[PATCHv2] dix: add 3x3 transformation matrix xinput property for multi-head handling

Keith Packard keithp at keithp.com
Fri May 7 12:07:29 PDT 2010


On Fri, 07 May 2010 20:41:53 +0200, Simon Thum <simon.thum at gmx.de> wrote:

> While that's true, a sensible subset of transforms could be applied
> directly onto relative axes. One would need to beef up the sub-pixel
> motion buffers a bit, but it's doable.

Sure, what wording would you suggest to define how this should work?
Just pull out the 2x2 upper left subset of the projective transform?

-- 
keith.packard at intel.com
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