Input device design

Jim Gettys jg at
Wed Aug 31 13:05:38 PDT 2005

Seems reasonable to keep in mind as we approach an implementation.

I'm not sure we can answer your question yet, or whether the result
would be "mush".

			- Jim

On Wed, 2005-08-31 at 14:01 -0600, Brian Paul wrote:
> I really don't know much about input devices and the issues for the X 
> server, but one thing is on my mind.  Would it be possible to create 
> an "input device library" that could be used both by the X server and 
>   other programs which don't use X?
> Consider that when we get the extended EGL stuff working, we'll have 
> an OpenGL environment that can be used independently of the X server. 
>     It would be nice to have a complementary input library.
> The upsides for such a library are obvious: reusability, modularity, 
> portability, versatility, etc.
> The downside is it could be over-engineered to the point where it's a 
> big, over-generalized, ambiguous pile of mush.
> Is something like this feasible?
> Looking at the big picture, an X server layered on EGL/OpenGL and such 
> an input library might not contain any device-specific code at all.
> -Brian
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