glxcompgr without Xgl ?
Matthias Hopf
mhopf at suse.de
Tue Jan 17 09:08:34 PST 2006
On Jan 17, 06 17:00:39 +0100, Luca Dionisi wrote:
> Is it possible to use glxcompmgr without using (and
> even installing) Xgl ?
Not right now.
Theoretically, yes, but X needs to support indirect OpenGL rendering
first (and a couple of other things). This is being worked on.
> When I try to launch glxcompmgr it says something like
> it needs double buffered visual. What does it mean?
This is basic OpenGL terminology. If you're interested, I suggest
reading the RedBook:
http://www.opengl.org/documentation/red_book_1.0/
An older version is available from this site for download.
> I'm using a fresh installation of Xorg 7.0.
> "xcompmgr" works, but it is quite slow, in particular
> if I set transparency in a window.
> I've got a Radeon card, DRI works well.
Radeon DRI supports double-buffered visuals. I don't know exactly what's
going on here, but it doesn't matter, as it won't work anyway.
Matthias
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