Input device design
jg at freedesktop.org
Wed Aug 31 13:05:38 PDT 2005
Seems reasonable to keep in mind as we approach an implementation.
I'm not sure we can answer your question yet, or whether the result
would be "mush".
On Wed, 2005-08-31 at 14:01 -0600, Brian Paul wrote:
> I really don't know much about input devices and the issues for the X
> server, but one thing is on my mind. Would it be possible to create
> an "input device library" that could be used both by the X server and
> other programs which don't use X?
> Consider that when we get the extended EGL stuff working, we'll have
> an OpenGL environment that can be used independently of the X server.
> It would be nice to have a complementary input library.
> The upsides for such a library are obvious: reusability, modularity,
> portability, versatility, etc.
> The downside is it could be over-engineered to the point where it's a
> big, over-generalized, ambiguous pile of mush.
> Is something like this feasible?
> Looking at the big picture, an X server layered on EGL/OpenGL and such
> an input library might not contain any device-specific code at all.
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