[PULL] build fix, GC clipping cleanup
keithp at keithp.com
Tue Oct 4 12:43:33 PDT 2011
On Tue, 4 Oct 2011 12:37:59 -0700, Aaron Plattner <aplattner at nvidia.com> wrote:
> With the old CreatePixmap API, drivers could override the width and
> height when calling down to prevent the fb layer from allocating the
> pixmap memory, and then plug in its own. It looks like a driver could
> do the same thing now by changing the pixmap structure's width and
> height to 0 temporarily, but it looks like that will cause the new code
> to call malloc(0) and then fail if it returns NULL.
Might make sense to have the fb code *not* allocate memory if
devPrivate.ptr is non-zero?
keith.packard at intel.com
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