RFC: Video decode acceleration API

Matthias Hopf mhopf at suse.de
Mon Apr 2 09:37:19 PDT 2007


On Mar 28, 07 13:48:28 -0700, Bian, Jonathan wrote:
> A lot of current (and future) graphics chipsets (discrete or integrated)
> have fixed function pipelines for video decode.  Lack of a common

Which future ones are you talking about?
I don't know *any* one that doesn't support fragment shader
functionality.

Designing a completely new API for dying hardware seems like a dead
wrong approach to me.

Matthias

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