Savage Exa Screen Error
Alex Deucher
alexdeucher at gmail.com
Sun Sep 18 20:39:27 PDT 2005
On 9/18/05, Caleb O'Connell <irishblood55 at verizon.net> wrote:
> Alex Deucher wrote:
>
> > On 9/17/05, Caleb O'Connell <irishblood55 at verizon.net> wrote:
> >> I have a ProSavage kn133 with 16 Meg shared Memory on an HP pavilion 1230
> >> laptop. I'm not sure what the LCD is so I use Generic 1024x768. To get
> >> to
> >> the point, I've built xorg 6.8.99.900 rpms for fedora core 4. I have DRI
> >> enabled and that works great. I applied the savage-exa.diff patch to the
> >> savage drivers and included the correct savage_exa.c and savage_xaa.c.
> >> That has built and installed fine, but when I use the Option
> >> "AccelMethod" "exa" the screen comes up with the cursor, freezes it in
> >> place, and in the top left corner there is a small pixel box that seems
> >> to be the whole
> >> screen pushed up there. So it looks like there is a screen printing
> >> problem. There are no error in the Xorg.0.log file, in fact it gives me
> >> a
> >> successful loading of exa and all other options. My question is if I
> >> should be using an actual driver for my LCD which is giving the error, or
> >> if exa for savage just isn't all ready. Thanks ahead of time.
> >>
> >
> > currently exa only works with a linear framebuffer. Try adding this
> > option to your config:
> > Option "DisableTile" "true"
> > And then exa should work (theoreticaly anyway, no one has tried it yet
> > on a prosavage chip).
> >
> > Alex
> >
> >> Caleb O'Connell
> >> irishblood55 at verizon.net
> >>
>
> I've enabled EXA for my ProSavage chip, and added the "DisableTile" "true"
> into my conf file. It now works, but is really slow. It disables the DRI
> since that requires tile frame buffer. All seems to be very good, but of
> course I cannot as of now use it since it is so slow. Thanks for the help
> to at least get this somewhat straightened out. I hope that this EXA can
> be setup so as to use tiled frame buffer. At that point I could really use
> the card to it's total capacity.
>
I've been working on getting tiled FB working, but it's not there yet.
Alex
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