glxcompgr without Xgl ?
Luca Dionisi
luca.dionisi at gmail.com
Tue Jan 17 09:20:03 PST 2006
On 1/17/06, Matthias Hopf <mhopf at suse.de> wrote:
> > Is it possible to use glxcompmgr without using (and
> > even installing) Xgl ?
>
> Not right now.
<snip>
>
> > When I try to launch glxcompmgr it says something like
> > it needs double buffered visual. What does it mean?
>
> This is basic OpenGL terminology. If you're interested, I suggest
> reading the RedBook:
> http://www.opengl.org/documentation/red_book_1.0/
>
Thanks for the advice. I'm a bit sad :(
Thanks a lot also for the link to the RedBook.
I will wait. In the mean time, are you aware of any other
composite manager that uses OpenGL and maybe faster
than "xcompmgr" in rendering transparent windows?
TIA
Luca
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