[Mesa-dev] [PATCH 4/4] mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
eric at anholt.net
Fri May 10 23:37:30 PDT 2013
Now that the rb has a reference to the teximage, we didn't need anything
else out of the attachment.
---
src/mesa/drivers/dri/intel/intel_fbo.c | 4 +---
src/mesa/drivers/dri/nouveau/nouveau_fbo.c | 4 ++--
src/mesa/drivers/dri/radeon/radeon_fbo.c | 5 ++---
src/mesa/main/dd.h | 2 +-
src/mesa/main/fbobject.c | 6 +++---
src/mesa/state_tracker/st_cb_fbo.c | 5 ++---
src/mesa/swrast/s_texrender.c | 4 ++--
src/mesa/swrast/swrast.h | 2 +-
8 files changed, 14 insertions(+), 18 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index bf8e48d..69f8629 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -617,11 +617,9 @@ intel_render_texture(struct gl_context * ctx,
* Called by Mesa when rendering to a texture is done.
*/
static void
-intel_finish_render_texture(struct gl_context * ctx,
- struct gl_renderbuffer_attachment *att)
+intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer *rb)
{
struct intel_context *intel = intel_context(ctx);
- struct gl_renderbuffer *rb = att->Renderbuffer;
DBG("Finish render %s texture\n", _mesa_get_format_name(rb->Format));
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index f997ac8..25543e4 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -263,9 +263,9 @@ nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
static void
nouveau_finish_render_texture(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att)
+ struct gl_renderbuffer *rb)
{
- texture_dirty(att->Texture);
+ texture_dirty(rb->TexImage->TexObject);
}
void
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index 1fdcf05..63bc7e8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -850,10 +850,9 @@ radeon_render_texture(struct gl_context * ctx,
}
static void
-radeon_finish_render_texture(struct gl_context * ctx,
- struct gl_renderbuffer_attachment *att)
+radeon_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- struct gl_texture_image *image = att->Renderbuffer->TexImage;
+ struct gl_texture_image *image = rb->TexImage;
radeon_texture_image *radeon_image = (radeon_texture_image *)image;
if (radeon_image)
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index adace3b..13c7a83 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -625,7 +625,7 @@ struct dd_function_table {
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att);
void (*FinishRenderTexture)(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att);
+ struct gl_renderbuffer *rb);
void (*ValidateFramebuffer)(struct gl_context *ctx,
struct gl_framebuffer *fb);
/*@}*/
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 070fb8c..7c13421 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -327,7 +327,7 @@ _mesa_remove_attachment(struct gl_context *ctx,
/* tell driver that we're done rendering to this texture. */
if (rb && rb->NeedsFinishRenderTexture)
- ctx->Driver.FinishRenderTexture(ctx, att);
+ ctx->Driver.FinishRenderTexture(ctx, rb);
if (att->Type == GL_TEXTURE) {
ASSERT(att->Texture);
@@ -410,7 +410,7 @@ _mesa_set_texture_attachment(struct gl_context *ctx,
struct gl_renderbuffer *rb = att->Renderbuffer;
if (rb && rb->NeedsFinishRenderTexture)
- ctx->Driver.FinishRenderTexture(ctx, att);
+ ctx->Driver.FinishRenderTexture(ctx, rb);
if (att->Texture == texObj) {
/* re-attaching same texture */
@@ -1886,7 +1886,7 @@ check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
struct gl_renderbuffer_attachment *att = fb->Attachment + i;
struct gl_renderbuffer *rb = att->Renderbuffer;
if (rb && rb->NeedsFinishRenderTexture) {
- ctx->Driver.FinishRenderTexture(ctx, att);
+ ctx->Driver.FinishRenderTexture(ctx, rb);
}
}
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index db4728b..826722b 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -449,10 +449,9 @@ st_render_texture(struct gl_context *ctx,
* Called via ctx->Driver.FinishRenderTexture.
*/
static void
-st_finish_render_texture(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att)
+st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer);
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
if (!strb)
return;
diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c
index 643f2bc..751d776 100644
--- a/src/mesa/swrast/s_texrender.c
+++ b/src/mesa/swrast/s_texrender.c
@@ -92,12 +92,12 @@ _swrast_render_texture(struct gl_context *ctx,
void
_swrast_finish_render_texture(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att)
+ struct gl_renderbuffer *rb)
{
/* do nothing */
/* The renderbuffer texture wrapper will get deleted by the
* normal mechanism for deleting renderbuffers.
*/
(void) ctx;
- (void) att;
+ (void) rb;
}
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index e437c0a..359a985 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -270,7 +270,7 @@ _swrast_render_texture(struct gl_context *ctx,
extern void
_swrast_finish_render_texture(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att);
+ struct gl_renderbuffer *rb);
/**
--
1.8.3.rc0
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