[PATCH] Call flush callback chain when we flush client buffer due to overflow
keithp at keithp.com
Thu Jul 29 16:18:47 PDT 2010
On Thu, 29 Jul 2010 18:53:34 -0400, Kristian Høgsberg <krh at bitplanet.net> wrote:
> This case was missing and could cause corruption if we flush damage events
> to a client before the driver gets to submit the rendering from the
> callback chain.
Seems like this is a good candidate for 1.9, yes? Is there a specific
bug that this helps address?
Also, there is one more call to FlushClient in CloseDownConnection; any
reason we shouldn't be invoking the FlushCallback there too? More from a
sense of completeness than a chance that it's going to actually matter.
Reviewed-by: Keith Packard <keithp at keithp.com>
keith.packard at intel.com
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