Getting to a GL based X server

Ian Romanick idr at us.ibm.com
Thu May 26 14:44:18 PDT 2005


Jon Smirl wrote:

> I might point out that OpenGL-ES is a limited subset of OpenGL and it
> has been designed for embedded use from day one. There are several
> proprietary implementations including one that does not assume
> hardware acceleration or use floating point and fits in 100K of
> memory. I would hope that a GL-ES version of the Xgl server would work
> on this stack.
> http://www.khronos.org/opengles/

Keep in mind also that those implementations run on 160x160 displays.  I 
can live without hardware accleration at that resolution.  I can't at 
live without it at even 1024x768.




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