loop)
> {
> @@ -391,6 +574,13 @@ post_dispatch_check(struct wl_event_loop *loop)
> 	return n;
> }
> 
> +/** Dispatch the idle sources
> + *
> + * \param loop The event loop whose idle sources are dispatched.
> + *
> + * \sa wl_event_loop_add_idle()
> + * \memberof wl_event_loop
> + */
> WL_EXPORT void
> wl_event_loop_dispatch_idle(struct wl_event_loop *loop)
> {
> @@ -404,6 +594,26 @@ wl_event_loop_dispatch_idle(struct wl_event_loop *loop)
> 	}
> }
> 
> +/** Wait for events and dispatch them
> + *
> + * \param loop The event loop whose sources to wait for.
> + * \param timeout The polling timeout in milliseconds.
> + * \return 0 for success, -1 for polling error.
> + *
> + * All the associated event sources are polled. This function blocks until
> + * any event source delivers an event (idle sources excluded), or the timeout
> + * expires. A timeout of -1 disables the timeout, causing the function to block
> + * indefinitely. A timeout of zero causes the poll to always return immediately.
> + *
> + * All idle sources are dispatched before blocking. An idle source is destroyed
> + * when it is dispatched. After blocking, all other ready sources are
> + * dispatched. Then, idle sources are dispatched again, in case the dispatched
> + * events created idle sources. Finally, all sources marked with
> + * wl_event_source_check() are dispatched in a loop until their dispatch
> + * functions all return zero.
> + *
> + * \memberof wl_event_loop
> + */
> WL_EXPORT int
> wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout)
> {
> @@ -434,12 +644,36 @@ wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout)
> 	return 0;
> }
> 
> +/** Get the event loop file descriptor
> + *
> + * \param loop The event loop context.
> + * \return The aggregate file descriptor.
> + *
> + * This function returns the aggregate file descriptor, that represents all
> + * the event sources (idle sources excluded) associated with the given event
> + * loop context. When any event source makes an event available, it will be
> + * reflected in the aggregate file descriptor.
> + *
> + * When the aggregate file descriptor delivers an event, one can call
> + * wl_event_loop_dispatch() on the event loop context to dispatch all the
> + * available events.
> + *
> + * \memberof wl_event_loop
> + */
> WL_EXPORT int
> wl_event_loop_get_fd(struct wl_event_loop *loop)
> {
> 	return loop->epoll_fd;
> }
> 
> +/** Register a destroy listener for an event loop context
> + *
> + * \param loop The event loop context whose destruction to listen for.
> + * \param listener The listener with the callback to be called.
> + *
> + * \sa wl_listener
> + * \memberof wl_event_loop
> + */
> WL_EXPORT void
> wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
> 				   struct wl_listener *listener)
> @@ -447,10 +681,18 @@ wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
> 	wl_signal_add(&loop->destroy_signal, listener);
> }
> 
> +/** Get the listener struct for the specified callback
> + *
> + * \param loop The event loop context to inspect.
> + * \param notify The destroy callback to find.
> + * \return The wl_listener registered to the event loop context with
> + * the give callback pointer.
> + *
> + * \memberof wl_event_loop
> + */
> WL_EXPORT struct wl_listener *
> wl_event_loop_get_destroy_listener(struct wl_event_loop *loop,
> 				   wl_notify_func_t notify)
> {
> 	return wl_signal_get(&loop->destroy_signal, notify);
> }
> -
> diff --git a/src/wayland-server-core.h b/src/wayland-server-core.h
> index 61da8ab..fd458c5 100644
> --- a/src/wayland-server-core.h
> +++ b/src/wayland-server-core.h
> @@ -43,11 +43,88 @@ enum {
> 	WL_EVENT_ERROR    = 0x08
> };
> 
> +/** File descriptor dispatch function type
> + *
> + * Functions of this type are used as callbacks for file descriptor events.
> + *
> + * \param fd The file descriptor delivering the event.
> + * \param mask Describes the kind of the event as a bitwise-or of:
> + * \c WL_EVENT_READABLE, \c WL_EVENT_WRITABLE, \c WL_EVENT_HANGUP,
> + * \c WL_EVENT_ERROR.
> + * \param data The user data argument of the related wl_event_loop_add_fd()
> + * call.
> + * \return If the event source is registered for re-check with
> + * wl_event_source_check(): 0 for all done, 1 for needing a re-check.
> + * If not registered, the return value is ignored and should be zero.
> + *
> + * \sa wl_event_loop_add_fd()
> + * \memberof wl_event_source
> + */
> typedef int (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
> +
> +/** Timer dispatch function type
> + *
> + * Functions of this type are used as callbacks for timer expiry.
> + *
> + * \param data The user data argument of the related wl_event_loop_add_timer()
> + * call.
> + * \return If the event source is registered for re-check with
> + * wl_event_source_check(): 0 for all done, 1 for needing a re-check.
> + * If not registered, the return value is ignored and should be zero.
> + *
> + * \sa wl_event_loop_add_timer()
> + * \memberof wl_event_source
> + */
> typedef int (*wl_event_loop_timer_func_t)(void *data);
> +
> +/** Signal dispatch function type
> + *
> + * Functions of this type are used as callbacks for (POSIX) signals.
> + *
> + * \param signal_number
> + * \param data The user data argument of the related wl_event_loop_add_signal()
> + * call.
> + * \return If the event source is registered for re-check with
> + * wl_event_source_check(): 0 for all done, 1 for needing a re-check.
> + * If not registered, the return value is ignored and should be zero.
> + *
> + * \sa wl_event_loop_add_signal()
> + * \memberof wl_event_source
> + */
> typedef int (*wl_event_loop_signal_func_t)(int signal_number, void *data);
> +
> +/** Idle task function type
> + *
> + * Functions of this type are used as callbacks before blocking in
> + * wl_event_loop_dispatch().
> + *
> + * \param data The user data argument of the related wl_event_loop_add_idle()
> + * call.
> + *
> + * \sa wl_event_loop_add_idle() wl_event_loop_dispatch()
> + * \memberof wl_event_source
> + */
> typedef void (*wl_event_loop_idle_func_t)(void *data);
> 
> +/** \struct wl_event_loop
> + *
> + * \brief An event loop context
> + *
> + * Usually you create an event loop context, add sources to it, and call
> + * wl_event_loop_dispatch() in a loop to process events.
> + *
> + * \sa wl_event_source
> + */
> +
> +/** \struct wl_event_source
> + *
> + * \brief An abstract event source
> + *
> + * This is the generic type for fd, timer, signal, and idle sources.
> + * Functions that operate on specific source types must not be used with
> + * a different type, even if the function signature allows it.
> + */
> +
> struct wl_event_loop *
> wl_event_loop_create(void);
> 
> -- 
> 2.10.2
> 
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> wayland-devel at lists.freedesktop.org
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