[PATCHv2] dix: add 3x3 transformation matrix xinput property for multi-head handling

Simon Thum simon.thum at gmx.de
Fri May 7 12:15:20 PDT 2010


Am 07.05.2010 21:07, schrieb Keith Packard:
> On Fri, 07 May 2010 20:41:53 +0200, Simon Thum <simon.thum at gmx.de> wrote:
> 
>> While that's true, a sensible subset of transforms could be applied
>> directly onto relative axes. One would need to beef up the sub-pixel
>> motion buffers a bit, but it's doable.
> 
> Sure, what wording would you suggest to define how this should work?
> Just pull out the 2x2 upper left subset of the projective transform?
Pretty much that, yes. Just additions don't work out, "linear transform"
would probably be correct.


More information about the xorg-devel mailing list