[PATCH libinput 1/1] Fix debouncing algorithm

Vicente Bergas vicencb at gmail.com
Sun Nov 19 19:45:16 UTC 2017

On Thursday, November 16, 2017 2:29:05 AM CET, Peter Hutterer wrote:
> On Wed, Nov 15, 2017 at 09:31:07PM +0100, Vicente Bergas wrote:
>> On Wed, Nov 15, 2017 at 1:38 AM, Peter Hutterer
>> <peter.hutterer at who-t.net> wrote:
>>> ... I'd appreciate it if you could give it a test
>>> though.
>>> Cheers,
>>>    Peter
>> Hi Peter,
>> just tested 4aa25b9de96321d946ed399b614d52deadf74403 (tip of your
>> debouncing branch on github), it failed on the very first click:
>> [  1910.895] (EE) event6  - ROCCAT ROCCAT Kone Pure: (EE) libinput
>> bug: invalid debounce event DEBOUNCE_EVENT_RELEASE in state
>> After this, it was like the left button was permanently pressed.
>> OTOH, the patch I sent to the list has been debouncing my mouse for
>> about a week with no issues, so far.
> sorry, was just a bug. I had two states end up in IS_UP after a button
> press. Switched them to IS_DOWN and all is good now, see commit
> ba9e6012a52b.
> Cheers,
>    Peter

Hi Peter,
ba9e6012a52b provided good results after two days testing.
Definetly better than v1.9.1.


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